Player Matchup

Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
 
Cernunnos
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond II
 
Hun Batz
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
Buttmuncha
Bacchus
Diamond II
Level 107
God Stats
13W - 11L
1,564 SR
Queue Stats
260W - 252L
2,250 MMR
Solo
Janus
Janus
Diamond III
kabban422
Janus
Diamond III
Level 147
God Stats
2W - 1L
1,762 SR
Queue Stats
103W - 72L
2,339 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,565 SR
1,818 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,562 SR
1,731 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
iFeeLPaiN
Gilgamesh
Masters
Level 157
God Stats
14W - 16L
1,545 SR
Queue Stats
404W - 402L
2,148 MMR
Solo
Geb
Geb
Diamond IV
nikamen7
Geb
Diamond IV
Level 88
God Stats
2W - 3L
1,763 SR
Queue Stats
358W - 350L
2,006 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 0 / 4
9,119
608
11,599
13,827
14,089
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
 
Cernunnos
15
2 / 3 / 3
8,798
587
7,028
10,174
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
 
Hun Batz
13
3 / 1 / 4
8,020
535
6,937
9,872
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Buttmuncha
Bacchus
13
1 / 2 / 8
8,258
551
8,113
11,815
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
kabban422
Janus
16
4 / 3 / 5
9,306
620
11,938
9,963
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasBastetHorusUllr

VS

Bans
HadesKaliArtemisDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 3 / 1
8,880
592
13,394
16,363
7,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
 
Xbalanque
14
0 / 2 / 4
7,880
525
6,020
9,106
3,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
 
Chang'e
12
2 / 5 / 0
7,149
477
4,161
10,662
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
iFeeLPaiN
Gilgamesh
12
0 / 2 / 0
7,132
475
7,528
14,672
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 4
7,208
481
3,984
14,268
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
12
Kills
9
9
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
4
4
W
Cernunnos
 
Cernunnos
2
3
3
1.17
W
Hun Batz
 
Hun Batz
3
1
4
5
L
Thor
 
Thor
7
3
1
2.5
L
Xbalanque
 
Xbalanque
0
2
4
1
L
Chang'e
 
Chang'e
2
5
0
0.4
W
Bacchus
Buttmuncha
Bacchus
1
2
8
2.5
L
Gilgamesh
iFeeLPaiN
Gilgamesh
0
2
0
0
W
Janus
kabban422
Janus
4
3
5
2.17
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,615
Damage
35,087
55,651
Taken
65,071
36,202
Mitigated
37,199
16,046
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,599
4,248
0
5,915
13,827
14,089
186
1,218
12,609
0
64,892
W
Cernunnos
 
Cernunnos
7,028
2,299
0
3,392
10,174
3,877
0
1,074
9,100
0
73,207
W
Hun Batz
 
Hun Batz
6,937
3,160
0
2,053
9,872
3,933
0
975
8,897
0
61,880
L
Thor
 
Thor
13,394
5,523
0
2,665
16,363
7,377
0
3,479
12,884
0
75,610
L
Xbalanque
 
Xbalanque
6,020
1,508
0
3,070
9,106
3,445
1,564
2,590
6,516
0
72,506
L
Chang'e
 
Chang'e
4,161
106
1,326
2,515
10,662
4,050
0
5,107
5,555
53,448
0
W
Bacchus
Buttmuncha
Bacchus
8,113
1,109
0
3,706
11,815
10,401
0
2,514
9,301
26,365
2,903
L
Gilgamesh
iFeeLPaiN
Gilgamesh
7,528
3,248
0
5,422
14,672
8,465
0
1,305
13,367
0
50,469
W
Janus
kabban422
Janus
11,938
2,014
0
980
9,963
3,902
189
2,364
7,599
97,395
0
L
3,984
597
0
2,600
14,268
13,862
0
7,410
6,858
13,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
38,249
548
Minions Killed
465
0
Camps Cleared
0
1,606,973
Distance Traveled
1,527,354
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,119
608
117
8
0
334,913
3
W
Cernunnos
8,798
587
133
9
0
287,961
6
W
Hun Batz
8,020
535
97
6
0
361,431
5
L
Thor
8,880
592
120
8
0
307,403
3
L
Xbalanque
7,880
525
135
9
0
285,276
3
L
Chang'e
7,149
477
105
7
0
277,447
5
W
Bacchus
8,258
551
37
2
0
318,397
3
L
Gilgamesh
7,132
475
93
6
0
340,933
3
W
Janus
9,306
620
164
11
0
304,271
6
L
Geb
7,208
481
12
1
0
316,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role