Player Matchup

Janus
Janus
Frogtown
Janus
Level 124
God Stats
7W - 1L
1,843 SR
Queue Stats
178W - 111L
1,618 Elo+
Party 4
Ares
Ares
InsidePerfect
Ares
Level 86
God Stats
18W - 23L
1,475 SR
Queue Stats
405W - 402L
1,440 Elo+
Party 3
Charybdis
Charybdis
TheRadicalG3
Charybdis
Level 38
God Stats
1W - 1L
1,835 SR
Queue Stats
237W - 281L
1,509 Elo+
Party 4
Nu Wa
Nu Wa
sabnovaa
Nu Wa
Level 103
God Stats
75W - 45L
1,723 SR
Queue Stats
740W - 735L
1,517 Elo+
Party 4
Pele
Pele
samuiwnl2
Pele
Level 13
God Stats
14W - 12L
1,432 SR
Queue Stats
66W - 72L
1,374 Elo+
Party 3
Team Averages
Level 73
1,662 SR
1,492 Elo+

VS

Team Averages
Level 70
1,600 SR
1,472 Elo+
Yemoja
Yemoja
AleenaThePunk
Yemoja
Level 5
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 2
Mercury
Mercury
IronMipi09
Mercury
Level 147
God Stats
0W - 2L
1,707 SR
Queue Stats
64W - 51L
1,631 Elo+
Party 1
Poseidon
Poseidon
Rambex99
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
ZypherCodex
Danzaburou
Level 82
God Stats
2W - 8L
1,542 SR
Queue Stats
148W - 141L
1,584 Elo+
Party 2
Shiva
Shiva
typulu
Shiva
Level 109
God Stats
9W - 4L
2,008 SR
Queue Stats
146W - 137L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Frogtown
Janus
17
14 / 1 / 2
10,575
755
13,899
8,007
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 7
7,436
531
7,540
13,618
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
TheRadicalG3
Charybdis
12
2 / 2 / 3
7,169
512
5,096
7,378
2,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
sabnovaa
Nu Wa
13
1 / 2 / 2
7,762
554
7,240
8,267
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
3 / 1 / 4
7,316
523
5,172
11,436
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,581
470
1,864
7,562
3,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
IronMipi09
Mercury
12
1 / 6 / 1
7,266
519
5,733
15,018
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Rambex99
Poseidon
10
0 / 8 / 0
5,995
428
3,514
10,739
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
ZypherCodex
Danzaburou
11
1 / 4 / 2
6,992
499
3,936
10,945
3,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
typulu
Shiva
12
4 / 3 / 0
7,513
537
11,288
15,135
9,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
23
Kills
8
8
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Janus
Frogtown
Janus
14
1
2
15
W
3
2
7
3.25
L
Mercury
IronMipi09
Mercury
1
6
1
0.25
L
Poseidon
Rambex99
Poseidon
0
8
0
0
W
Charybdis
TheRadicalG3
Charybdis
2
2
3
1.75
L
Danzaburou
ZypherCodex
Danzaburou
1
4
2
0.5
W
Nu Wa
sabnovaa
Nu Wa
1
2
2
1
W
Pele
3
1
4
5
L
Shiva
typulu
Shiva
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,947
Damage
26,335
48,706
Taken
59,399
24,092
Mitigated
25,514
9,080
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,864
1,008
2,450
1,251
7,562
3,980
0
4,292
3,192
9,778
0
W
Janus
Frogtown
Janus
13,899
1,572
0
500
8,007
3,594
848
1,223
6,784
95,245
0
W
7,540
409
0
2,470
13,618
11,033
74
2,299
11,319
27,198
3,424
L
Mercury
IronMipi09
Mercury
5,733
3,083
0
1,283
15,018
4,922
136
5,269
9,669
0
53,543
L
Poseidon
Rambex99
Poseidon
3,514
1,015
0
648
10,739
3,332
230
6,267
4,410
35,225
0
W
Charybdis
TheRadicalG3
Charybdis
5,096
2,953
0
2,172
7,378
2,704
0
360
7,018
0
43,488
L
Danzaburou
ZypherCodex
Danzaburou
3,936
1,464
0
1,619
10,945
3,791
1,282
3,678
7,187
0
47,439
W
Nu Wa
sabnovaa
Nu Wa
7,240
1,932
0
2,200
8,267
2,470
676
0
8,267
47,630
0
W
Pele
5,172
1,138
0
1,738
11,436
4,291
0
1,588
9,848
0
43,960
L
Shiva
typulu
Shiva
11,288
1,621
115
4,790
15,135
9,489
348
7,838
6,843
92
60,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
34,347
454
Minions Killed
343
0
Camps Cleared
0
1,264,189
Distance Traveled
1,320,419
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,581
470
12
1
0
255,210
0
W
Janus
10,575
755
158
11
0
288,410
2
W
Ares
7,436
531
50
4
0
271,572
1
L
Mercury
7,266
519
89
6
0
298,863
1
L
Poseidon
5,995
428
65
5
0
232,589
0
W
Charybdis
7,169
512
75
5
0
257,429
7
L
Danzaburou
6,992
499
87
6
0
266,102
1
W
Nu Wa
7,762
554
99
7
0
238,467
2
W
Pele
7,316
523
72
5
0
208,311
1
L
Shiva
7,513
537
90
6
0
267,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role