Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Og-halfcast
Baron Samedi
Gold V
Level 129
God Stats
17W - 8L
1,630 SR
Queue Stats
87W - 94L
1,400 MMR
Solo
Nike
Nike
Silver II
XVC3
Nike
Silver II
Level 148
God Stats
0W - 2L
1,321 SR
Queue Stats
76W - 99L
1,009 MMR
Solo
Thanatos
Thanatos
Bronze V
rafay1o1
Thanatos
Bronze V
Level 124
God Stats
1W - 1L
1,578 SR
Queue Stats
71W - 94L
1,006 MMR
Solo
Medusa
Medusa
Silver II
sali69latrik
Medusa
Silver II
Level 146
God Stats
64W - 68L
1,479 SR
Queue Stats
405W - 434L
1,080 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,501 SR
1,199 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,527 SR
1,311 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver II
 
Yu Huang
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver III
Esp1naca
Artio
Silver III
Level 144
God Stats
11W - 15L
1,481 SR
Queue Stats
25W - 30L
1,115 MMR
Solo
Hercules
Hercules
Gold V
GhostOfSlippery
Hercules
Gold V
Level 143
God Stats
10W - 14L
1,512 SR
Queue Stats
381W - 395L
1,275 MMR
Solo
Bastet
Bastet
Silver I
S00999-AlbaThOrs
Bastet
Silver I
Level 85
God Stats
20W - 10L
1,643 SR
Queue Stats
483W - 487L
1,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 7 / 3
9,138
508
17,255
21,006
19,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Og-halfcast
Baron Samedi
13
3 / 3 / 2
8,625
479
9,061
12,105
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
XVC3
Nike
12
0 / 4 / 1
7,201
400
3,224
15,582
11,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
rafay1o1
Thanatos
11
1 / 6 / 2
7,094
394
3,962
13,218
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
14
1 / 5 / 0
8,290
461
5,669
14,552
5,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KaliPoseidonAthenaBakasura

VS

Bans
MulanChironTsukuyomiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 1 / 4
10,443
580
11,372
13,342
5,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
 
Yu Huang
16
4 / 0 / 11
9,751
542
11,568
5,721
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Esp1naca
Artio
13
2 / 2 / 11
8,616
479
7,477
16,461
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
15
7 / 3 / 2
9,725
540
9,989
11,649
12,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 2 / 10
9,488
527
11,629
19,953
8,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
8
Kills
25
25
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
7
3
0.64
W
Izanami
 
Izanami
6
1
4
8
W
Yu Huang
 
Yu Huang
4
0
11
9.5
W
Artio
Esp1naca
Artio
2
2
11
3.75
W
Hercules
7
3
2
2.67
L
Baron Samedi
Og-halfcast
Baron Samedi
3
3
2
1.33
W
6
2
10
5.5
L
Nike
XVC3
Nike
0
4
1
0.13
L
Thanatos
rafay1o1
Thanatos
1
6
2
0.33
L
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
52,035
76,463
Taken
67,126
47,603
Mitigated
44,847
24,308
Healing
25,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
17,255
6,963
0
4,851
21,006
19,920
566
3,916
16,325
0
64,360
W
Izanami
 
Izanami
11,372
7,444
0
5,606
13,342
5,588
3,585
1,021
12,321
0
107,487
W
Yu Huang
 
Yu Huang
11,568
1,166
0
290
5,721
2,416
272
1,653
4,068
73,644
0
W
Artio
Esp1naca
Artio
7,477
374
2,484
6,499
16,461
15,576
0
3,428
13,033
23,949
5,222
W
Hercules
9,989
2,936
0
2,356
11,649
12,666
618
1,037
10,612
0
56,922
L
Baron Samedi
Og-halfcast
Baron Samedi
9,061
343
1,339
3,251
12,105
5,506
22
4,093
7,960
53,207
0
W
11,629
5,053
0
8,689
19,953
8,601
839
1,922
18,031
0
73,551
L
Nike
XVC3
Nike
3,224
119
234
3,368
15,582
11,533
0
4,467
11,115
0
45,397
L
Thanatos
rafay1o1
Thanatos
3,962
683
0
8,006
13,218
5,561
24
4,006
9,080
0
25,475
L
Medusa
5,669
2,132
192
3,067
14,552
5,083
448
2,079
12,426
0
55,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
48,023
413
Minions Killed
550
0
Camps Cleared
0
1,635,821
Distance Traveled
1,745,661
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,138
508
123
7
0
293,816
3
W
Izanami
10,443
580
159
9
0
297,318
0
W
Yu Huang
9,751
542
131
7
0
360,236
5
W
Artio
8,616
479
45
3
0
338,326
9
W
Hercules
9,725
540
106
6
0
341,047
1
L
Baron Samedi
8,625
479
76
4
0
345,708
8
W
Bastet
9,488
527
109
6
0
408,734
2
L
Nike
7,201
400
70
4
0
328,186
3
L
Thanatos
7,094
394
53
3
0
358,401
3
L
Medusa
8,290
461
91
5
0
309,710
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role