Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Coxito
Eset
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 111L
1,394 Elo+
Solo
Rama
Rama
ELAYVEEZEE
Rama
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 176L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Izziany
Sun Wukong
Level 125
God Stats
5W - 6L
1,385 SR
Queue Stats
372W - 420L
1,462 Elo+
Solo
Atlas
Atlas
UltraGraal
Atlas
Level 42
God Stats
4W - 5L
1,600 SR
Queue Stats
46W - 47L
1,408 Elo+
Solo
Team Averages
Level 92
1,497 SR
1,431 Elo+

VS

Team Averages
Level 65
1,477 SR
1,425 Elo+
Kukulkan
Kukulkan
BattyVaiych
Kukulkan
Level 73
God Stats
12W - 7L
1,557 SR
Queue Stats
77W - 68L
1,456 Elo+
Solo
Cliodhna
Cliodhna
FolkloreFanatic
Cliodhna
Level 61
God Stats
18W - 24L
1,446 SR
Queue Stats
240W - 262L
1,443 Elo+
Party 1
Cupid
Cupid
RaineBowGBT
Cupid
Level 48
God Stats
2W - 0L
1,452 SR
Queue Stats
144W - 139L
1,429 Elo+
Solo
King Arthur
King Arthur
Zalastamatrix
King Arthur
Level 29
God Stats
4W - 4L
1,445 SR
Queue Stats
73W - 88L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
pedropantaleao
Sylvanus
Level 113
God Stats
141W - 161L
1,483 SR
Queue Stats
146W - 174L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 7 / 0
9,357
360
13,869
21,867
10,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Coxito
Eset
17
1 / 9 / 2
11,282
434
11,595
21,520
10,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 3 / 1
12,870
495
13,343
14,436
6,795
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
Izziany
Sun Wukong
20
3 / 4 / 0
13,383
515
17,922
26,350
25,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
15
0 / 3 / 6
10,962
422
11,023
21,457
25,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BattyVaiych
Kukulkan
20
7 / 2 / 10
13,073
503
19,426
17,663
9,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
20
11 / 0 / 8
13,816
531
20,173
24,685
11,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 2 / 8
12,421
478
8,041
15,386
7,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Zalastamatrix
King Arthur
18
4 / 3 / 5
12,489
480
12,775
26,385
26,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
18
2 / 2 / 13
12,751
490
10,690
28,018
31,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
9
Kills
26
26
Deaths
9
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
0
0
W
Kukulkan
BattyVaiych
Kukulkan
7
2
10
6
L
Eset
Coxito
Eset
1
9
2
0.22
L
5
3
1
1.83
W
Cliodhna
11
0
8
15
L
Sun Wukong
Izziany
Sun Wukong
3
4
0
0.75
W
2
2
8
3
L
Atlas
0
3
6
1
W
King Arthur
Zalastamatrix
King Arthur
4
3
5
2.17
W
Sylvanus
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,752
Damage
71,105
105,630
Taken
112,137
79,770
Mitigated
86,886
26,372
Healing
47,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,869
5,863
0
5,605
21,867
10,185
1,693
3,970
17,897
0
73,129
W
Kukulkan
BattyVaiych
Kukulkan
19,426
2,025
0
4,727
17,663
9,611
1,098
7,166
10,497
133,854
0
L
Eset
Coxito
Eset
11,595
1,032
313
2,259
21,520
10,952
0
9,742
11,778
101,964
0
L
13,343
9,984
0
3,391
14,436
6,795
3,339
2,392
12,044
0
114,546
W
Cliodhna
20,173
2,971
0
10,713
24,685
11,837
849
4,350
20,335
0
121,803
L
Sun Wukong
Izziany
Sun Wukong
17,922
4,656
0
9,884
26,350
25,944
475
4,242
22,108
0
115,741
W
8,041
4,877
1,741
4,539
15,386
7,467
0
3,948
11,438
0
107,424
L
Atlas
11,023
4,023
40
4,880
21,457
25,894
0
9,770
11,687
36,701
2,385
W
King Arthur
Zalastamatrix
King Arthur
12,775
885
0
7,080
26,385
26,554
72
2,037
24,348
0
91,658
W
Sylvanus
10,690
3,301
5,063
13,436
28,018
31,417
363
8,753
19,265
47,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,854
Gold Earned
64,550
650
Minions Killed
716
0
Camps Cleared
0
2,183,834
Distance Traveled
2,500,284
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,357
360
76
3
0
413,576
0
W
Kukulkan
13,073
503
178
7
0
496,248
1
L
Eset
11,282
434
140
5
0
443,904
4
L
Rama
12,870
495
186
7
0
470,508
1
W
Cliodhna
13,816
531
139
5
0
580,247
8
L
Sun Wukong
13,383
515
201
8
0
409,363
10
W
Cupid
12,421
478
189
7
0
475,609
8
L
Atlas
10,962
422
47
2
0
446,483
4
W
King Arthur
12,489
480
157
6
0
487,388
8
W
Sylvanus
12,751
490
53
2
0
460,792
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role