Player Matchup

Hachiman
Hachiman
Khronos_Shadow28
Hachiman
Level 119
God Stats
1W - 2L
1,528 SR
Queue Stats
35W - 45L
1,409 Elo+
Solo
Hercules
Hercules
SADMEAT
Hercules
Level 144
God Stats
36W - 46L
1,414 SR
Queue Stats
331W - 389L
1,368 Elo+
Solo
Hera
Hera
Zero 447319
Hera
Level 107
God Stats
144W - 213L
1,353 SR
Queue Stats
180W - 265L
1,305 Elo+
Solo
Team Averages
Level 123
1,432 SR
1,361 Elo+

VS

Team Averages
Level 96
1,540 SR
1,408 Elo+
Medusa
Medusa
HDB2000_
Medusa
Level 45
God Stats
19W - 30L
1,451 SR
Queue Stats
69W - 78L
1,408 Elo+
Party 1
Freya
Freya
SIL3NTKILL3RZZZ
Freya
Level 139
God Stats
10W - 3L
1,638 SR
Queue Stats
54W - 73L
1,397 Elo+
Party 1
Chaac
Chaac
ShOtS FTW
Chaac
Level 103
God Stats
12W - 11L
1,531 SR
Queue Stats
61W - 76L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,539
610
6,359
11,340
5,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
SADMEAT
Hercules
14
0 / 1 / 1
8,555
611
5,054
15,549
18,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 5 / 0
8,516
608
6,609
10,473
5,927
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HDB2000_
Medusa
15
1 / 1 / 7
9,275
663
11,583
8,107
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 5
9,734
695
7,113
6,986
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
ShOtS FTW
Chaac
15
5 / 0 / 4
10,015
715
12,092
7,470
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
HDB2000_
Medusa
1
1
7
4.5
L
1
3
1
0.5
L
Hercules
SADMEAT
Hercules
0
1
1
0.5
W
3
1
5
5.5
W
Chaac
ShOtS FTW
Chaac
5
0
4
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,022
Damage
30,788
37,362
Taken
22,563
30,400
Mitigated
13,473
10,367
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
HDB2000_
Medusa
11,583
3,929
187
2,715
8,107
4,516
1,524
2,425
5,682
0
42,153
L
6,359
2,225
0
1,425
11,340
5,619
0
1,760
9,580
0
34,188
L
Hercules
SADMEAT
Hercules
5,054
912
606
6,226
15,549
18,854
0
3,620
11,929
0
16,255
W
7,113
2,418
10
2,713
6,986
3,542
0
1,978
5,008
27,000
0
W
Chaac
ShOtS FTW
Chaac
12,092
1,670
315
2,558
7,470
5,415
0
2,461
5,009
0
42,236
L
6,609
1,539
626
1,484
10,473
5,927
0
2,063
8,410
36,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,610
Gold Earned
29,024
158
Minions Killed
177
5
Camps Cleared
8
735,913
Distance Traveled
829,731
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,275
663
50
4
5
293,371
3
L
Hachiman
8,539
610
55
4
3
244,284
5
L
Hercules
8,555
611
35
3
0
270,432
7
W
Freya
9,734
695
56
4
2
251,180
1
W
Chaac
10,015
715
71
5
1
285,180
7
L
Hera
8,516
608
68
5
2
221,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role