Player Matchup

He Bo
He Bo
NAsikill
He Bo
Level 76
God Stats
2W - 3L
1,404 SR
Queue Stats
195W - 117L
1,586 Elo+
Party 1
Ymir
Ymir
ThyWolfie
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,300 Elo+
Party 1
Neith
Neith
lizzmcguire
Neith
Level 62
God Stats
2W - 0L
1,540 SR
Queue Stats
7W - 8L
1,425 Elo+
Solo
Team Averages
Level 47
1,481 SR
1,437 Elo+

VS

Team Averages
Level 73
1,418 SR
1,378 Elo+
King Arthur
King Arthur
BigWilly777
King Arthur
Level 33
God Stats
9W - 27L
1,255 SR
Queue Stats
66W - 120L
1,338 Elo+
Party 2
Vulcan
Vulcan
GuamPhenom
Vulcan
Level 69
God Stats
2W - 3L
1,498 SR
Queue Stats
120W - 133L
1,341 Elo+
Solo
Lancelot
Lancelot
UPSCALESRT
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 218L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NAsikill
He Bo
14
8 / 1 / 4
9,153
832
13,737
7,983
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
0 / 3 / 8
7,876
716
4,288
11,316
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
4 / 1 / 8
8,253
750
9,368
8,044
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigWilly777
King Arthur
11
1 / 6 / 2
7,249
659
5,778
12,852
6,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
GuamPhenom
Vulcan
12
2 / 3 / 0
7,624
693
7,744
8,350
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
UPSCALESRT
Lancelot
11
2 / 3 / 3
7,951
723
8,255
10,470
5,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
5
5
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigWilly777
King Arthur
1
6
2
0.33
L
Vulcan
GuamPhenom
Vulcan
2
3
0
0.67
W
He Bo
NAsikill
He Bo
8
1
4
10
W
Ymir
0
3
8
1.33
L
Lancelot
UPSCALESRT
Lancelot
2
3
3
1.17
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,393
Damage
21,777
27,343
Taken
31,672
16,468
Mitigated
16,070
5,533
Healing
2,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigWilly777
King Arthur
5,778
290
0
0
12,852
6,532
0
7,511
5,341
0
20,798
L
Vulcan
GuamPhenom
Vulcan
7,744
3,354
0
500
8,350
3,980
44
4,620
3,730
34,148
0
W
He Bo
NAsikill
He Bo
13,737
407
0
684
7,983
2,919
26
1,563
6,420
35,275
0
W
Ymir
4,288
1,582
0
989
11,316
9,696
0
4,394
6,922
9,362
0
L
Lancelot
UPSCALESRT
Lancelot
8,255
876
165
1,948
10,470
5,558
0
6,033
4,437
0
13,013
W
9,368
2,666
280
3,580
8,044
3,853
90
1,972
6,072
0
33,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
22,824
128
Minions Killed
114
4
Camps Cleared
6
649,151
Distance Traveled
617,868
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,249
659
32
3
4
219,134
4
L
Vulcan
7,624
693
67
6
2
202,779
4
W
He Bo
9,153
832
53
5
3
225,663
2
W
Ymir
7,876
716
16
1
0
202,802
1
L
Lancelot
7,951
723
15
1
0
195,955
2
W
Neith
8,253
750
59
5
1
220,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role