Player Matchup

Cerberus
Cerberus
Brepips
Cerberus
Level 68
God Stats
2W - 1L
1,505 SR
Queue Stats
63W - 46L
1,593 Elo+
Party 2
Eset
Eset
ChundaMann
Eset
Level 126
God Stats
2W - 0L
1,791 SR
Queue Stats
55W - 38L
1,624 Elo+
Party 2
Hou Yi
Hou Yi
SUCODESAPO
Hou Yi
Level 68
God Stats
1W - 0L
1,631 SR
Queue Stats
13W - 27L
1,349 Elo+
Solo
Tyr
Tyr
SoldadoLuan
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
andhakai
Zhong Kui
Level 120
God Stats
3W - 0L
1,829 SR
Queue Stats
23W - 34L
1,394 Elo+
Solo
Team Averages
Level 82
1,651 SR
1,499 Elo+

VS

Team Averages
Level 66
1,457 SR
1,419 Elo+
Geb
Geb
DiploDiplomatico
Geb
Level 66
God Stats
1W - 2L
1,274 SR
Queue Stats
64W - 127L
1,324 Elo+
Party 1
Sobek
Sobek
Jhordy_NP93
Sobek
Level 29
God Stats
1W - 2L
1,469 SR
Queue Stats
42W - 53L
1,409 Elo+
Solo
Ishtar
Ishtar
Mrkrebe
Ishtar
Level 121
God Stats
1W - 2L
1,554 SR
Queue Stats
86W - 95L
1,433 Elo+
Solo
Serqet
Serqet
Turromantico1313
Serqet
Level 88
God Stats
2W - 5L
1,485 SR
Queue Stats
114W - 180L
1,381 Elo+
Party 1
Fafnir
Fafnir
exequielmauro-ma
Fafnir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 111L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brepips
Cerberus
19
5 / 2 / 27
12,395
775
17,218
22,842
27,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 3 / 18
13,196
825
31,029
15,635
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
SUCODESAPO
Hou Yi
18
4 / 3 / 20
11,584
724
18,001
16,831
8,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 2 / 26
11,317
707
10,111
17,057
16,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
andhakai
Zhong Kui
16
6 / 3 / 15
11,089
693
19,271
15,184
11,645
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 11
9,691
606
11,152
22,206
26,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 11 / 6
8,569
536
16,224
28,941
37,899
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Mrkrebe
Ishtar
19
4 / 7 / 3
11,384
712
16,247
20,570
9,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
6 / 7 / 3
10,611
663
6,046
15,848
8,254
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 3 / 10
10,592
662
10,968
20,965
31,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
45
34
Kills
12
13
Deaths
35
106
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Brepips
Cerberus
5
2
27
9.25
W
15
3
18
8
L
0
7
11
0.79
L
1
11
6
0.36
L
Ishtar
Mrkrebe
Ishtar
4
7
3
0.79
W
Hou Yi
SUCODESAPO
Hou Yi
4
3
20
4.67
W
4
2
26
8.5
L
6
7
3
1.07
W
Zhong Kui
andhakai
Zhong Kui
6
3
15
4.5
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,630
Damage
60,637
87,549
Taken
108,530
73,041
Mitigated
113,063
40,203
Healing
22,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Brepips
Cerberus
17,218
562
1,129
6,642
22,842
27,282
795
6,354
15,637
28,298
0
W
31,029
1,476
9,382
4,718
15,635
9,193
2,878
8,957
6,539
61,539
0
L
11,152
691
1,149
1,679
22,206
26,653
0
12,526
9,680
16,837
0
L
16,224
665
712
3,471
28,941
37,899
175
15,651
13,290
28,621
0
L
Ishtar
Mrkrebe
Ishtar
16,247
11,436
736
4,803
20,570
9,050
344
14,857
5,713
0
43,805
W
Hou Yi
SUCODESAPO
Hou Yi
18,001
9,234
3,858
4,798
16,831
8,386
1,991
9,749
6,930
0
43,625
W
10,111
1,801
1,070
2,262
17,057
16,535
284
5,882
10,400
0
13,950
L
6,046
783
301
1,335
15,848
8,254
72
11,896
3,952
0
12,956
W
Zhong Kui
andhakai
Zhong Kui
19,271
2,467
1,648
4,696
15,184
11,645
3,155
7,402
7,782
30,902
0
L
10,968
2,017
1,322
6,495
20,965
31,207
27
12,588
8,377
17,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,581
Gold Earned
50,847
175
Minions Killed
105
0
Camps Cleared
0
1,487,767
Distance Traveled
1,270,413
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,395
775
40
3
0
311,134
0
W
Eset
13,196
825
63
4
0
289,679
2
L
Geb
9,691
606
8
1
0
285,074
0
L
Sobek
8,569
536
10
1
0
214,181
1
L
Ishtar
11,384
712
62
4
0
227,799
2
W
Hou Yi
11,584
724
40
3
0
277,250
3
W
Tyr
11,317
707
4
0
0
357,196
0
L
Serqet
10,611
663
18
1
0
254,767
0
W
Zhong Kui
11,089
693
28
2
0
252,508
3
L
Fafnir
10,592
662
7
0
0
288,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role