Player Matchup

Mercury
Mercury
Akira7u7000
Mercury
Level 65
God Stats
3W - 0L
1,576 SR
Queue Stats
43W - 43L
1,325 Elo+
Solo
Anubis
Anubis
DOGTOTEM
Anubis
Level 109
God Stats
4W - 3L
1,446 SR
Queue Stats
156W - 195L
1,264 Elo+
Solo
Chaac
Chaac
Ghost_the_reader
Chaac
Level 83
God Stats
3W - 2L
1,127 SR
Queue Stats
193W - 225L
1,344 Elo+
Solo
Izanami
Izanami
QuentonFraser
Izanami
Level 78
God Stats
4W - 10L
1,505 SR
Queue Stats
248W - 264L
1,392 Elo+
Solo
Hera
Hera
pouls600laureat
Hera
Level 65
God Stats
13W - 14L
1,378 SR
Queue Stats
38W - 49L
1,293 Elo+
Solo
Team Averages
Level 80
1,407 SR
1,324 Elo+

VS

Team Averages
Level 51
1,389 SR
1,246 Elo+
Da Ji
Da Ji
NekoBubbles
Da Ji
Level 69
God Stats
2W - 5L
1,377 SR
Queue Stats
348W - 395L
1,220 Elo+
Party 1
Nu Wa
Nu Wa
T9bto2121
Nu Wa
Level 88
God Stats
99W - 105L
1,445 SR
Queue Stats
131W - 134L
1,332 Elo+
Solo
Atlas
Atlas
amanghoops
Atlas
Level 38
God Stats
17W - 19L
1,466 SR
Queue Stats
45W - 70L
1,235 Elo+
Solo
Skadi
Skadi
demonslayerz21
Skadi
Level 17
God Stats
11W - 17L
1,289 SR
Queue Stats
11W - 28L
1,149 Elo+
Party 1
Izanami
Izanami
eNVy_122
Izanami
Level 45
God Stats
9W - 17L
1,368 SR
Queue Stats
22W - 32L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akira7u7000
Mercury
7
0 / 3 / 5
4,912
491
1,323
7,852
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
DOGTOTEM
Anubis
9
2 / 0 / 8
6,078
608
5,550
4,872
2,674
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 1
6,453
645
5,515
6,610
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
10
7 / 0 / 3
6,232
623
7,062
4,730
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 1
5,865
587
5,973
4,153
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,578
458
5,033
9,416
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
T9bto2121
Nu Wa
8
1 / 3 / 0
5,099
510
3,261
5,391
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
7
0 / 3 / 0
4,654
465
1,366
7,452
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 5 / 0
3,894
389
2,469
7,558
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
eNVy_122
Izanami
9
2 / 2 / 1
5,264
526
1,829
6,741
2,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
5
5
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
Akira7u7000
Mercury
0
3
5
0.83
W
Anubis
DOGTOTEM
Anubis
2
0
8
6
W
5
1
1
5.5
L
2
3
0
0.67
W
Izanami
7
0
3
8.5
L
Nu Wa
T9bto2121
Nu Wa
1
3
0
0.33
L
Atlas
0
3
0
0
L
0
5
0
0
L
Izanami
eNVy_122
Izanami
2
2
1
1.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
13,958
28,217
Taken
36,558
11,475
Mitigated
11,696
7,501
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Akira7u7000
Mercury
1,323
561
0
1,059
7,852
2,219
0
301
7,521
0
22,447
W
Anubis
DOGTOTEM
Anubis
5,550
738
420
1,771
4,872
2,674
248
1,007
3,837
21,604
0
W
5,515
1,358
0
2,444
6,610
3,572
0
2,169
4,219
0
32,565
L
5,033
1,290
0
2,310
9,416
2,919
0
2,602
6,744
0
19,221
W
Izanami
7,062
4,373
0
1,057
4,730
1,895
568
613
4,087
0
35,911
L
Nu Wa
T9bto2121
Nu Wa
3,261
1,416
0
822
5,391
1,411
0
299
4,762
20,199
0
L
Atlas
1,366
726
0
1,031
7,452
3,075
0
2,228
5,224
14,887
0
L
2,469
1,596
0
1,722
7,558
1,396
0
2,127
5,390
0
16,043
L
Izanami
eNVy_122
Izanami
1,829
1,051
0
351
6,741
2,895
884
4,267
2,429
0
34,863
W
5,973
865
0
750
4,153
1,115
555
209
3,926
38,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
23,489
255
Minions Killed
183
0
Camps Cleared
0
912,772
Distance Traveled
851,264
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,912
491
37
4
0
198,602
1
W
Anubis
6,078
608
28
3
0
155,700
1
W
Chaac
6,453
645
58
6
0
189,767
0
L
Da Ji
4,578
458
26
3
0
205,635
0
W
Izanami
6,232
623
69
7
0
183,786
1
L
Nu Wa
5,099
510
49
5
0
155,100
3
L
Atlas
4,654
465
22
2
0
166,968
1
L
Skadi
3,894
389
25
3
0
142,635
0
L
Izanami
5,264
526
61
6
0
180,926
3
W
Hera
5,865
587
63
6
0
184,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role