Player Matchup

Ravana
Ravana
FreshEdge
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 81L
1,493 Elo+
Party 1
Janus
Janus
PvZee
Janus
Level 14
God Stats
1W - 4L
1,153 SR
Queue Stats
23W - 20L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
Vkaain
Danzaburou
Level 40
God Stats
36W - 31L
1,516 SR
Queue Stats
73W - 62L
1,504 Elo+
Party 1
Khepri
Khepri
micscroll210
Khepri
Level 68
God Stats
3W - 7L
1,434 SR
Queue Stats
180W - 182L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
neothegod1
Sun Wukong
Level 67
God Stats
4W - 2L
1,703 SR
Queue Stats
84W - 64L
1,501 Elo+
Party 1
Team Averages
Level 59
1,461 SR
1,460 Elo+

VS

Team Averages
Level 67
1,613 SR
1,513 Elo+
Thanatos
Thanatos
BigBooty6969
Thanatos
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 41L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
FatDogGiner
Danzaburou
Level 29
God Stats
25W - 17L
1,678 SR
Queue Stats
34W - 35L
1,524 Elo+
Party 3
Horus
Horus
MadSnaxGaming
Horus
Level 109
God Stats
5W - 3L
1,854 SR
Queue Stats
36W - 38L
1,517 Elo+
Party 3
Scylla
Scylla
T1H199
Scylla
Level 69
God Stats
4W - 4L
1,565 SR
Queue Stats
222W - 206L
1,560 Elo+
Party 2
Bakasura
Bakasura
Zombii
Bakasura
Level 103
God Stats
48W - 67L
1,471 SR
Queue Stats
58W - 98L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FreshEdge
Ravana
18
4 / 7 / 7
11,504
460
13,943
21,890
9,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
PvZee
Janus
15
0 / 8 / 7
9,977
399
7,346
20,558
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Vkaain
Danzaburou
17
5 / 8 / 0
11,361
454
12,275
18,530
7,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
16
3 / 4 / 6
11,309
452
7,238
18,613
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
neothegod1
Sun Wukong
18
4 / 3 / 4
12,037
481
14,104
24,040
26,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBooty6969
Thanatos
20
14 / 6 / 3
13,930
557
23,050
30,314
15,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
FatDogGiner
Danzaburou
20
4 / 2 / 9
13,506
540
22,384
15,591
8,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 15
12,751
510
11,024
22,264
32,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
T1H199
Scylla
18
5 / 3 / 11
12,434
497
22,715
14,032
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Zombii
Bakasura
17
1 / 3 / 1
11,427
457
10,977
19,792
12,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
16
Kills
29
30
Deaths
16
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigBooty6969
Thanatos
14
6
3
2.58
W
Danzaburou
FatDogGiner
Danzaburou
4
2
9
4.25
L
Ravana
FreshEdge
Ravana
4
7
7
1.07
W
5
2
15
6.25
L
Janus
PvZee
Janus
0
8
7
0.44
W
Scylla
T1H199
Scylla
5
3
11
3.5
L
Danzaburou
Vkaain
Danzaburou
5
8
0
0.63
W
Bakasura
Zombii
Bakasura
1
3
1
0.5
L
Khepri
3
4
6
1.5
L
Sun Wukong
neothegod1
Sun Wukong
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,906
Damage
90,150
103,631
Taken
101,993
71,686
Mitigated
75,403
18,986
Healing
50,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigBooty6969
Thanatos
23,050
5,844
0
28,827
30,314
15,241
60
4,215
26,099
105
111,794
W
Danzaburou
FatDogGiner
Danzaburou
22,384
11,448
0
6,250
15,591
8,434
7,290
1,280
14,311
66
111,527
L
Ravana
FreshEdge
Ravana
13,943
2,548
0
3,503
21,890
9,593
0
4,507
17,021
82
104,179
W
11,024
4,280
1,772
6,331
22,264
32,660
639
4,329
17,935
275
31,232
L
Janus
PvZee
Janus
7,346
1,188
0
2,250
20,558
6,715
0
5,741
14,817
81,044
0
W
Scylla
T1H199
Scylla
22,715
2,110
0
1,976
14,032
6,753
2,657
3,415
10,617
107,013
0
L
Danzaburou
Vkaain
Danzaburou
12,275
3,961
0
4,008
18,530
7,237
737
2,565
15,965
0
75,046
W
Bakasura
Zombii
Bakasura
10,977
5,854
0
5,768
19,792
12,315
894
2,340
17,452
0
70,559
L
Khepri
7,238
814
260
4,456
18,613
21,779
0
4,721
13,122
33,585
0
L
Sun Wukong
neothegod1
Sun Wukong
14,104
2,392
0
4,509
24,040
26,362
0
5,627
16,226
0
89,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,188
Gold Earned
64,048
584
Minions Killed
627
0
Camps Cleared
0
2,336,397
Distance Traveled
2,475,637
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,930
557
122
5
0
514,152
7
W
Danzaburou
13,506
540
179
7
0
455,287
2
L
Ravana
11,504
460
139
6
0
497,006
5
W
Horus
12,751
510
36
1
0
518,957
4
L
Janus
9,977
399
139
6
0
439,090
0
W
Scylla
12,434
497
144
6
0
458,011
3
L
Danzaburou
11,361
454
109
4
0
431,752
1
W
Bakasura
11,427
457
146
6
0
529,230
12
L
Khepri
11,309
452
40
2
0
475,920
3
L
Sun Wukong
12,037
481
157
6
0
492,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role