Player Matchup

He Bo
He Bo
 
He Bo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EmeraldAg3nt450
Thor
Level 85
God Stats
1W - 1L
1,284 SR
Queue Stats
48W - 40L
1,356 Elo+
Party 1
Bacchus
Bacchus
Razo Vadum
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,364 Elo+
Party 1
Team Averages
Level 68
1,428 SR
1,407 Elo+

VS

Team Averages
Level 32
1,377 SR
1,195 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mendall88
Ah Muzen Cab
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 19L
1,175 Elo+
Party 2
Scylla
Scylla
Musicspark9570
Scylla
Level 46
God Stats
40W - 44L
1,487 SR
Queue Stats
132W - 137L
1,360 Elo+
Solo
Ullr
Ullr
xStrikerrr
Ullr
Level 35
God Stats
2W - 27L
1,143 SR
Queue Stats
3W - 34L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 1 / 8
10,724
670
9,472
9,166
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 4 / 4
12,275
767
22,934
17,365
7,122
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Razo Vadum
Bacchus
17
1 / 0 / 10
11,595
725
6,661
13,830
13,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mendall88
Ah Muzen Cab
14
0 / 6 / 2
8,988
562
7,116
15,105
5,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 2
10,590
662
11,951
9,496
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 3
9,892
618
6,200
18,839
11,031
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
8
7
W
10
4
4
3
L
Ah Muzen Cab
Mendall88
Ah Muzen Cab
0
6
2
0.17
L
3
4
2
1
W
Bacchus
Razo Vadum
Bacchus
1
0
10
6
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,067
Damage
25,267
40,361
Taken
43,440
23,336
Mitigated
19,199
11,902
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,472
310
0
2,477
9,166
2,696
963
2,757
6,409
44,195
0
W
22,934
5,906
0
1,956
17,365
7,122
678
3,911
13,454
0
67,847
L
Ah Muzen Cab
Mendall88
Ah Muzen Cab
7,116
3,959
0
862
15,105
5,281
0
6,484
8,621
0
27,420
L
11,951
350
0
874
9,496
2,887
162
2,452
7,044
45,978
0
W
Bacchus
Razo Vadum
Bacchus
6,661
696
0
7,469
13,830
13,518
408
6,046
7,784
19,456
0
L
6,200
3,342
414
1,071
18,839
11,031
86
8,061
10,778
0
13,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
29,470
175
Minions Killed
140
8
Camps Cleared
6
858,026
Distance Traveled
778,536
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,724
670
74
5
4
278,162
2
W
Thor
12,275
767
81
5
4
266,512
3
L
Ah Muzen Cab
8,988
562
34
2
2
236,533
0
L
Scylla
10,590
662
89
6
3
253,524
1
W
Bacchus
11,595
725
20
1
0
313,352
0
L
Ullr
9,892
618
17
1
1
288,479
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role