Player Matchup

Susano
Susano
 
Susano
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AzuresReign
Anubis
Level 85
God Stats
7W - 1L
1,416 SR
Queue Stats
24W - 21L
1,333 Elo+
Party 2
Sobek
Sobek
NotNoParkour
Sobek
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 177L
1,370 Elo+
Solo
Merlin
Merlin
RealNefarious
Merlin
Level 48
God Stats
5W - 2L
1,594 SR
Queue Stats
59W - 73L
1,371 Elo+
Solo
Charybdis
Charybdis
thegamer200101
Charybdis
Level 43
God Stats
5W - 5L
1,414 SR
Queue Stats
104W - 129L
1,362 Elo+
Solo
Team Averages
Level 52
1,485 SR
1,387 Elo+

VS

Team Averages
Level 65
1,347 SR
1,396 Elo+
Hou Yi
Hou Yi
BoRiGaNgPR9
Hou Yi
Level 89
God Stats
0W - 1L
1,225 SR
Queue Stats
15W - 25L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
HamY0Y0
Baron Samedi
Level 63
God Stats
1W - 2L
1,187 SR
Queue Stats
26W - 40L
1,326 Elo+
Party 1
Shiva
Shiva
SaygeTheOG
Shiva
Level 86
God Stats
455W - 417L
1,532 SR
Queue Stats
740W - 801L
1,429 Elo+
Solo
Chaac
Chaac
Zeuseon
Chaac
Level 62
God Stats
0W - 3L
1,220 SR
Queue Stats
75W - 75L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
coolwhipppp
Tsukuyomi
Level 26
God Stats
6W - 5L
1,572 SR
Queue Stats
12W - 20L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
15 / 4 / 9
16,421
586
36,910
31,406
17,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
20
8 / 7 / 9
14,848
530
24,688
32,304
18,722
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 2 / 17
14,535
519
13,678
30,235
54,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 4 / 16
13,457
481
19,261
17,678
8,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
thegamer200101
Charybdis
20
6 / 4 / 14
14,498
518
20,865
25,370
12,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
4 / 10 / 4
11,824
422
12,569
23,839
9,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
HamY0Y0
Baron Samedi
20
7 / 7 / 6
14,385
514
23,832
27,883
13,513
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
19
2 / 9 / 6
13,079
467
21,372
34,908
23,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
Zeuseon
Chaac
18
2 / 6 / 9
11,831
423
21,758
34,055
42,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
coolwhipppp
Tsukuyomi
18
6 / 9 / 7
12,996
464
16,704
26,678
9,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
53
41
Kills
21
21
Deaths
41
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
15
4
9
4.88
W
Anubis
8
7
9
1.79
L
Hou Yi
4
10
4
0.6
L
Baron Samedi
HamY0Y0
Baron Samedi
7
7
6
1.43
W
10
2
17
9.25
W
2
4
16
2.5
L
Shiva
2
9
6
0.56
L
Chaac
Zeuseon
Chaac
2
6
9
1.08
L
Tsukuyomi
coolwhipppp
Tsukuyomi
6
9
7
1.06
W
Charybdis
thegamer200101
Charybdis
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,402
Damage
96,235
136,993
Taken
147,363
112,131
Mitigated
97,219
50,548
Healing
38,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
36,910
10,683
0
11,649
31,406
17,007
2,433
2,792
28,614
34
126,238
W
Anubis
24,688
1,461
0
17,816
32,304
18,722
351
5,429
26,875
142,228
0
L
Hou Yi
12,569
4,880
0
4,379
23,839
9,045
868
7,033
16,806
0
81,291
L
Baron Samedi
HamY0Y0
Baron Samedi
23,832
836
1,983
11,476
27,883
13,513
171
13,976
13,907
96,194
0
W
13,678
2,097
290
8,943
30,235
54,745
372
5,383
24,852
43,609
3,321
W
19,261
1,139
0
3,358
17,678
8,710
2,088
8,619
9,059
116,951
0
L
Shiva
21,372
3,506
129
7,484
34,908
23,140
811
12,947
21,961
0
95,120
L
Chaac
Zeuseon
Chaac
21,758
4,680
597
11,423
34,055
42,159
272
12,277
21,712
0
84,244
L
Tsukuyomi
coolwhipppp
Tsukuyomi
16,704
5,406
0
857
26,678
9,362
105
11,289
15,389
0
76,091
W
Charybdis
thegamer200101
Charybdis
20,865
10,140
0
8,492
25,370
12,947
3,121
2,951
21,950
42
132,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,759
Gold Earned
64,115
714
Minions Killed
577
0
Camps Cleared
0
2,398,394
Distance Traveled
2,499,622
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
16,421
586
159
6
0
522,567
1
W
Anubis
14,848
530
184
7
0
440,760
0
L
Hou Yi
11,824
422
97
3
0
486,565
3
L
Baron Samedi
14,385
514
131
5
0
463,908
2
W
Sobek
14,535
519
46
2
0
470,839
0
W
Merlin
13,457
481
141
5
0
488,378
7
L
Shiva
13,079
467
141
5
0
460,574
1
L
Chaac
11,831
423
98
4
0
570,019
2
L
Tsukuyomi
12,996
464
110
4
0
518,556
3
W
Charybdis
14,498
518
184
7
0
475,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role