Player Matchup

Ares
Ares
AndresG17
Ares
Level 134
God Stats
0W - 1L
1,225 SR
Queue Stats
201W - 115L
1,677 Elo+
Party 1
Hachiman
Hachiman
Jokester101
Hachiman
Level 67
God Stats
1W - 3L
1,565 SR
Queue Stats
127W - 143L
1,554 Elo+
Solo
Mulan
Mulan
TorinWildfang
Mulan
Level 15
God Stats
2W - 2L
1,295 SR
Queue Stats
24W - 24L
1,417 Elo+
Party 2
Ra
Ra
UssoHitman
Ra
Level 112
God Stats
2W - 4L
1,504 SR
Queue Stats
166W - 86L
1,692 Elo+
Party 1
Cliodhna
Cliodhna
Zenixsis
Cliodhna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,476 Elo+
Party 2
Team Averages
Level 74
1,418 SR
1,563 Elo+

VS

Team Averages
Level 126
1,503 SR
1,564 Elo+
Neith
Neith
Batman201091
Neith
Level 160
God Stats
2W - 0L
1,611 SR
Queue Stats
3W - 1L
1,610 Elo+
Solo
Hades
Hades
MadMadolche
Hades
Level 156
God Stats
3W - 3L
1,344 SR
Queue Stats
82W - 91L
1,574 Elo+
Solo
King Arthur
King Arthur
Sicildur
King Arthur
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 5L
1,649 Elo+
Solo
The Morrigan
The Morrigan
ZombieGrimlord
The Morrigan
Level 129
God Stats
1W - 0L
1,400 SR
Queue Stats
22W - 29L
1,436 Elo+
Solo
Cthulhu
Cthulhu
rS Kioshima
Cthulhu
Level 159
God Stats
3W - 3L
1,660 SR
Queue Stats
259W - 265L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 0 / 4
7,032
703
7,047
12,458
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Jokester101
Hachiman
13
2 / 4 / 1
6,994
699
7,182
10,210
5,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 0
7,101
710
9,502
12,056
9,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 2
7,003
700
7,813
9,757
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Zenixsis
Cliodhna
12
0 / 5 / 3
6,469
647
4,346
10,235
4,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
8,327
833
10,967
8,141
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 3
8,084
808
9,158
10,686
6,285
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Sicildur
King Arthur
13
1 / 0 / 5
7,249
725
11,326
9,707
7,734
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
ZombieGrimlord
The Morrigan
14
2 / 1 / 2
7,702
770
4,191
4,802
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
rS Kioshima
Cthulhu
14
4 / 2 / 8
7,869
787
12,425
14,025
15,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
4
Kills
15
15
Deaths
4
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
0
0
4
2
W
4
0
8
8
L
Hachiman
Jokester101
Hachiman
2
4
1
0.63
W
4
1
3
5.5
W
King Arthur
Sicildur
King Arthur
1
0
5
3.5
L
2
2
0
1
L
0
4
2
0.25
L
Cliodhna
Zenixsis
Cliodhna
0
5
3
0.3
W
The Morrigan
ZombieGrimlord
The Morrigan
2
1
2
3
W
Cthulhu
rS Kioshima
Cthulhu
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,890
Damage
48,067
54,716
Taken
47,361
38,501
Mitigated
36,216
8,897
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,047
900
0
1,457
12,458
13,893
0
4,868
7,419
15,545
0
W
10,967
3,364
0
2,928
8,141
4,342
375
2,075
6,026
0
33,543
L
Hachiman
Jokester101
Hachiman
7,182
4,408
0
1,342
10,210
5,299
0
3,320
6,768
0
21,854
W
9,158
1,450
1,502
6,049
10,686
6,285
1,330
3,812
6,783
31,123
0
W
King Arthur
Sicildur
King Arthur
11,326
1,455
0
750
9,707
7,734
68
3,522
6,026
373
24,014
L
9,502
2,105
198
2,005
12,056
9,916
0
6,674
5,043
0
25,451
L
7,813
1,419
1,356
1,736
9,757
4,690
0
4,801
4,728
28,701
0
L
Cliodhna
Zenixsis
Cliodhna
4,346
940
0
803
10,235
4,703
0
5,409
4,611
0
11,350
W
The Morrigan
ZombieGrimlord
The Morrigan
4,191
560
0
1,270
4,802
2,109
654
1,917
2,833
21,553
0
W
Cthulhu
rS Kioshima
Cthulhu
12,425
1,239
651
1,751
14,025
15,746
30
2,962
10,833
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
39,231
165
Minions Killed
215
0
Camps Cleared
0
925,077
Distance Traveled
1,067,972
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,032
703
6
1
0
188,114
1
W
Neith
8,327
833
61
6
0
205,216
3
L
Hachiman
6,994
699
35
4
0
179,457
3
W
Hades
8,084
808
61
6
0
203,930
2
W
King Arthur
7,249
725
25
3
0
230,968
4
L
Mulan
7,101
710
39
4
0
187,744
2
L
Ra
7,003
700
70
7
0
196,666
1
L
Cliodhna
6,469
647
15
2
0
173,096
0
W
The Morrigan
7,702
770
47
5
0
206,277
6
W
Cthulhu
7,869
787
21
2
0
221,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role