Player Matchup

Lancelot
Lancelot
Hueitlatoani27
Lancelot
Level 44
God Stats
3W - 2L
1,520 SR
Queue Stats
37W - 44L
1,380 Elo+
Solo
Olorun
Olorun
HuskyRoman
Olorun
Level 107
God Stats
19W - 12L
1,394 SR
Queue Stats
115W - 101L
1,421 Elo+
Solo
Ares
Ares
Javlicekian
Ares
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 17L
1,336 Elo+
Party 1
Amaterasu
Amaterasu
RoboticMaple
Amaterasu
Level 80
God Stats
12W - 5L
1,649 SR
Queue Stats
25W - 24L
1,429 Elo+
Solo
Heimdallr
Heimdallr
gravytrain6323
Heimdallr
Level 45
God Stats
8W - 8L
1,486 SR
Queue Stats
101W - 132L
1,368 Elo+
Party 1
Team Averages
Level 61
1,510 SR
1,387 Elo+

VS

Team Averages
Level 86
1,466 SR
1,402 Elo+
Bellona
Bellona
 
Bellona
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DRAGONFIST_ELITE
Hera
Level 146
God Stats
4W - 6L
1,370 SR
Queue Stats
452W - 502L
1,340 Elo+
Party 2
Skadi
Skadi
HASHTAG_OFFENDED
Skadi
Level 130
God Stats
34W - 28L
1,515 SR
Queue Stats
361W - 399L
1,323 Elo+
Party 2
Susano
Susano
NeroMayhem176
Susano
Level 45
God Stats
12W - 16L
1,445 SR
Queue Stats
131W - 148L
1,389 Elo+
Solo
Tiamat
Tiamat
bollajcb
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
4 / 1 / 8
6,988
635
5,973
8,117
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
HuskyRoman
Olorun
12
11 / 3 / 0
7,761
706
13,027
11,635
5,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 5
5,675
516
2,547
9,688
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
RoboticMaple
Amaterasu
12
2 / 1 / 1
7,162
651
7,687
11,789
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
gravytrain6323
Heimdallr
9
2 / 4 / 3
5,817
529
4,661
8,029
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 0
6,506
591
6,907
11,144
9,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
5 / 4 / 5
6,262
569
8,450
9,594
4,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 4 / 5
5,954
541
7,408
9,352
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 6 / 3
5,974
543
5,110
11,616
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
bollajcb
Tiamat
10
2 / 4 / 3
6,452
587
4,335
7,856
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
19
Kills
13
13
Deaths
19
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
L
5
4
5
1.88
L
3
4
5
1.38
W
Lancelot
4
1
8
8
W
Olorun
HuskyRoman
Olorun
11
3
0
3.67
W
0
4
5
0.63
L
2
6
3
0.58
W
Amaterasu
RoboticMaple
Amaterasu
2
1
1
2.5
L
Tiamat
bollajcb
Tiamat
2
4
3
0.88
W
Heimdallr
gravytrain6323
Heimdallr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
32,210
49,258
Taken
49,562
28,156
Mitigated
27,202
16,661
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,907
3,264
0
4,270
11,144
9,895
0
0
11,144
0
48,730
L
8,450
3,536
0
2,685
9,594
4,985
522
4,468
5,126
26,304
0
L
7,408
4,222
0
3,387
9,352
3,254
1,105
3,249
6,103
0
32,884
W
Lancelot
5,973
1,821
0
1,343
8,117
3,142
0
1,673
6,444
0
34,154
W
Olorun
HuskyRoman
Olorun
13,027
6,558
72
4,489
11,635
5,923
1,518
6,068
5,567
45,783
9,217
W
2,547
458
0
2,657
9,688
8,178
66
2,402
7,286
15,763
0
L
5,110
1,335
0
1,099
11,616
4,311
0
1,934
9,682
0
35,672
W
Amaterasu
RoboticMaple
Amaterasu
7,687
4,118
0
5,858
11,789
7,838
690
0
11,789
0
53,656
L
Tiamat
bollajcb
Tiamat
4,335
799
97
2,111
7,856
4,757
237
4,154
3,702
26,813
0
W
Heimdallr
gravytrain6323
Heimdallr
4,661
2,388
0
2,242
8,029
3,075
171
2,642
5,387
0
36,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
31,148
319
Minions Killed
280
0
Camps Cleared
0
1,097,738
Distance Traveled
1,065,370
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,506
591
89
8
0
219,390
5
L
Hera
6,262
569
43
4
0
221,752
0
L
Skadi
5,954
541
44
4
0
188,837
4
W
Lancelot
6,988
635
48
4
0
268,508
0
W
Olorun
7,761
706
69
6
0
188,555
0
W
Ares
5,675
516
27
2
0
215,105
3
L
Susano
5,974
543
54
5
0
228,597
0
W
Amaterasu
7,162
651
115
10
0
230,539
4
L
Tiamat
6,452
587
50
5
0
206,794
3
W
Heimdallr
5,817
529
60
5
0
195,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role