Player Matchup

Janus
Janus
Im Fafnir
Janus
Level 157
God Stats
29W - 22L
1,565 SR
Queue Stats
664W - 410L
1,598 Elo+
Party 2
Neith
Neith
Johny5zalive449
Neith
Level 109
God Stats
23W - 10L
1,549 SR
Queue Stats
115W - 92L
1,514 Elo+
Party 2
Osiris
Osiris
SlouchyBacon223
Osiris
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 33L
1,825 Elo+
Party 2
Team Averages
Level 98
1,538 SR
1,646 Elo+

VS

Team Averages
Level 81
1,362 SR
1,549 Elo+
Lancelot
Lancelot
RemusXII
Lancelot
Level 128
God Stats
2W - 5L
1,389 SR
Queue Stats
248W - 232L
1,499 Elo+
Party 1
Janus
Janus
ScriptNotFound
Janus
Level 45
God Stats
0W - 1L
1,196 SR
Queue Stats
3W - 3L
1,569 Elo+
Solo
Athena
Athena
chillax11
Athena
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 97L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Im Fafnir
Janus
13
8 / 2 / 10
9,286
844
19,326
6,317
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 12
8,700
791
10,602
5,539
2,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
8 / 1 / 12
9,624
875
10,214
10,679
11,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
RemusXII
Lancelot
10
1 / 10 / 0
7,054
641
4,660
15,906
8,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 0
6,500
591
3,112
9,474
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
chillax11
Athena
11
1 / 5 / 1
7,575
689
4,356
18,967
18,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
21
Kills
3
3
Deaths
21
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Im Fafnir
Janus
8
2
10
6.5
W
5
0
12
11
L
Lancelot
RemusXII
Lancelot
1
10
0
0.1
L
1
6
0
0.17
W
8
1
12
14
L
Athena
chillax11
Athena
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,142
Damage
12,128
22,535
Taken
44,347
16,141
Mitigated
31,779
3,775
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Im Fafnir
Janus
19,326
1,529
0
500
6,317
2,732
123
2,724
3,519
40,106
0
W
10,602
4,607
0
1,103
5,539
2,341
1,542
1,746
3,677
0
30,619
L
Lancelot
RemusXII
Lancelot
4,660
1,016
0
372
15,906
8,681
0
7,221
8,685
0
13,161
L
3,112
66
37
239
9,474
4,826
0
3,934
5,540
15,837
0
W
10,214
3,482
445
1,727
10,679
11,068
126
3,097
7,367
0
23,931
L
Athena
chillax11
Athena
4,356
1,147
0
816
18,967
18,272
0
8,633
10,334
11,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,610
Gold Earned
21,129
134
Minions Killed
76
7
Camps Cleared
2
631,250
Distance Traveled
557,924
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,286
844
49
4
1
200,125
3
W
Neith
8,700
791
62
6
0
200,043
1
L
Lancelot
7,054
641
20
2
1
203,824
0
L
Janus
6,500
591
39
4
1
154,057
2
W
Osiris
9,624
875
23
2
6
231,082
2
L
Athena
7,575
689
17
2
0
200,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role