Player Matchup

Tiamat
Tiamat
Dracfernix
Tiamat
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
Feuerdrache1991
Jormungandr
Level 124
God Stats
8W - 4L
1,545 SR
Queue Stats
160W - 144L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
K1llaC4m1610
Danzaburou
Level 123
God Stats
2W - 1L
1,575 SR
Queue Stats
263W - 278L
1,347 Elo+
Party 2
Izanami
Izanami
LilBoPeep2803
Izanami
Level 29
God Stats
2W - 2L
1,372 SR
Queue Stats
72W - 112L
1,320 Elo+
Party 2
Chiron
Chiron
TheHumbleHawk
Chiron
Level 122
God Stats
2W - 1L
1,224 SR
Queue Stats
160W - 153L
1,396 Elo+
Party 1
Team Averages
Level 91
1,443 SR
1,378 Elo+

VS

Team Averages
Level 80
1,459 SR
1,326 Elo+
Sol
Sol
B1RD88
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,011 Elo+
Solo
Ne Zha
Ne Zha
Dday131301
Ne Zha
Level 104
God Stats
0W - 3L
1,187 SR
Queue Stats
134W - 132L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
EarthApple52562
Tsukuyomi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,478 Elo+
Solo
Ullr
Ullr
KCAssassin
Ullr
Level 115
God Stats
7W - 5L
1,650 SR
Queue Stats
352W - 373L
1,383 Elo+
Solo
Anubis
Anubis
TurtleJuice2632
Anubis
Level 126
God Stats
6W - 4L
1,459 SR
Queue Stats
240W - 272L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dracfernix
Tiamat
16
1 / 4 / 17
9,803
700
6,681
13,074
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Feuerdrache1991
Jormungandr
19
3 / 4 / 20
11,330
809
9,009
16,794
16,665
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
K1llaC4m1610
Danzaburou
20
10 / 2 / 15
12,505
893
18,731
13,766
6,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
18
9 / 6 / 12
11,952
854
10,508
13,700
5,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
9 / 7 / 17
11,758
840
19,376
18,272
6,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
B1RD88
Sol
17
4 / 7 / 10
9,940
710
10,538
15,582
7,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Dday131301
Ne Zha
18
10 / 6 / 5
10,775
770
16,573
16,611
9,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tsukuyomi
EarthApple52562
Tsukuyomi
14
1 / 7 / 9
8,719
623
12,445
15,789
7,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 8 / 8
9,944
710
11,321
16,406
8,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
3 / 4 / 4
8,404
600
7,590
7,590
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
58
32
Kills
22
23
Deaths
32
81
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
B1RD88
Sol
4
7
10
1.29
L
Ne Zha
Dday131301
Ne Zha
10
6
5
2.08
W
Tiamat
Dracfernix
Tiamat
1
4
17
2.38
L
Tsukuyomi
EarthApple52562
Tsukuyomi
1
7
9
0.79
W
Jormungandr
Feuerdrache1991
Jormungandr
3
4
20
3.25
W
Danzaburou
K1llaC4m1610
Danzaburou
10
2
15
8.75
L
4
8
8
1
W
Izanami
9
6
12
2.5
W
9
7
17
2.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,305
Damage
58,467
75,606
Taken
71,978
42,539
Mitigated
36,610
25,543
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
B1RD88
Sol
10,538
2,142
768
3,635
15,582
7,132
0
4,014
11,568
19,636
0
L
Ne Zha
Dday131301
Ne Zha
16,573
3,292
975
4,690
16,611
9,050
0
2,301
14,310
0
35,146
W
Tiamat
Dracfernix
Tiamat
6,681
880
1,710
4,451
13,074
6,718
1,400
4,328
8,746
12,609
0
L
Tsukuyomi
EarthApple52562
Tsukuyomi
12,445
3,238
404
2,807
15,789
7,784
0
3,478
12,311
0
21,526
W
Jormungandr
Feuerdrache1991
Jormungandr
9,009
1,618
1,310
2,498
16,794
16,665
814
3,018
13,776
24,705
0
W
Danzaburou
K1llaC4m1610
Danzaburou
18,731
4,289
50
4,513
13,766
6,512
2,976
3,136
10,630
0
46,745
L
11,321
6,374
498
1,113
16,406
8,914
0
4,591
11,815
0
19,783
W
Izanami
10,508
5,222
566
1,148
13,700
5,808
2,775
4,816
8,884
0
26,405
W
19,376
6,435
3,294
6,003
18,272
6,836
948
2,830
15,442
0
28,514
L
7,590
6
572
2,177
7,590
3,730
0
1,306
6,284
17,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,348
Gold Earned
47,782
141
Minions Killed
114
0
Camps Cleared
0
1,169,373
Distance Traveled
1,060,536
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,940
710
31
2
0
223,385
0
L
Ne Zha
10,775
770
21
2
0
239,281
0
W
Tiamat
9,803
700
7
1
0
230,958
0
L
Tsukuyomi
8,719
623
21
2
0
244,542
1
W
Jormungandr
11,330
809
28
2
0
253,089
0
W
Danzaburou
12,505
893
59
4
0
239,803
0
L
Ullr
9,944
710
30
2
0
227,368
2
W
Izanami
11,952
854
32
2
0
214,494
0
W
Chiron
11,758
840
15
1
0
231,029
0
L
Anubis
8,404
600
11
1
0
125,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role