Player Matchup

Danzaburou
Danzaburou
GR1MR34P3R205
Danzaburou
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,265 Elo+
Party 1
Ra
Ra
Gding246
Ra
Level 38
God Stats
3W - 8L
1,366 SR
Queue Stats
144W - 132L
1,283 Elo+
Solo
Ne Zha
Ne Zha
SnappishBow5022
Ne Zha
Level 58
God Stats
73W - 63L
1,505 SR
Queue Stats
147W - 164L
1,372 Elo+
Solo
Cthulhu
Cthulhu
Wittedbow4440
Cthulhu
Level 38
God Stats
2W - 6L
1,276 SR
Queue Stats
3W - 10L
1,271 Elo+
Party 1
Mulan
Mulan
astek56
Mulan
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
249W - 249L
1,290 Elo+
Solo
Team Averages
Level 47
1,429 SR
1,296 Elo+

VS

Team Averages
Level 58
1,475 SR
1,444 Elo+
Skadi
Skadi
 
Skadi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
blue-fire859
Persephone
Level 39
God Stats
5W - 3L
1,500 SR
Queue Stats
158W - 136L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
eggbeanmachine
Ao Kuang
Level 83
God Stats
5W - 5L
1,162 SR
Queue Stats
351W - 327L
1,440 Elo+
Party 2
Horus
Horus
itsgmoneyszn
Horus
Level 62
God Stats
5W - 1L
1,612 SR
Queue Stats
207W - 183L
1,371 Elo+
Party 2
Aphrodite
Aphrodite
timezinfinityX
Aphrodite
Level 54
God Stats
4W - 2L
1,603 SR
Queue Stats
20W - 21L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GR1MR34P3R205
Danzaburou
12
1 / 6 / 0
7,918
360
8,860
16,632
7,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 0
9,771
444
8,233
16,926
8,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 1
9,088
413
6,178
15,025
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
13
0 / 5 / 1
8,842
402
12,484
28,530
34,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
astek56
Mulan
15
1 / 9 / 0
9,392
427
9,435
23,905
14,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 3 / 4
9,165
417
12,113
15,787
6,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
blue-fire859
Persephone
18
1 / 0 / 6
11,952
543
6,527
13,129
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
19
16 / 3 / 6
12,736
579
28,369
31,113
16,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 1 / 8
13,053
593
21,010
19,806
21,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Aphrodite
timezinfinityX
Aphrodite
16
3 / 0 / 11
11,236
511
9,023
18,326
21,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
5
Kills
34
34
Deaths
7
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
3
4
1.67
L
Danzaburou
GR1MR34P3R205
Danzaburou
1
6
0
0.17
L
1
8
0
0.13
L
2
6
1
0.42
L
Cthulhu
0
5
1
0.1
L
Mulan
astek56
Mulan
1
9
0
0.11
W
Persephone
blue-fire859
Persephone
1
0
6
4
W
Ao Kuang
16
3
6
6.33
W
11
1
8
15
W
Aphrodite
timezinfinityX
Aphrodite
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,190
Damage
77,042
101,018
Taken
98,161
71,316
Mitigated
72,204
19,034
Healing
43,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,113
4,774
0
446
15,787
6,958
2,610
4,470
11,317
0
38,695
L
Danzaburou
GR1MR34P3R205
Danzaburou
8,860
3,220
0
2,071
16,632
7,610
125
9,967
6,609
0
42,491
L
8,233
814
213
2,572
16,926
8,079
429
9,502
7,267
65,796
0
L
6,178
1,890
0
2,482
15,025
6,379
0
4,893
9,945
0
60,969
L
Cthulhu
12,484
1,111
688
7,667
28,530
34,735
0
14,018
14,210
55,100
0
L
Mulan
astek56
Mulan
9,435
952
0
3,341
23,905
14,513
0
6,210
16,638
0
65,383
W
Persephone
blue-fire859
Persephone
6,527
566
0
4,550
13,129
5,615
1,382
2,603
10,526
100,999
0
W
Ao Kuang
28,369
10,316
0
13,091
31,113
16,146
2,072
4,055
27,058
109,003
515
W
21,010
7,488
1,600
7,566
19,806
21,553
763
2,603
17,203
713
90,052
W
Aphrodite
timezinfinityX
Aphrodite
9,023
1,943
5,146
11,143
18,326
21,932
240
7,802
10,524
53,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
58,142
442
Minions Killed
541
0
Camps Cleared
0
1,679,234
Distance Traveled
2,093,466
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,165
417
50
2
0
369,793
5
L
Danzaburou
7,918
360
76
3
0
315,375
0
L
Ra
9,771
444
110
5
0
360,820
2
L
Ne Zha
9,088
413
90
4
0
270,802
0
L
Cthulhu
8,842
402
66
3
0
392,577
1
L
Mulan
9,392
427
100
5
0
339,660
1
W
Persephone
11,952
543
165
8
0
390,782
0
W
Ao Kuang
12,736
579
120
5
0
476,542
4
W
Horus
13,053
593
128
6
0
442,313
5
W
Aphrodite
11,236
511
78
4
0
414,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role