Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bl4cK_Kr4KeN666
Nu Wa
Level 49
God Stats
1W - 2L
1,308 SR
Queue Stats
95W - 93L
1,366 Elo+
Party 1
Thoth
Thoth
K3V_DANZz
Thoth
Level 28
God Stats
6W - 1L
1,723 SR
Queue Stats
67W - 77L
1,319 Elo+
Party 1
Ratatoskr
Ratatoskr
Xircon16
Ratatoskr
Level 47
God Stats
1W - 1L
1,225 SR
Queue Stats
81W - 62L
1,418 Elo+
Party 1
Ishtar
Ishtar
my4nados
Ishtar
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 239L
1,319 Elo+
Solo
Team Averages
Level 55
1,451 SR
1,384 Elo+

VS

Team Averages
Level 84
1,485 SR
1,341 Elo+
Agni
Agni
BERTRAND85
Agni
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 105L
1,321 Elo+
Solo
Pele
Pele
Jerrster
Pele
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 289L
1,411 Elo+
Solo
Hachiman
Hachiman
Optic Downs5603
Hachiman
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,338 Elo+
Solo
Ares
Ares
Pedronh0
Ares
Level 158
God Stats
11W - 6L
1,660 SR
Queue Stats
550W - 574L
1,315 Elo+
Solo
Yemoja
Yemoja
mauizoe
Yemoja
Level 58
God Stats
2W - 3L
1,267 SR
Queue Stats
241W - 265L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 3 / 17
11,012
734
5,903
19,380
22,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 6 / 16
11,756
784
17,334
17,819
8,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
K3V_DANZz
Thoth
17
7 / 7 / 11
11,211
747
13,383
17,369
8,370
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Xircon16
Ratatoskr
20
11 / 5 / 14
12,770
851
24,653
24,636
13,524
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ishtar
my4nados
Ishtar
19
4 / 3 / 21
11,667
778
18,064
18,917
10,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 10
10,473
698
15,664
16,719
9,145
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
19
9 / 7 / 7
11,891
793
22,657
20,600
11,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
16
5 / 5 / 10
10,257
684
18,963
17,230
9,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
19
3 / 6 / 12
11,110
741
10,205
20,417
25,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
mauizoe
Yemoja
19
2 / 2 / 14
10,909
727
9,824
13,265
19,567
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
76
27
Kills
23
24
Deaths
27
79
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
17
3.17
L
4
7
10
1.29
W
4
6
16
2
L
Pele
9
7
7
1.79
W
Thoth
K3V_DANZz
Thoth
7
7
11
1.79
L
Hachiman
5
5
10
2
L
Ares
3
6
12
1.5
W
Ratatoskr
Xircon16
Ratatoskr
11
5
14
3.6
L
Yemoja
mauizoe
Yemoja
2
2
14
4.5
W
Ishtar
my4nados
Ishtar
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,337
Damage
77,313
98,121
Taken
88,231
63,098
Mitigated
75,155
45,733
Healing
30,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,903
1,158
18,118
6,232
19,380
22,410
547
5,458
13,922
10,308
0
L
15,664
1,402
2,552
2,353
16,719
9,145
0
6,125
10,594
33,623
0
W
17,334
5,927
1,095
3,241
17,819
8,788
1,403
7,187
10,632
40,888
0
L
Pele
22,657
3,898
2,230
4,583
20,600
11,183
0
8,512
12,088
0
43,165
W
Thoth
K3V_DANZz
Thoth
13,383
1,717
281
1,868
17,369
8,370
0
4,221
13,148
28,078
0
L
Hachiman
18,963
9,781
583
3,166
17,230
9,263
1,224
7,739
9,491
0
33,066
L
Ares
10,205
146
798
1,987
20,417
25,997
0
7,366
13,051
16,580
0
W
Ratatoskr
Xircon16
Ratatoskr
24,653
8,125
700
9,070
24,636
13,524
3,327
9,434
15,202
0
42,150
L
Yemoja
mauizoe
Yemoja
9,824
1,417
10,528
1,911
13,265
19,567
285
6,878
6,387
31,030
0
W
Ishtar
my4nados
Ishtar
18,064
9,804
2,554
2,574
18,917
10,006
2,841
9,393
9,524
0
35,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,416
Gold Earned
54,640
147
Minions Killed
168
0
Camps Cleared
0
1,279,277
Distance Traveled
1,074,929
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,012
734
7
0
0
259,164
1
L
Agni
10,473
698
38
3
0
204,420
0
W
Nu Wa
11,756
784
49
3
0
237,493
0
L
Pele
11,891
793
42
3
0
229,185
0
W
Thoth
11,211
747
21
1
0
223,722
0
L
Hachiman
10,257
684
37
2
0
193,532
0
L
Ares
11,110
741
10
1
0
236,085
0
W
Ratatoskr
12,770
851
38
3
0
300,316
0
L
Yemoja
10,909
727
41
3
0
211,707
0
W
Ishtar
11,667
778
32
2
0
258,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role