Player Matchup

Zhong Kui
Zhong Kui
NECKS4sale
Zhong Kui
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,566 Elo+
Party 1
Ymir
Ymir
Redcooler
Ymir
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 37L
1,571 Elo+
Party 1
Ishtar
Ishtar
mlgsunday
Ishtar
Level 110
God Stats
4W - 2L
1,679 SR
Queue Stats
30W - 22L
1,567 Elo+
Party 1
Team Averages
Level 82
1,560 SR
1,568 Elo+

VS

Team Averages
Level 62
1,367 SR
1,500 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jilow
Cthulhu
Level 43
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Medusa
Medusa
Lorunn
Medusa
Level 15
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NECKS4sale
Zhong Kui
13
1 / 1 / 10
8,787
676
11,462
9,170
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
14
2 / 0 / 9
9,902
762
6,035
13,776
16,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
mlgsunday
Ishtar
15
8 / 3 / 3
9,872
759
15,230
9,686
5,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 1 / 1
7,739
595
3,021
4,488
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jilow
Cthulhu
12
1 / 6 / 1
8,487
653
6,884
20,123
22,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Lorunn
Medusa
13
2 / 4 / 0
8,310
639
10,882
12,470
6,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
4
4
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
1
1.5
L
Cthulhu
Jilow
Cthulhu
1
6
1
0.25
L
Medusa
Lorunn
Medusa
2
4
0
0.5
W
Zhong Kui
NECKS4sale
Zhong Kui
1
1
10
6
W
Ymir
2
0
9
6.5
W
Ishtar
mlgsunday
Ishtar
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,727
Damage
20,787
32,632
Taken
37,081
28,255
Mitigated
30,893
8,011
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,021
545
0
1,163
4,488
1,921
0
1,855
2,633
17,478
0
L
Cthulhu
Jilow
Cthulhu
6,884
601
104
2,213
20,123
22,965
0
10,060
10,063
19,125
0
L
Medusa
Lorunn
Medusa
10,882
5,518
0
700
12,470
6,007
0
5,810
6,660
0
31,969
W
Zhong Kui
NECKS4sale
Zhong Kui
11,462
1,734
0
2,676
9,170
7,114
1,012
3,445
5,725
40,089
0
W
Ymir
6,035
1,754
0
3,716
13,776
16,069
291
3,839
9,937
21,915
0
W
Ishtar
mlgsunday
Ishtar
15,230
9,550
0
1,619
9,686
5,072
1,320
2,990
6,696
0
42,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
24,536
154
Minions Killed
105
8
Camps Cleared
2
635,021
Distance Traveled
574,909
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,739
595
29
2
1
132,596
2
L
Cthulhu
8,487
653
24
2
1
221,833
2
L
Medusa
8,310
639
52
4
0
220,480
3
W
Zhong Kui
8,787
676
65
5
5
219,675
5
W
Ymir
9,902
762
33
3
0
226,137
1
W
Ishtar
9,872
759
56
4
3
189,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role