Player Matchup

Cliodhna
Cliodhna
HaWkEyEzz82
Cliodhna
Level 126
God Stats
0W - 1L
1,749 SR
Queue Stats
17W - 25L
1,374 Elo+
Party 2
Sol
Sol
HuntersHurt
Sol
Level 23
God Stats
27W - 28L
1,538 SR
Queue Stats
64W - 70L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
MasterSurviv0r
Sun Wukong
Level 60
God Stats
8W - 14L
1,531 SR
Queue Stats
20W - 27L
1,407 Elo+
Party 2
Merlin
Merlin
Mk24dakid
Merlin
Level 23
God Stats
3W - 6L
1,542 SR
Queue Stats
4W - 10L
1,341 Elo+
Party 2
Serqet
Serqet
RetroFirebirdGT
Serqet
Level 119
God Stats
0W - 1L
1,741 SR
Queue Stats
22W - 30L
1,401 Elo+
Party 2
Team Averages
Level 70
1,620 SR
1,401 Elo+

VS

Team Averages
Level 56
1,557 SR
1,544 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cozmoz17
Heimdallr
Level 88
God Stats
20W - 28L
1,497 SR
Queue Stats
335W - 297L
1,554 Elo+
Party 3
Odin
Odin
FastFortress
Odin
Level 29
God Stats
17W - 4L
1,500 SR
Queue Stats
220W - 167L
1,608 Elo+
Party 1
Thor
Thor
RenLad
Thor
Level 30
God Stats
5W - 1L
1,788 SR
Queue Stats
102W - 98L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HaWkEyEzz82
Cliodhna
14
1 / 4 / 1
7,551
755
6,837
11,339
5,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 0
7,878
788
6,868
14,389
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MasterSurviv0r
Sun Wukong
13
1 / 6 / 4
7,108
711
9,296
14,832
9,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
Mk24dakid
Merlin
13
0 / 3 / 0
7,006
701
5,840
7,534
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 3
7,211
721
4,290
13,258
7,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 0 / 7
8,229
823
8,471
6,721
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
 
Kukulkan
15
2 / 2 / 6
7,893
789
6,464
6,865
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Cozmoz17
Heimdallr
15
3 / 1 / 12
8,166
817
10,790
10,342
4,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 0 / 5
9,035
904
11,656
7,514
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
RenLad
Thor
15
2 / 2 / 7
7,921
792
7,432
9,453
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
20
20
Deaths
5
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
7
6.5
W
Kukulkan
 
Kukulkan
2
2
6
2.5
W
Heimdallr
Cozmoz17
Heimdallr
3
1
12
9
W
10
0
5
12.5
L
Cliodhna
HaWkEyEzz82
Cliodhna
1
4
1
0.38
L
2
2
0
1
L
Sun Wukong
MasterSurviv0r
Sun Wukong
1
6
4
0.5
L
Merlin
Mk24dakid
Merlin
0
3
0
0
W
Thor
RenLad
Thor
2
2
7
2.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
44,813
61,352
Taken
40,895
30,664
Mitigated
20,198
10,883
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,471
359
38
996
6,721
2,191
237
1,862
4,859
26,331
0
W
Kukulkan
 
Kukulkan
6,464
924
0
747
6,865
3,044
0
411
6,109
29,519
0
W
Heimdallr
Cozmoz17
Heimdallr
10,790
4,941
0
1,387
10,342
4,604
552
3,324
7,018
0
32,882
W
11,656
2,571
0
1,406
7,514
6,571
53
3,093
4,421
0
25,696
L
Cliodhna
HaWkEyEzz82
Cliodhna
6,837
672
0
297
11,339
5,254
0
3,608
7,414
0
25,988
L
6,868
2,463
236
6,567
14,389
5,835
46
3,174
11,026
38,530
0
L
Sun Wukong
MasterSurviv0r
Sun Wukong
9,296
1,695
0
2,847
14,832
9,209
0
3,403
11,071
0
15,993
L
Merlin
Mk24dakid
Merlin
5,840
35
0
246
7,534
3,161
134
2,508
4,939
21,168
0
W
Thor
RenLad
Thor
7,432
1,963
0
1,982
9,453
3,788
0
4,018
5,365
0
30,485
L
4,290
1,203
0
690
13,258
7,205
0
2,242
10,896
0
12,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,754
Gold Earned
41,244
186
Minions Killed
233
0
Camps Cleared
0
1,125,165
Distance Traveled
1,065,884
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,229
823
50
5
0
213,416
1
W
Kukulkan
7,893
789
52
5
0
193,876
1
W
Heimdallr
8,166
817
56
6
0
198,583
1
W
Odin
9,035
904
30
3
0
250,000
2
L
Cliodhna
7,551
755
57
6
0
224,257
0
L
Sol
7,878
788
58
6
0
205,638
6
L
Sun Wukong
7,108
711
11
1
0
252,118
1
L
Merlin
7,006
701
48
5
0
194,249
0
W
Thor
7,921
792
45
5
0
210,009
0
L
Serqet
7,211
721
12
1
0
248,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role