Player Matchup

Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Heart-Less-one-
Chaac
Level 79
God Stats
9W - 5L
1,685 SR
Queue Stats
413W - 303L
1,553 Elo+
Party 3
Lancelot
Lancelot
RAYO-HK
Lancelot
Level 90
God Stats
29W - 27L
1,501 SR
Queue Stats
104W - 87L
1,489 Elo+
Solo
Persephone
Persephone
funnychique
Persephone
Level 106
God Stats
24W - 23L
1,351 SR
Queue Stats
576W - 443L
1,554 Elo+
Party 3
Serqet
Serqet
ii_mango3
Serqet
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
890W - 747L
1,576 Elo+
Party 3
Team Averages
Level 112
1,508 SR
1,534 Elo+

VS

Team Averages
Level 66
1,602 SR
1,547 Elo+
Atlas
Atlas
Adobo-704
Atlas
Level 15
God Stats
0W - 1L
1,635 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Neith
Neith
Austin31920
Neith
Level 128
God Stats
1W - 1L
1,471 SR
Queue Stats
7W - 5L
1,603 Elo+
Party 1
Aphrodite
Aphrodite
Lephisto785
Aphrodite
Level 107
God Stats
1W - 1L
1,853 SR
Queue Stats
37W - 29L
1,551 Elo+
Solo
Lancelot
Lancelot
NightSisterDred
Lancelot
Level 71
God Stats
1W - 5L
1,344 SR
Queue Stats
54W - 71L
1,420 Elo+
Party 2
Skadi
Skadi
SwimmingGlobe96
Skadi
Level 10
God Stats
0W - 1L
1,708 SR
Queue Stats
5W - 4L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 4
8,710
1,089
7,517
11,325
11,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 5
7,593
949
5,515
10,151
8,540
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Lancelot
RAYO-HK
Lancelot
13
4 / 0 / 2
8,639
1,080
12,020
9,145
3,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
funnychique
Persephone
14
1 / 0 / 5
8,834
1,104
5,296
2,952
1,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ii_mango3
Serqet
13
3 / 0 / 3
8,716
1,090
3,500
5,315
2,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

335

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Adobo-704
Atlas
14
0 / 1 / 1
8,845
1,106
4,806
9,305
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 1
7,619
952
12,129
10,301
4,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Lephisto785
Aphrodite
12
1 / 1 / 0
7,664
958
10,996
6,161
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
12
0 / 1 / 0
7,429
929
2,192
5,119
5,803
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
7,314
914
3,509
6,991
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
1
1
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
4
4
L
Atlas
Adobo-704
Atlas
0
1
1
0.5
L
0
4
1
0.13
W
0
1
5
2.5
L
Aphrodite
Lephisto785
Aphrodite
1
1
0
1
L
Lancelot
0
1
0
0
W
Lancelot
RAYO-HK
Lancelot
4
0
2
5
L
0
3
1
0.17
W
Persephone
funnychique
Persephone
1
0
5
3.5
W
Serqet
ii_mango3
Serqet
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,848
Damage
33,632
38,888
Taken
37,877
28,244
Mitigated
27,346
6,965
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,517
2,862
1,015
727
11,325
11,885
0
5,150
5,879
20,811
0
L
Atlas
Adobo-704
Atlas
4,806
2,788
0
1,097
9,305
10,181
0
4,172
5,133
22,564
0
L
12,129
5,785
0
1,133
10,301
4,884
0
3,208
6,557
0
32,479
W
5,515
1,751
295
2,820
10,151
8,540
0
3,964
5,891
0
8,268
L
Aphrodite
Lephisto785
Aphrodite
10,996
1,514
2,575
3,463
6,161
3,576
0
2,431
3,730
18,147
0
L
Lancelot
2,192
183
0
298
5,119
5,803
0
1,032
3,902
0
6,534
W
Lancelot
RAYO-HK
Lancelot
12,020
1,741
0
1,240
9,145
3,660
0
4,345
4,582
0
24,216
L
3,509
972
0
61
6,991
2,902
0
1,970
5,021
0
8,431
W
Persephone
funnychique
Persephone
5,296
254
0
342
2,952
1,259
0
389
2,563
31,073
0
W
Serqet
ii_mango3
Serqet
3,500
836
0
526
5,315
2,900
0
1,112
4,171
0
12,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,492
Gold Earned
38,871
156
Minions Killed
136
9
Camps Cleared
3
861,341
Distance Traveled
641,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,710
1,089
25
3
0
156,163
0
L
Atlas
8,845
1,106
31
4
0
152,246
0
L
Neith
7,619
952
66
8
2
137,527
0
W
Chaac
7,593
949
6
1
0
161,879
0
L
Aphrodite
7,664
958
24
3
0
129,082
0
L
Lancelot
7,429
929
9
1
0
85,152
0
W
Lancelot
8,639
1,080
34
4
0
200,136
0
L
Skadi
7,314
914
6
1
1
137,595
0
W
Persephone
8,834
1,104
76
10
0
160,952
0
W
Serqet
8,716
1,090
15
2
9
182,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role