Player Matchup

Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GR1MR34P3R205
Nox
Level 35
God Stats
1W - 2L
1,887 SR
Queue Stats
2W - 10L
1,366 Elo+
Party 1
Ishtar
Ishtar
Wittedbow4440
Ishtar
Level 38
God Stats
3W - 2L
1,718 SR
Queue Stats
10W - 17L
1,289 Elo+
Party 1
Team Averages
Level 54
1,702 SR
1,385 Elo+

VS

Team Averages
Level 106
1,561 SR
1,528 Elo+
Skadi
Skadi
Bigboijuice76
Skadi
Level 126
God Stats
2W - 1L
1,592 SR
Queue Stats
202W - 139L
1,567 Elo+
Party 2
Janus
Janus
CrusaderWulf
Janus
Level 123
God Stats
6W - 5L
1,601 SR
Queue Stats
153W - 99L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
lil_shtt323
Cthulhu
Level 68
God Stats
34W - 36L
1,490 SR
Queue Stats
280W - 315L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 5 / 0
7,417
674
7,652
15,656
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 6 / 2
6,543
595
3,043
11,899
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 1
7,174
652
5,923
11,329
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
8,548
777
13,281
7,582
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 3 / 6
8,902
809
9,855
5,124
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
lil_shtt323
Cthulhu
13
2 / 0 / 11
8,740
795
8,306
11,079
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
15
15
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
5
0
0.6
W
5
1
9
9.5
W
8
3
6
3.67
L
0
6
2
0.17
L
1
4
1
0.38
W
Cthulhu
lil_shtt323
Cthulhu
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,618
Damage
31,442
38,884
Taken
23,785
24,129
Mitigated
17,756
3,782
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,652
384
0
1,307
15,656
12,995
0
6,277
9,379
15,108
0
W
13,281
7,513
0
1,888
7,582
3,105
1,493
3,591
3,688
0
28,817
W
9,855
849
0
250
5,124
2,265
264
2,223
2,695
24,346
0
L
3,043
297
120
1,210
11,899
5,594
0
6,404
5,495
10,826
0
L
5,923
2,807
0
1,145
11,329
5,540
0
5,872
5,457
0
27,119
W
Cthulhu
lil_shtt323
Cthulhu
8,306
793
495
1,019
11,079
12,386
25
4,591
6,245
24,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,134
Gold Earned
26,190
89
Minions Killed
111
5
Camps Cleared
5
495,983
Distance Traveled
570,240
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,417
674
15
1
2
174,473
1
W
Skadi
8,548
777
34
3
4
181,409
1
W
Janus
8,902
809
40
4
1
179,151
3
L
Nox
6,543
595
23
2
0
156,227
0
L
Ishtar
7,174
652
51
5
3
165,283
1
W
Cthulhu
8,740
795
37
3
0
209,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role