Player Matchup

Zhong Kui
Zhong Kui
Platinum I
 
Zhong Kui
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Platinum I
KeyDustSG
Da Ji
Platinum I
Level 129
God Stats
1W - 6L
1,257 SR
Queue Stats
312W - 297L
1,955 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
MrTrqfql
Morgan Le Fay
Platinum III
Level 159
God Stats
11W - 20L
1,552 SR
Queue Stats
263W - 258L
1,816 MMR
Solo
Chernobog
Chernobog
Diamond IV
SoulHeartSM
Chernobog
Diamond IV
Level 150
God Stats
2W - 1L
1,952 SR
Queue Stats
316W - 298L
2,047 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,552 SR
1,764 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,612 SR
1,906 MMR
Geb
Geb
Platinum II
BraveToaster323
Geb
Platinum II
Level 145
God Stats
31W - 35L
1,535 SR
Queue Stats
488W - 486L
1,765 MMR
Solo
Thor
Thor
Platinum IV
I6hz
Thor
Platinum IV
Level 89
God Stats
9W - 6L
1,706 SR
Queue Stats
60W - 61L
1,872 MMR
Solo
Chiron
Chiron
Masters
ToRe Taiiz
Chiron
Masters
Level 159
God Stats
19W - 24L
1,582 SR
Queue Stats
210W - 212L
1,840 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
icantfindmylag
Guan Yu
Diamond IV
Level 157
God Stats
12W - 15L
1,563 SR
Queue Stats
152W - 136L
2,041 MMR
Solo
The Morrigan
The Morrigan
Platinum II
xLugoz
The Morrigan
Platinum II
Level 143
God Stats
74W - 55L
1,675 SR
Queue Stats
125W - 119L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 3 / 0
6,839
489
5,632
11,862
6,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
 
Sylvanus
10
1 / 1 / 0
6,390
456
2,824
10,072
4,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
KeyDustSG
Da Ji
11
0 / 1 / 1
6,538
467
3,203
9,651
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
MrTrqfql
Morgan Le Fay
8
0 / 3 / 1
5,443
389
4,409
5,290
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
SoulHeartSM
Chernobog
13
1 / 0 / 0
7,029
502
5,165
9,708
3,740
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AtlasLancelot

VS

Bans
CabrakanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
7,081
506
3,166
9,524
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
I6hz
Thor
12
4 / 0 / 1
7,576
541
3,056
6,119
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
ToRe Taiiz
Chiron
14
3 / 1 / 2
8,635
617
8,365
8,363
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 0 / 3
8,032
574
8,148
14,290
9,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
xLugoz
The Morrigan
13
1 / 1 / 1
8,069
576
7,374
6,868
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
L
Sylvanus
 
Sylvanus
1
1
0
1
W
0
0
3
1.5
W
Thor
I6hz
Thor
4
0
1
4.5
L
Da Ji
KeyDustSG
Da Ji
0
1
1
0.5
L
Morgan Le Fay
MrTrqfql
Morgan Le Fay
0
3
1
0.17
L
Chernobog
SoulHeartSM
Chernobog
1
0
0
1
W
Chiron
ToRe Taiiz
Chiron
3
1
2
4
W
0
0
3
1.5
W
The Morrigan
xLugoz
The Morrigan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
30,109
46,583
Taken
45,164
20,851
Mitigated
24,545
18,702
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,632
1,800
0
4,223
11,862
6,581
666
0
11,184
47,211
0
L
Sylvanus
 
Sylvanus
2,824
1,051
2,288
3,439
10,072
4,676
0
2,951
7,073
15,550
0
W
3,166
730
0
2,765
9,524
6,389
322
3,618
5,746
14,651
4,066
W
Thor
I6hz
Thor
3,056
411
0
890
6,119
2,363
0
241
5,798
0
61,018
L
Da Ji
KeyDustSG
Da Ji
3,203
985
0
4,551
9,651
3,716
0
496
9,028
0
49,303
L
Morgan Le Fay
MrTrqfql
Morgan Le Fay
4,409
850
0
688
5,290
2,138
0
968
4,322
27,412
0
L
Chernobog
SoulHeartSM
Chernobog
5,165
3,328
0
3,513
9,708
3,740
204
4,045
5,663
0
56,917
W
Chiron
ToRe Taiiz
Chiron
8,365
3,193
1,408
3,246
8,363
3,203
1,547
3,417
4,654
0
76,614
W
8,148
2,060
405
7,772
14,290
9,582
267
5,143
8,859
0
54,998
W
The Morrigan
xLugoz
The Morrigan
7,374
3,326
0
3,254
6,868
3,008
1,044
357
6,501
52,650
14,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
39,393
361
Minions Killed
471
0
Camps Cleared
0
1,179,499
Distance Traveled
1,342,892
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,839
489
97
7
0
226,659
3
L
Sylvanus
6,390
456
25
2
0
240,364
4
W
Geb
7,081
506
23
2
0
292,203
4
W
Thor
7,576
541
94
7
0
288,823
3
L
Da Ji
6,538
467
98
7
0
316,875
1
L
Morgan Le Fay
5,443
389
43
3
0
161,793
2
L
Chernobog
7,029
502
98
7
0
233,808
1
W
Chiron
8,635
617
144
10
0
256,499
1
W
Guan Yu
8,032
574
97
7
0
280,591
2
W
The Morrigan
8,069
576
113
8
0
224,776
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role