Player Matchup

Chang'e
Chang'e
AngelKurumu
Chang'e
Level 158
God Stats
10W - 12L
1,501 SR
Queue Stats
283W - 309L
1,371 Elo+
Party 1
Ishtar
Ishtar
Call_Me_Dada-
Ishtar
Level 135
God Stats
2W - 0L
1,398 SR
Queue Stats
11W - 16L
1,348 Elo+
Party 1
Kali
Kali
volatilemadman
Kali
Level 157
God Stats
3W - 2L
1,286 SR
Queue Stats
69W - 72L
1,324 Elo+
Party 1
Team Averages
Level 150
1,395 SR
1,348 Elo+

VS

Team Averages
Level 74
1,555 SR
1,256 Elo+
Merlin
Merlin
LotusGoddess683
Merlin
Level 88
God Stats
1W - 1L
1,666 SR
Queue Stats
69W - 129L
1,212 Elo+
Solo
Agni
Agni
arkazero
Agni
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 164L
1,308 Elo+
Solo
Fenrir
Fenrir
jellyfan1
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 128L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelKurumu
Chang'e
17
6 / 0 / 5
11,244
803
10,265
10,729
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 7
10,341
739
14,762
12,260
5,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 9
9,744
696
9,722
15,721
8,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,981
570
7,491
11,529
8,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
12
2 / 4 / 1
8,516
608
11,714
11,518
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
jellyfan1
Fenrir
11
0 / 3 / 1
7,835
560
5,048
18,383
15,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
3
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AngelKurumu
Chang'e
6
0
5
8.5
W
5
2
7
4.25
L
0
7
1
0.07
L
Agni
2
4
1
0.63
L
Fenrir
jellyfan1
Fenrir
0
3
1
0.17
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,749
Damage
24,253
38,710
Taken
41,430
21,237
Mitigated
28,951
22,968
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AngelKurumu
Chang'e
10,265
314
5,247
8,725
10,729
7,191
146
5,592
5,137
44,957
0
W
14,762
10,714
0
2,646
12,260
5,370
2,018
7,418
4,842
0
41,414
L
7,491
482
384
1,036
11,529
8,326
0
3,354
8,175
28,589
0
L
Agni
11,714
658
0
1,359
11,518
4,730
0
3,382
8,136
29,565
0
L
Fenrir
jellyfan1
Fenrir
5,048
704
477
3,849
18,383
15,895
0
3,573
14,810
0
15,007
W
9,722
5,385
0
6,350
15,721
8,676
334
7,476
8,245
0
26,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
24,332
167
Minions Killed
107
11
Camps Cleared
0
776,464
Distance Traveled
662,708
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,244
803
90
6
5
302,753
2
W
Ishtar
10,341
739
53
4
1
206,985
0
L
Merlin
7,981
570
46
3
0
216,007
0
L
Agni
8,516
608
44
3
0
239,440
0
L
Fenrir
7,835
560
17
1
0
207,261
4
W
Kali
9,744
696
24
2
5
266,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role