Player Matchup

Khepri
Khepri
DukeRNx
Khepri
Level 28
God Stats
4W - 2L
1,494 SR
Queue Stats
15W - 23L
1,393 Elo+
Party 2
Ao Kuang
Ao Kuang
Gloryspren94
Ao Kuang
Level 81
God Stats
6W - 3L
1,211 SR
Queue Stats
33W - 45L
1,380 Elo+
Party 2
Fenrir
Fenrir
Lefty Teft
Fenrir
Level 121
God Stats
5W - 2L
1,477 SR
Queue Stats
42W - 54L
1,434 Elo+
Party 2
Hel
Hel
OpalSeaDragon
Hel
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 105L
1,245 Elo+
Party 3
Neith
Neith
Vayeates
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 104L
1,245 Elo+
Party 3
Team Averages
Level 60
1,436 SR
1,339 Elo+

VS

Team Averages
Level 47
1,458 SR
1,416 Elo+
Chaac
Chaac
DumbleDAB
Chaac
Level 66
God Stats
11W - 13L
1,526 SR
Queue Stats
48W - 61L
1,378 Elo+
Party 1
Janus
Janus
ecoraptor76t
Janus
Level 39
God Stats
11W - 11L
1,408 SR
Queue Stats
94W - 98L
1,420 Elo+
Solo
Pele
Pele
quintin777
Pele
Level 99
God Stats
2W - 2L
1,482 SR
Queue Stats
54W - 70L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
vTc Blizzard
Kukulkan
Level 27
God Stats
6W - 9L
1,372 SR
Queue Stats
11W - 13L
1,449 Elo+
Party 1
Loki
Loki
xXfull XsendXx
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DukeRNx
Khepri
19
1 / 0 / 24
12,778
1,162
7,090
14,168
21,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Gloryspren94
Ao Kuang
20
13 / 1 / 17
13,608
1,237
21,867
16,094
11,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Lefty Teft
Fenrir
19
14 / 3 / 7
14,199
1,291
25,797
18,516
12,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 15
11,539
1,049
22,754
14,955
9,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Vayeates
Neith
18
2 / 1 / 16
11,888
1,081
12,252
9,354
5,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

257

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DumbleDAB
Chaac
17
4 / 2 / 3
12,297
1,118
18,538
19,836
26,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 3
11,876
1,080
11,596
13,673
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 13 / 7
11,305
1,028
18,102
29,931
14,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
vTc Blizzard
Kukulkan
16
1 / 4 / 3
11,017
1,002
15,877
12,437
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
0 / 11 / 4
10,446
950
2,727
19,447
8,688
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
28
35
Kills
8
8
Deaths
35
79
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
DukeRNx
Khepri
1
0
24
13
L
Chaac
DumbleDAB
Chaac
4
2
3
2.75
W
Ao Kuang
Gloryspren94
Ao Kuang
13
1
17
21.5
W
Fenrir
Lefty Teft
Fenrir
14
3
7
5.83
W
5
3
15
4.17
W
Neith
Vayeates
Neith
2
1
16
10
L
3
5
3
0.9
L
0
13
7
0.27
L
Kukulkan
vTc Blizzard
Kukulkan
1
4
3
0.63
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,760
Damage
66,840
73,087
Taken
95,324
61,617
Mitigated
61,257
25,756
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DukeRNx
Khepri
7,090
615
0
1,034
14,168
21,594
0
6,822
6,833
14,300
0
L
Chaac
DumbleDAB
Chaac
18,538
2,757
312
7,574
19,836
26,812
0
10,928
8,908
62
33,939
W
Ao Kuang
Gloryspren94
Ao Kuang
21,867
7,879
0
7,701
16,094
11,768
0
4,792
11,017
39,206
2,944
W
Fenrir
Lefty Teft
Fenrir
25,797
8,323
0
4,010
18,516
12,921
0
6,843
10,904
0
45,718
W
22,754
1,426
6,549
4,756
14,955
9,381
0
5,165
9,318
35,248
0
W
Neith
Vayeates
Neith
12,252
4,097
0
1,706
9,354
5,953
0
3,171
5,951
0
35,915
L
11,596
888
0
335
13,673
5,550
0
5,115
8,558
30,519
0
L
18,102
2,902
0
3,085
29,931
14,405
0
16,742
13,189
0
38,321
L
Kukulkan
vTc Blizzard
Kukulkan
15,877
89
1,234
489
12,437
5,802
0
6,003
6,434
36,476
0
L
2,727
601
0
0
19,447
8,688
0
11,225
8,222
0
6,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,012
Gold Earned
56,941
193
Minions Killed
180
11
Camps Cleared
6
1,125,313
Distance Traveled
1,058,698
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,778
1,162
12
1
1
237,728
0
L
Chaac
12,297
1,118
48
4
0
243,252
0
W
Ao Kuang
13,608
1,237
53
5
0
229,568
0
W
Fenrir
14,199
1,291
37
3
7
255,474
0
W
Hel
11,539
1,049
32
3
1
198,925
0
W
Neith
11,888
1,081
59
5
2
203,618
1
L
Janus
11,876
1,080
33
3
1
182,992
1
L
Pele
11,305
1,028
35
3
2
221,122
0
L
Kukulkan
11,017
1,002
58
5
2
238,553
0
L
Loki
10,446
950
6
1
1
172,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role