Player Matchup

Thor
Thor
Gold II
TheCrusher461
Thor
Gold II
Level 159
God Stats
1W - 4L
1,484 SR
Queue Stats
87W - 86L
1,681 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
adventivehail2
Guan Yu
Platinum IV
Level 154
God Stats
10W - 6L
1,801 SR
Queue Stats
170W - 168L
1,722 MMR
Solo
Khepri
Khepri
Gold I
lKingSlime
Khepri
Gold I
Level 147
God Stats
23W - 29L
1,555 SR
Queue Stats
463W - 450L
1,698 MMR
Solo
Chernobog
Chernobog
Gold I
ooo Saint
Chernobog
Gold I
Level 142
God Stats
6W - 3L
1,825 SR
Queue Stats
115W - 115L
1,658 MMR
Solo
Janus
Janus
Gold II
xNobleRock17xx
Janus
Gold II
Level 127
God Stats
17W - 18L
1,547 SR
Queue Stats
161W - 156L
1,698 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,642 SR
1,691 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,540 SR
1,692 MMR
Chiron
Chiron
Gold I
FlyEaglesFly678
Chiron
Gold I
Level 126
God Stats
7W - 11L
1,492 SR
Queue Stats
402W - 403L
1,759 MMR
Solo
Cabrakan
Cabrakan
Gold I
Kwilkiller
Cabrakan
Gold I
Level 105
God Stats
22W - 20L
1,602 SR
Queue Stats
288W - 287L
1,625 MMR
Solo
Poseidon
Poseidon
Gold I
SR II COOKZ
Poseidon
Gold I
Level 93
God Stats
9W - 11L
1,406 SR
Queue Stats
203W - 215L
1,711 MMR
Solo
Horus
Horus
Gold V
Vivisei
Horus
Gold V
Level 101
God Stats
7W - 2L
1,757 SR
Queue Stats
8W - 4L
1,676 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
yabadabz
Tsukuyomi
Platinum V
Level 159
God Stats
5W - 8L
1,442 SR
Queue Stats
406W - 408L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 5
11,095
444
9,659
20,046
9,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 3
10,876
435
16,171
29,018
34,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
lKingSlime
Khepri
15
0 / 7 / 7
10,009
400
4,850
23,166
28,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
ooo Saint
Chernobog
16
2 / 7 / 3
10,661
426
11,726
20,375
8,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 5 / 3
12,339
494
20,237
13,366
6,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AwilixShivaKaliAtlas

VS

Bans
CupidSusanoYu HuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 11
14,269
571
19,561
20,036
9,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Kwilkiller
Cabrakan
20
7 / 3 / 5
15,000
600
21,862
22,452
14,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
SR II COOKZ
Poseidon
20
6 / 3 / 9
14,815
593
17,093
19,970
9,350
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Vivisei
Horus
17
4 / 1 / 12
13,289
532
9,187
26,602
24,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
yabadabz
Tsukuyomi
18
3 / 2 / 12
12,535
501
14,446
21,390
8,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
10
Kills
27
27
Deaths
10
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Cabrakan
Kwilkiller
Cabrakan
7
3
5
3.17
W
Poseidon
SR II COOKZ
Poseidon
6
3
9
3.5
L
0
4
5
0.63
W
Horus
Vivisei
Horus
4
1
12
10
L
3
4
3
1.13
L
Khepri
lKingSlime
Khepri
0
7
7
0.5
L
Chernobog
ooo Saint
Chernobog
2
7
3
0.5
L
5
5
3
1.3
W
Tsukuyomi
yabadabz
Tsukuyomi
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,643
Damage
82,149
105,971
Taken
110,450
86,624
Mitigated
67,398
23,412
Healing
56,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,561
7,785
2,086
8,251
20,036
9,375
4,048
4,346
15,429
0
143,108
W
Cabrakan
Kwilkiller
Cabrakan
21,862
2,044
0
9,947
22,452
14,920
1,659
3,954
17,167
115,983
0
W
Poseidon
SR II COOKZ
Poseidon
17,093
2,309
0
6,592
19,970
9,350
2,196
9,623
9,815
165,059
1,374
L
9,659
1,812
0
651
20,046
9,496
0
5,957
14,089
0
115,954
W
Horus
Vivisei
Horus
9,187
3,715
9,049
11,617
26,602
24,970
771
10,071
16,089
0
30,733
L
16,171
2,578
2,586
12,836
29,018
34,426
621
16,578
12,440
0
76,482
L
Khepri
lKingSlime
Khepri
4,850
545
0
2,418
23,166
28,401
138
7,891
15,275
19,558
0
L
Chernobog
ooo Saint
Chernobog
11,726
5,991
0
2,794
20,375
8,002
0
3,061
17,314
0
79,895
L
20,237
497
182
1,945
13,366
6,299
0
6,130
7,236
99,960
0
W
Tsukuyomi
yabadabz
Tsukuyomi
14,446
3,509
0
8,853
21,390
8,783
52
4,578
16,394
0
83,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,980
Gold Earned
69,908
604
Minions Killed
706
0
Camps Cleared
0
2,384,820
Distance Traveled
2,466,392
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,269
571
159
6
0
477,224
3
W
Cabrakan
15,000
600
194
8
0
398,848
8
W
Poseidon
14,815
593
226
9
0
508,942
3
L
Thor
11,095
444
168
7
0
510,141
10
W
Horus
13,289
532
25
1
0
540,778
6
L
Guan Yu
10,876
435
128
5
0
460,966
13
L
Khepri
10,009
400
25
1
0
482,835
4
L
Chernobog
10,661
426
112
4
0
466,863
9
L
Janus
12,339
494
171
7
0
464,015
3
W
Tsukuyomi
12,535
501
102
4
0
540,600
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role