Player Matchup

Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ExodusKata
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,556 Elo+
Party 3
Bacchus
Bacchus
MadCapcatnip
Bacchus
Level 159
God Stats
0W - 2L
1,357 SR
Queue Stats
91W - 91L
1,583 Elo+
Solo
Chernobog
Chernobog
STONEhengetinge
Chernobog
Level 160
God Stats
6W - 3L
1,762 SR
Queue Stats
348W - 342L
1,613 Elo+
Solo
Fafnir
Fafnir
Super1337pWnr
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 122
1,524 SR
1,550 Elo+

VS

Team Averages
Level 141
1,571 SR
1,557 Elo+
Olorun
Olorun
ChangedName5142
Olorun
Level 155
God Stats
6W - 3L
1,615 SR
Queue Stats
237W - 215L
1,565 Elo+
Party 2
Anubis
Anubis
FSGdillon
Anubis
Level 160
God Stats
3W - 2L
1,451 SR
Queue Stats
217W - 201L
1,545 Elo+
Party 1
Thor
Thor
IMC2313
Thor
Level 134
God Stats
4W - 5L
1,550 SR
Queue Stats
163W - 137L
1,568 Elo+
Party 1
Eset
Eset
MitchSelling
Eset
Level 107
God Stats
3W - 0L
1,739 SR
Queue Stats
182W - 161L
1,576 Elo+
Party 2
Medusa
Medusa
ZachariahXV
Medusa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 86L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
1
0 / 0 / 0
1,200
240
0
0
0
Hades
10
0 / 3 / 1
5,002
1,000
4,824
6,353
3,723
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MadCapcatnip
Bacchus
6
0 / 0 / 1
4,352
870
1,026
1,356
1,251
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
STONEhengetinge
Chernobog
10
1 / 4 / 0
5,040
1,008
3,062
6,234
2,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 0
4,870
974
2,487
5,824
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,259
1,252
5,091
2,555
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
FSGdillon
Anubis
10
2 / 0 / 6
5,720
1,144
2,970
3,960
1,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
IMC2313
Thor
10
2 / 1 / 6
5,807
1,161
4,323
4,801
2,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 8
5,352
1,070
1,482
4,743
3,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
11
5 / 0 / 3
6,508
1,302
4,260
2,683
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
10
10
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
W
1
0
6
4
L
Hades
0
3
1
0.17
W
Anubis
FSGdillon
Anubis
2
0
6
5
W
Thor
IMC2313
Thor
2
1
6
5
L
Bacchus
MadCapcatnip
Bacchus
0
0
1
0.5
W
0
0
8
4
L
Chernobog
STONEhengetinge
Chernobog
1
4
0
0.25
L
0
3
0
0
W
Medusa
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,399
Damage
18,126
19,767
Taken
18,742
13,737
Mitigated
10,466
3,644
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
5,091
2,735
1,152
1,141
2,555
1,376
2,077
1,115
1,440
12,193
0
L
Hades
4,824
156
181
2,005
6,353
3,723
0
3,153
3,200
12,240
0
W
Anubis
FSGdillon
Anubis
2,970
450
206
1,251
3,960
1,898
234
1,626
2,334
7,300
0
W
Thor
IMC2313
Thor
4,323
414
20
1,156
4,801
2,159
0
1,338
3,463
0
6,441
L
Bacchus
MadCapcatnip
Bacchus
1,026
0
0
90
1,356
1,251
0
632
724
1,328
0
W
1,482
283
1,415
2,441
4,743
3,544
288
2,043
2,700
2,091
0
L
Chernobog
STONEhengetinge
Chernobog
3,062
1,100
218
532
6,234
2,488
0
2,777
3,457
0
9,291
L
2,487
495
0
618
5,824
6,275
0
2,981
2,843
3,917
0
W
Medusa
4,260
1,977
629
645
2,683
1,489
1,003
2,215
468
0
12,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,464
Gold Earned
29,646
32
Minions Killed
54
0
Camps Cleared
0
269,530
Distance Traveled
452,954
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
1,200
240
0
0
0
0
0
W
Olorun
6,259
1,252
20
4
0
79,252
2
L
Hades
5,002
1,000
21
4
0
83,993
0
W
Anubis
5,720
1,144
10
2
0
85,970
0
W
Thor
5,807
1,161
8
2
0
99,524
1
L
Bacchus
4,352
870
0
0
0
31,731
0
W
Eset
5,352
1,070
4
1
0
91,135
0
L
Chernobog
5,040
1,008
8
2
0
70,937
0
L
Fafnir
4,870
974
3
1
0
82,869
1
W
Medusa
6,508
1,302
12
2
0
97,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role