Player Matchup

Atlas
Atlas
Jackc228
Atlas
Level 70
God Stats
5W - 1L
1,647 SR
Queue Stats
113W - 113L
1,490 Elo+
Solo
Ares
Ares
Kvitrafn
Ares
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,362 Elo+
Solo
Ra
Ra
StreаmSnipeR
Ra
Level 78
God Stats
1W - 0L
1,169 SR
Queue Stats
41W - 28L
1,607 Elo+
Party 1
Sol
Sol
Tolkow
Sol
Level 118
God Stats
1W - 1L
1,220 SR
Queue Stats
140W - 129L
1,537 Elo+
Solo
Bastet
Bastet
Сосoчка
Bastet
Level 111
God Stats
1W - 0L
1,704 SR
Queue Stats
9W - 2L
1,893 Elo+
Party 1
Team Averages
Level 84
1,448 SR
1,578 Elo+

VS

Team Averages
Level 126
1,529 SR
1,503 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Galays03
Kukulkan
Level 120
God Stats
1W - 1L
1,647 SR
Queue Stats
37W - 51L
1,470 Elo+
Solo
Chang'e
Chang'e
JabatoOoOo17
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,503 Elo+
Solo
Lancelot
Lancelot
Methose2000
Lancelot
Level 143
God Stats
1W - 1L
1,551 SR
Queue Stats
275W - 267L
1,560 Elo+
Solo
He Bo
He Bo
weestef
He Bo
Level 160
God Stats
5W - 12L
1,446 SR
Queue Stats
776W - 808L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jackc228
Atlas
14
2 / 0 / 8
8,630
863
10,035
10,270
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
13
1 / 1 / 7
7,987
799
2,769
10,523
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 1 / 5
8,405
841
7,427
9,147
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Tolkow
Sol
14
1 / 0 / 6
7,512
751
6,662
5,460
3,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 1 / 4
7,172
717
11,023
9,199
4,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 1 / 2
6,556
656
5,751
9,218
4,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Galays03
Kukulkan
15
0 / 2 / 0
7,324
732
9,815
7,628
3,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
JabatoOoOo17
Chang'e
13
0 / 3 / 3
6,477
648
4,280
9,791
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Methose2000
Lancelot
15
2 / 1 / 1
7,523
752
4,744
10,448
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
weestef
He Bo
5
0 / 3 / 0
5,464
546
1,137
3,084
1,303
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
9
Kills
3
3
Deaths
10
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
2
2
L
Kukulkan
Galays03
Kukulkan
0
2
0
0
L
Chang'e
JabatoOoOo17
Chang'e
0
3
3
0.5
W
Atlas
Jackc228
Atlas
2
0
8
6
W
Ares
1
1
7
4.5
L
Lancelot
Methose2000
Lancelot
2
1
1
2.5
W
3
1
5
5.5
W
Sol
Tolkow
Sol
1
0
6
4
L
He Bo
weestef
He Bo
0
3
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,916
Damage
25,727
44,599
Taken
40,169
31,628
Mitigated
25,047
18,773
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,751
3,725
593
1,806
9,218
4,710
0
7,615
1,603
0
13,249
L
Kukulkan
Galays03
Kukulkan
9,815
52
745
1,242
7,628
3,801
0
5,409
2,219
34,770
0
L
Chang'e
JabatoOoOo17
Chang'e
4,280
295
7,780
3,765
9,791
5,221
0
7,221
2,570
8,514
0
W
Atlas
Jackc228
Atlas
10,035
2,528
1,135
2,290
10,270
7,820
0
3,443
6,827
15,497
0
W
Ares
2,769
144
1,338
1,921
10,523
10,192
15
5,649
4,874
5,378
0
L
Lancelot
Methose2000
Lancelot
4,744
413
920
3,618
10,448
10,012
0
4,655
5,793
0
7,784
W
7,427
83
3,936
3,259
9,147
5,584
806
2,340
6,807
28,027
0
W
Sol
Tolkow
Sol
6,662
1,641
1,104
2,040
5,460
3,125
1,434
2,201
3,259
22,261
0
L
He Bo
weestef
He Bo
1,137
0
0
74
3,084
1,303
0
1,993
1,091
1,199
0
W
11,023
1,250
504
1,246
9,199
4,907
0
1,599
7,600
0
13,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,706
Gold Earned
33,344
108
Minions Killed
100
0
Camps Cleared
0
956,325
Distance Traveled
821,007
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,556
656
21
2
0
182,677
0
L
Kukulkan
7,324
732
61
6
0
185,611
1
L
Chang'e
6,477
648
11
1
0
190,229
1
W
Atlas
8,630
863
14
1
0
202,450
0
W
Ares
7,987
799
11
1
0
202,838
2
L
Lancelot
7,523
752
6
1
0
217,903
2
W
Ra
8,405
841
45
5
0
197,859
1
W
Sol
7,512
751
33
3
0
162,975
0
L
He Bo
5,464
546
1
0
0
44,587
0
W
Bastet
7,172
717
5
1
0
190,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role