Player Matchup

Ra
Ra
DEC94
Ra
Level 44
God Stats
2W - 4L
1,245 SR
Queue Stats
237W - 441L
1,358 Elo+
Solo
Bastet
Bastet
Exe2002N
Bastet
Level 40
God Stats
5W - 16L
1,273 SR
Queue Stats
82W - 124L
1,401 Elo+
Solo
Bacchus
Bacchus
GOOOOOODJ
Bacchus
Level 77
God Stats
1W - 9L
1,005 SR
Queue Stats
8W - 19L
1,259 Elo+
Solo
Team Averages
Level 54
1,174 SR
1,339 Elo+

VS

Team Averages
Level 39
1,440 SR
1,391 Elo+
Mulan
Mulan
AlbinoMouse
Mulan
Level 27
God Stats
22W - 22L
1,379 SR
Queue Stats
46W - 69L
1,327 Elo+
Party 1
Charybdis
Charybdis
Zxzzles
Charybdis
Level 47
God Stats
13W - 11L
1,477 SR
Queue Stats
149W - 154L
1,435 Elo+
Party 1
Olorun
Olorun
ktrcka
Olorun
Level 42
God Stats
26W - 30L
1,465 SR
Queue Stats
75W - 90L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
5 / 6 / 4
10,955
685
19,945
13,348
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Exe2002N
Bastet
15
4 / 7 / 5
10,546
659
10,773
18,148
10,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
GOOOOOODJ
Bacchus
13
1 / 5 / 6
10,256
641
6,503
23,516
33,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 9
10,028
627
9,539
18,655
19,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Zxzzles
Charybdis
18
8 / 3 / 5
12,506
782
19,319
15,293
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
ktrcka
Olorun
18
9 / 3 / 9
12,983
811
19,981
16,120
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
18
18
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
L
Ra
5
6
4
1.17
L
Bastet
Exe2002N
Bastet
4
7
5
0.93
L
Bacchus
GOOOOOODJ
Bacchus
1
5
6
0.8
W
Charybdis
Zxzzles
Charybdis
8
3
5
3.5
W
Olorun
ktrcka
Olorun
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,221
Damage
48,839
55,012
Taken
50,068
51,178
Mitigated
34,888
7,313
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,539
1,023
0
1,284
18,655
19,979
58
10,103
8,552
0
18,865
L
Ra
19,945
1,993
1,365
2,334
13,348
7,602
446
4,571
8,407
66,324
2,157
L
Bastet
Exe2002N
Bastet
10,773
2,828
0
1,086
18,148
10,065
484
4,238
13,667
0
25,597
L
Bacchus
GOOOOOODJ
Bacchus
6,503
765
342
2,186
23,516
33,511
210
9,934
13,214
12,514
0
W
Charybdis
Zxzzles
Charybdis
19,319
11,134
0
4,739
15,293
6,643
1,503
7,015
8,278
0
60,212
W
Olorun
ktrcka
Olorun
19,981
11,167
1,441
6,536
16,120
8,266
1,275
8,955
7,165
53,287
3,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
35,517
148
Minions Killed
195
6
Camps Cleared
7
746,392
Distance Traveled
858,093
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,028
627
35
2
1
312,917
5
L
Ra
10,955
685
119
7
3
248,597
0
L
Bastet
10,546
659
22
1
3
264,321
1
L
Bacchus
10,256
641
7
0
0
233,474
0
W
Charybdis
12,506
782
79
5
3
271,301
2
W
Olorun
12,983
811
81
5
3
273,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role