Player Matchup

Neith
Neith
XradeTheSmall
Neith
Level 24
God Stats
0W - 6L
1,284 SR
Queue Stats
5W - 10L
1,171 Elo+
Party 1
Izanami
Izanami
orakuruu
Izanami
Level 30
God Stats
7W - 13L
1,315 SR
Queue Stats
13W - 28L
1,192 Elo+
Party 1
Jormungandr
Jormungandr
xBlurryx
Jormungandr
Level 66
God Stats
0W - 3L
1,332 SR
Queue Stats
8W - 29L
1,064 Elo+
Party 1
Team Averages
Level 40
1,310 SR
1,142 Elo+

VS

Team Averages
Level 80
1,472 SR
1,390 Elo+
Cthulhu
Cthulhu
Sertos69
Cthulhu
Level 101
God Stats
7W - 14L
1,459 SR
Queue Stats
14W - 20L
1,398 Elo+
Solo
Bellona
Bellona
XxFearReaperxX
Bellona
Level 17
God Stats
1W - 2L
1,516 SR
Queue Stats
4W - 7L
1,399 Elo+
Party 2
Neith
Neith
lazzypannda
Neith
Level 123
God Stats
1W - 0L
1,442 SR
Queue Stats
2W - 3L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
8,947
688
7,519
15,210
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
orakuruu
Izanami
13
4 / 6 / 1
8,890
684
8,353
16,175
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
xBlurryx
Jormungandr
11
4 / 6 / 3
8,577
660
11,225
20,210
17,206
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sertos69
Cthulhu
14
3 / 3 / 10
9,836
757
12,946
17,317
17,434
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 5 / 9
10,089
776
12,782
12,721
9,303
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 4
10,767
828
20,837
9,545
4,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
16
16
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Sertos69
Cthulhu
3
3
10
2.67
L
1
4
7
1.13
W
5
5
9
1.9
W
8
1
4
10
L
Izanami
orakuruu
Izanami
4
6
1
0.75
L
Jormungandr
xBlurryx
Jormungandr
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,097
Damage
46,565
51,595
Taken
39,583
30,458
Mitigated
31,284
7,037
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Sertos69
Cthulhu
12,946
1,662
369
3,306
17,317
17,434
296
4,458
12,859
29,150
0
L
7,519
3,001
0
3,703
15,210
6,534
0
4,712
10,498
0
26,290
W
12,782
3,613
0
290
12,721
9,303
136
3,530
9,191
0
21,876
W
20,837
12,342
0
3,071
9,545
4,547
2,392
3,480
6,065
0
61,552
L
Izanami
orakuruu
Izanami
8,353
4,957
0
2,683
16,175
6,718
100
5,319
10,856
0
30,533
L
Jormungandr
xBlurryx
Jormungandr
11,225
1,908
0
651
20,210
17,206
0
3,388
16,822
23,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
30,692
103
Minions Killed
144
2
Camps Cleared
8
651,933
Distance Traveled
741,016
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,836
757
30
2
1
251,849
1
L
Neith
8,947
688
44
3
0
227,851
0
W
Bellona
10,089
776
13
1
1
251,042
1
W
Neith
10,767
828
101
8
6
238,125
1
L
Izanami
8,890
684
43
3
2
210,689
0
L
Jormungandr
8,577
660
16
1
0
213,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role