Player Matchup

Odin
Odin
 
Odin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Toqui
Ao Kuang
Level 57
God Stats
4W - 7L
1,454 SR
Queue Stats
157W - 168L
1,468 Elo+
Party 2
Skadi
Skadi
XxD3athSeeK3rxX
Skadi
Level 140
God Stats
51W - 32L
1,683 SR
Queue Stats
211W - 190L
1,612 Elo+
Party 3
Neith
Neith
Zeuscawk
Neith
Level 66
God Stats
189W - 178L
1,535 SR
Queue Stats
190W - 179L
1,493 Elo+
Solo
Chang'e
Chang'e
duckyisbeast
Chang'e
Level 160
God Stats
7W - 4L
1,683 SR
Queue Stats
501W - 490L
1,565 Elo+
Party 3
Team Averages
Level 102
1,571 SR
1,528 Elo+

VS

Team Averages
Level 92
1,510 SR
1,477 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DepressedDragon
Mulan
Level 109
God Stats
2W - 6L
1,256 SR
Queue Stats
33W - 51L
1,383 Elo+
Party 1
Ravana
Ravana
TwitchXeijiri
Ravana
Level 58
God Stats
4W - 4L
1,618 SR
Queue Stats
102W - 79L
1,476 Elo+
Solo
Izanami
Izanami
bossneynay
Izanami
Level 68
God Stats
87W - 70L
1,570 SR
Queue Stats
203W - 211L
1,506 Elo+
Party 4
Bacchus
Bacchus
northsideheady
Bacchus
Level 69
God Stats
99W - 88L
1,605 SR
Queue Stats
202W - 219L
1,519 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 4 / 1
5,809
415
2,098
13,768
8,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Toqui
Ao Kuang
10
1 / 7 / 2
6,632
474
4,391
15,549
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 2 / 0
7,089
506
5,131
7,531
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Zeuscawk
Neith
12
0 / 2 / 2
7,120
509
10,212
6,392
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
duckyisbeast
Chang'e
14
1 / 2 / 0
7,605
543
3,909
10,870
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 7
8,272
591
8,467
6,069
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 3
8,589
614
7,882
15,598
10,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 0 / 5
8,890
635
7,303
6,104
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
bossneynay
Izanami
13
2 / 1 / 2
7,434
531
5,382
6,329
1,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 0 / 5
7,639
546
6,139
10,497
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
17
17
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
W
Ra
 
Ra
3
0
7
6.5
W
5
2
3
3.25
L
Ao Kuang
Toqui
Ao Kuang
1
7
2
0.29
W
5
0
5
7.5
L
1
2
0
0.5
L
Neith
Zeuscawk
Neith
0
2
2
0.5
W
Izanami
bossneynay
Izanami
2
1
2
3
L
Chang'e
duckyisbeast
Chang'e
1
2
0
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,741
Damage
35,173
54,110
Taken
44,597
23,809
Mitigated
27,245
16,841
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,098
939
86
1,791
13,768
8,102
0
4,899
8,869
0
19,747
W
Ra
 
Ra
8,467
1,093
408
1,845
6,069
2,676
395
2,445
3,624
67,642
0
W
7,882
1,043
0
6,214
15,598
10,880
0
3,114
12,484
95
52,140
L
Ao Kuang
Toqui
Ao Kuang
4,391
1,229
0
5,473
15,549
5,424
0
3,423
12,126
37,604
0
W
7,303
2,499
0
3,549
6,104
2,967
0
1,326
4,778
0
69,363
L
5,131
2,635
0
2,909
7,531
2,647
0
1,505
6,026
0
64,566
L
Neith
Zeuscawk
Neith
10,212
4,830
0
1,682
6,392
3,079
0
38
6,354
0
55,056
W
Izanami
bossneynay
Izanami
5,382
3,425
381
3,523
6,329
1,908
496
344
5,719
0
68,595
L
Chang'e
duckyisbeast
Chang'e
3,909
0
23
4,877
10,870
4,557
0
3,224
7,646
65,712
0
W
6,139
863
510
3,335
10,497
8,814
198
1,071
9,350
22,207
11,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
40,824
441
Minions Killed
526
0
Camps Cleared
0
1,237,291
Distance Traveled
1,465,066
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,809
415
44
3
0
255,145
2
W
Ra
8,272
591
117
8
0
299,636
4
W
Mulan
8,589
614
106
8
0
286,063
3
L
Ao Kuang
6,632
474
75
5
0
231,416
1
W
Ravana
8,890
635
129
9
0
303,626
0
L
Skadi
7,089
506
114
8
0
248,471
1
L
Neith
7,120
509
85
6
0
255,609
2
W
Izanami
7,434
531
124
9
0
257,002
5
L
Chang'e
7,605
543
123
9
0
246,650
3
W
Bacchus
7,639
546
50
4
0
318,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role