Player Matchup

Camazotz
Camazotz
Eternal_Reaper0
Camazotz
Level 124
God Stats
4W - 1L
1,732 SR
Queue Stats
294W - 228L
1,630 Elo+
Party 3
Ishtar
Ishtar
IAmNemo1234
Ishtar
Level 36
God Stats
9W - 7L
1,519 SR
Queue Stats
174W - 112L
1,632 Elo+
Party 3
Sol
Sol
Jpain40
Sol
Level 86
God Stats
16W - 14L
1,487 SR
Queue Stats
121W - 122L
1,556 Elo+
Party 3
Yemoja
Yemoja
MiLkHero21
Yemoja
Level 44
God Stats
2W - 1L
1,319 SR
Queue Stats
239W - 211L
1,538 Elo+
Solo
Horus
Horus
tiosefe
Horus
Level 141
God Stats
3W - 8L
1,540 SR
Queue Stats
376W - 321L
1,560 Elo+
Party 3
Team Averages
Level 86
1,520 SR
1,583 Elo+

VS

Team Averages
Level 64
1,411 SR
1,510 Elo+
Cliodhna
Cliodhna
LyricalDreams420
Cliodhna
Level 160
God Stats
1W - 2L
1,610 SR
Queue Stats
147W - 103L
1,592 Elo+
Party 2
Erlang Shen
Erlang Shen
MrxCh33rios
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 19L
1,744 Elo+
Party 2
Ymir
Ymir
Slide_On_Um
Ymir
Level 39
God Stats
2W - 5L
1,167 SR
Queue Stats
53W - 75L
1,334 Elo+
Solo
Anubis
Anubis
TwistedSniper96
Anubis
Level 78
God Stats
0W - 2L
1,280 SR
Queue Stats
32W - 30L
1,444 Elo+
Party 1
Neith
Neith
goods0upyy
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
6 / 1 / 4
7,453
573
6,363
13,711
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
12
0 / 1 / 1
6,889
530
5,673
6,895
2,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
11
1 / 1 / 5
6,392
492
7,886
5,611
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MiLkHero21
Yemoja
11
2 / 0 / 4
7,030
541
1,847
10,388
5,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
tiosefe
Horus
13
3 / 1 / 4
7,919
609
12,389
12,117
10,022
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,324
486
8,878
12,549
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
MrxCh33rios
Erlang Shen
11
0 / 3 / 0
6,388
491
7,264
16,139
10,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 1
5,638
434
3,754
8,610
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 3 / 1
5,937
457
6,917
7,541
4,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
1 / 0 / 1
7,174
552
3,312
4,821
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
4
4
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Camazotz
6
1
4
8
W
Ishtar
0
1
1
0.5
W
Sol
1
1
5
3.5
L
2
4
0
0.5
W
Yemoja
MiLkHero21
Yemoja
2
0
4
4
L
Erlang Shen
MrxCh33rios
Erlang Shen
0
3
0
0
L
1
2
1
0.75
L
0
3
1
0.17
L
Neith
1
0
1
1.5
W
Horus
tiosefe
Horus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,158
Damage
30,125
48,722
Taken
49,660
25,739
Mitigated
26,236
24,221
Healing
19,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
6,363
2,258
0
8,199
13,711
5,437
0
1,026
12,515
0
44,484
W
Ishtar
5,673
4,268
0
1,623
6,895
2,678
0
660
6,087
0
65,119
W
Sol
7,886
3,754
0
1,480
5,611
1,872
2,294
2,514
2,723
42,566
4,966
L
8,878
1,998
0
4,629
12,549
4,856
0
1,444
11,105
0
48,039
W
Yemoja
MiLkHero21
Yemoja
1,847
801
4,139
3,468
10,388
5,730
189
4,507
5,291
13,015
2,252
L
Erlang Shen
MrxCh33rios
Erlang Shen
7,264
4,418
0
8,292
16,139
10,837
0
1,129
15,010
0
49,418
L
3,754
236
124
1,253
8,610
4,153
0
2,463
6,147
19,089
0
L
6,917
91
109
2,213
7,541
4,043
0
3,022
4,519
32,359
0
L
Neith
3,312
1,180
0
2,865
4,821
2,347
0
397
4,424
0
66,520
W
Horus
tiosefe
Horus
12,389
6,215
421
4,891
12,117
10,022
565
622
11,435
0
49,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
31,461
394
Minions Killed
386
0
Camps Cleared
0
1,187,459
Distance Traveled
1,188,788
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,453
573
81
6
0
270,629
3
W
Ishtar
6,889
530
117
9
0
220,603
2
W
Sol
6,392
492
77
6
0
225,777
2
L
Cliodhna
6,324
486
79
6
0
280,867
1
W
Yemoja
7,030
541
34
3
0
222,926
1
L
Erlang Shen
6,388
491
87
7
0
253,806
1
L
Ymir
5,638
434
35
3
0
223,638
2
L
Anubis
5,937
457
66
5
0
213,946
0
L
Neith
7,174
552
119
9
0
216,531
1
W
Horus
7,919
609
85
7
0
247,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role