Player Matchup

Cthulhu
Cthulhu
Count Gooner
Cthulhu
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mommy Tiamot
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,328 Elo+
Party 2
Tyr
Tyr
oParlayy
Tyr
Level 159
God Stats
2W - 4L
1,533 SR
Queue Stats
89W - 45L
1,579 Elo+
Party 2
Team Averages
Level 85
1,511 SR
1,469 Elo+

VS

Team Averages
Level 104
1,668 SR
1,427 Elo+
Ah Puch
Ah Puch
CrazySkillz2119
Ah Puch
Level 28
God Stats
6W - 0L
1,687 SR
Queue Stats
6W - 1L
1,389 Elo+
Party 1
Atlas
Atlas
Lordriskful
Atlas
Level 156
God Stats
14W - 1L
1,745 SR
Queue Stats
85W - 53L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
UndyingSarrows
Sun Wukong
Level 128
God Stats
7W - 2L
1,573 SR
Queue Stats
63W - 76L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Count Gooner
Cthulhu
9
0 / 4 / 0
6,136
614
5,037
13,111
7,670
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Mommy Tiamot
Morgan Le Fay
9
0 / 6 / 1
5,906
591
6,295
8,875
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,287
629
5,913
10,982
9,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,607
761
14,148
5,113
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
6 / 0 / 7
8,527
853
7,264
10,146
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
UndyingSarrows
Sun Wukong
10
3 / 1 / 9
7,186
719
4,279
9,912
7,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
0
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Count Gooner
Cthulhu
0
4
0
0
W
4
0
8
8
W
6
0
7
9.5
L
Morgan Le Fay
Mommy Tiamot
Morgan Le Fay
0
6
1
0.08
W
Sun Wukong
UndyingSarrows
Sun Wukong
3
1
9
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
25,691
32,968
Taken
25,171
21,044
Mitigated
20,774
4,616
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Count Gooner
Cthulhu
5,037
1,034
0
802
13,111
7,670
0
9,912
3,199
15,013
0
W
14,148
819
0
969
5,113
2,353
312
2,464
2,649
30,300
0
W
7,264
2,796
347
2,863
10,146
11,240
0
5,207
4,939
19,607
0
L
Morgan Le Fay
Mommy Tiamot
Morgan Le Fay
6,295
167
0
305
8,875
3,765
0
5,988
2,887
18,905
0
W
Sun Wukong
UndyingSarrows
Sun Wukong
4,279
1,601
0
1,221
9,912
7,181
996
4,338
5,574
0
14,756
L
5,913
1,619
0
3,509
10,982
9,609
0
5,638
5,344
0
18,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,329
Gold Earned
23,320
86
Minions Killed
95
1
Camps Cleared
4
504,079
Distance Traveled
560,933
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,136
614
17
2
0
151,123
1
W
Ah Puch
7,607
761
44
4
3
189,695
1
W
Atlas
8,527
853
25
3
0
173,540
1
L
Morgan Le Fay
5,906
591
28
3
0
156,974
0
W
Sun Wukong
7,186
719
26
3
1
197,698
2
L
Tyr
6,287
629
41
4
1
195,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role