Player Matchup

Arachne
Arachne
Jhatcher1999
Arachne
Level 96
God Stats
3W - 3L
1,566 SR
Queue Stats
73W - 64L
1,485 Elo+
Party 2
Vulcan
Vulcan
LeeWeee
Vulcan
Level 42
God Stats
2W - 1L
1,837 SR
Queue Stats
40W - 34L
1,548 Elo+
Party 2
Neith
Neith
MartiiCe
Neith
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 9L
1,375 Elo+
Solo
Bacchus
Bacchus
WarmandCreamy
Bacchus
Level 157
God Stats
1W - 6L
1,382 SR
Queue Stats
125W - 130L
1,500 Elo+
Party 3
King Arthur
King Arthur
yeetlordsalty
King Arthur
Level 155
God Stats
2W - 4L
1,348 SR
Queue Stats
147W - 132L
1,530 Elo+
Party 3
Team Averages
Level 91
1,483 SR
1,488 Elo+

VS

Team Averages
Level 116
1,565 SR
1,496 Elo+
Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BLACKOUT5371
Zhong Kui
Level 125
God Stats
5W - 0L
1,901 SR
Queue Stats
110W - 102L
1,507 Elo+
Party 1
Charybdis
Charybdis
HashcoinOG
Charybdis
Level 42
God Stats
1W - 0L
1,454 SR
Queue Stats
3W - 3L
1,334 Elo+
Solo
Ares
Ares
JadedHoneyBadger
Ares
Level 156
God Stats
2W - 3L
1,426 SR
Queue Stats
225W - 230L
1,553 Elo+
Party 1
Atlas
Atlas
WastedSeamen42
Atlas
Level 158
God Stats
25W - 26L
1,543 SR
Queue Stats
133W - 133L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jhatcher1999
Arachne
14
3 / 2 / 3
7,946
795
5,831
9,732
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
LeeWeee
Vulcan
15
2 / 3 / 6
7,948
795
20,444
7,268
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MartiiCe
Neith
14
1 / 2 / 6
7,517
752
6,492
8,193
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
14
2 / 7 / 7
7,616
762
5,169
11,531
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
yeetlordsalty
King Arthur
15
3 / 5 / 4
8,056
806
6,146
12,936
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 1 / 8
8,744
874
5,011
5,336
2,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
BLACKOUT5371
Zhong Kui
16
6 / 1 / 9
8,727
873
11,840
10,881
9,684
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
HashcoinOG
Charybdis
14
1 / 1 / 6
7,638
764
5,537
8,795
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 13
8,783
878
6,778
18,283
19,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 5 / 8
8,785
879
13,021
14,720
6,626
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
11
Kills
18
19
Deaths
11
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
8
7
W
Zhong Kui
BLACKOUT5371
Zhong Kui
6
1
9
10.5
W
Charybdis
HashcoinOG
Charybdis
1
1
6
4
W
1
3
13
2.5
L
Arachne
Jhatcher1999
Arachne
3
2
3
2.25
L
Vulcan
LeeWeee
Vulcan
2
3
6
1.67
L
Neith
MartiiCe
Neith
1
2
6
2
L
Bacchus
2
7
7
0.79
W
7
5
8
2.2
L
King Arthur
yeetlordsalty
King Arthur
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,082
Damage
42,187
49,660
Taken
58,015
31,253
Mitigated
42,418
4,793
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,011
1,675
166
906
5,336
2,547
1,174
1,902
3,307
0
36,075
W
Zhong Kui
BLACKOUT5371
Zhong Kui
11,840
1,025
0
3,036
10,881
9,684
3
4,523
6,358
27,494
0
W
Charybdis
HashcoinOG
Charybdis
5,537
2,780
0
1,176
8,795
4,146
1,302
5,125
3,581
0
24,842
W
6,778
732
2,418
3,119
18,283
19,415
0
7,210
10,809
19,792
0
L
Arachne
Jhatcher1999
Arachne
5,831
4,588
0
2,005
9,732
5,600
0
6,548
3,184
0
13,585
L
Vulcan
LeeWeee
Vulcan
20,444
4,420
0
540
7,268
3,507
0
5,443
1,825
44,208
0
L
Neith
MartiiCe
Neith
6,492
2,082
0
1,030
8,193
3,734
0
5,483
2,710
0
25,543
L
Bacchus
5,169
367
0
30
11,531
7,817
0
6,345
5,186
11,089
0
W
13,021
3,193
0
948
14,720
6,626
0
6,853
7,715
24,092
0
L
King Arthur
yeetlordsalty
King Arthur
6,146
562
67
1,121
12,936
10,595
0
7,820
5,116
0
23,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,083
Gold Earned
42,677
169
Minions Killed
267
0
Camps Cleared
0
1,039,531
Distance Traveled
1,082,162
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,744
874
89
9
0
245,438
0
W
Zhong Kui
8,727
873
52
5
0
217,614
2
W
Charybdis
7,638
764
53
5
0
210,543
1
W
Ares
8,783
878
32
3
0
199,097
3
L
Arachne
7,946
795
16
2
0
223,554
0
L
Vulcan
7,948
795
60
6
0
231,855
2
L
Neith
7,517
752
39
4
0
199,505
4
L
Bacchus
7,616
762
13
1
0
196,425
0
W
Atlas
8,785
879
41
4
0
209,470
1
L
King Arthur
8,056
806
41
4
0
188,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role