Player Matchup

Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Controversial
Olorun
Level 28
God Stats
6W - 0L
1,844 SR
Queue Stats
12W - 1L
1,940 Elo+
Party 2
Gilgamesh
Gilgamesh
DestructionTank
Gilgamesh
Level 160
God Stats
4W - 1L
1,863 SR
Queue Stats
38W - 16L
1,751 Elo+
Party 2
Amaterasu
Amaterasu
FlyToSafety
Amaterasu
Level 157
God Stats
2W - 0L
2,059 SR
Queue Stats
143W - 90L
1,848 Elo+
Party 2
Team Averages
Level 133
1,753 SR
1,708 Elo+

VS

Team Averages
Level 101
1,509 SR
1,610 Elo+
Odin
Odin
BouncingShmock
Odin
Level 143
God Stats
0W - 1L
1,786 SR
Queue Stats
67W - 54L
1,613 Elo+
Party 1
Artemis
Artemis
ShetMuncher
Artemis
Level 25
God Stats
0W - 1L
1,179 SR
Queue Stats
4W - 4L
1,663 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheFlufyAvenger
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,715 Elo+
Party 1
Ao Kuang
Ao Kuang
comitgamer
Ao Kuang
Level 145
God Stats
0W - 1L
1,648 SR
Queue Stats
35W - 33L
1,575 Elo+
Party 3
Tiamat
Tiamat
plainflow
Tiamat
Level 67
God Stats
2W - 3L
1,432 SR
Queue Stats
166W - 191L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
4 / 1 / 3
6,392
639
6,152
6,532
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
 
Lancelot
10
2 / 1 / 0
6,240
624
5,196
6,445
2,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 0
6,785
679
8,307
8,090
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
DestructionTank
Gilgamesh
9
0 / 0 / 5
5,797
580
6,344
7,167
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
FlyToSafety
Amaterasu
11
1 / 1 / 1
6,006
601
1,126
7,654
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,662
466
2,309
7,229
3,069
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ShetMuncher
Artemis
8
0 / 2 / 1
5,052
505
1,764
6,526
1,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
TheFlufyAvenger
Kumbhakarna
7
1 / 1 / 0
4,905
491
2,282
8,735
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
comitgamer
Ao Kuang
8
1 / 4 / 1
4,846
485
4,339
10,364
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
plainflow
Tiamat
9
2 / 2 / 0
5,492
549
4,012
4,753
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
1
3
5.5
W
Lancelot
 
Lancelot
2
1
0
2
L
0
2
0
0
W
4
1
0
4
W
Gilgamesh
DestructionTank
Gilgamesh
0
0
5
2.5
W
Amaterasu
FlyToSafety
Amaterasu
1
1
1
1.5
L
Artemis
ShetMuncher
Artemis
0
2
1
0.25
L
Kumbhakarna
TheFlufyAvenger
Kumbhakarna
1
1
0
1
L
Ao Kuang
comitgamer
Ao Kuang
1
4
1
0.38
L
Tiamat
plainflow
Tiamat
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
14,706
35,888
Taken
37,607
16,234
Mitigated
16,452
13,078
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,152
1,928
0
3,964
6,532
2,754
803
2,827
3,705
40,804
0
W
Lancelot
 
Lancelot
5,196
1,639
0
1,753
6,445
2,380
0
802
5,643
0
40,438
L
2,309
866
0
1,545
7,229
3,069
0
4,434
2,771
0
24,438
W
8,307
3,547
0
4,101
8,090
3,786
1,014
2,585
5,505
46,335
5,355
W
Gilgamesh
DestructionTank
Gilgamesh
6,344
2,575
0
1,909
7,167
3,931
213
2,047
5,120
0
17,845
W
Amaterasu
FlyToSafety
Amaterasu
1,126
563
0
1,351
7,654
3,383
0
1,944
5,710
0
48,159
L
Artemis
ShetMuncher
Artemis
1,764
701
836
1,547
6,526
1,847
0
0
6,526
0
17,338
L
Kumbhakarna
TheFlufyAvenger
Kumbhakarna
2,282
518
0
1,894
8,735
5,054
0
1,420
7,237
14,514
2,934
L
Ao Kuang
comitgamer
Ao Kuang
4,339
1,177
0
4,065
10,364
3,955
0
4,586
5,526
23,936
0
L
Tiamat
plainflow
Tiamat
4,012
358
0
1,245
4,753
2,527
0
2,267
2,358
26,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
24,957
341
Minions Killed
183
0
Camps Cleared
0
1,041,730
Distance Traveled
946,402
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,392
639
69
7
0
194,132
1
W
Lancelot
6,240
624
69
7
0
231,097
1
L
Odin
4,662
466
37
4
0
192,170
1
W
Olorun
6,785
679
82
8
0
186,804
2
W
Gilgamesh
5,797
580
22
2
0
198,559
4
W
Amaterasu
6,006
601
99
10
0
231,138
1
L
Artemis
5,052
505
38
4
0
173,623
0
L
Kumbhakarna
4,905
491
16
2
0
205,048
4
L
Ao Kuang
4,846
485
47
5
0
196,284
2
L
Tiamat
5,492
549
45
5
0
179,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role