Player Matchup

Thor
Thor
BLU3NINJ4
Thor
Level 125
God Stats
7W - 7L
1,504 SR
Queue Stats
217W - 209L
1,564 Elo+
Party 2
Ra
Ra
Metakelos
Ra
Level 138
God Stats
1W - 0L
1,443 SR
Queue Stats
117W - 105L
1,687 Elo+
Solo
Mulan
Mulan
spacesnipes
Mulan
Level 123
God Stats
7W - 12L
1,425 SR
Queue Stats
217W - 210L
1,562 Elo+
Party 2
Team Averages
Level 129
1,457 SR
1,604 Elo+

VS

Team Averages
Level 94
1,312 SR
1,548 Elo+
Chaac
Chaac
FreeBirdy
Chaac
Level 110
God Stats
0W - 1L
1,308 SR
Queue Stats
11W - 12L
1,553 Elo+
Party 1
Da Ji
Da Ji
Marazmor98
Da Ji
Level 43
God Stats
0W - 4L
1,128 SR
Queue Stats
60W - 77L
1,443 Elo+
Solo
Scylla
Scylla
antidotter
Scylla
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 27L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
10 / 4 / 5
18,000
667
20,436
17,896
9,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
4 / 4 / 11
18,504
685
25,844
22,245
19,523
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 4 / 10
16,476
610
25,398
32,061
39,943
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FreeBirdy
Chaac
20
2 / 6 / 9
16,582
614
15,690
38,923
40,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Da Ji
18
3 / 8 / 6
15,435
572
14,546
22,318
10,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
antidotter
Scylla
20
7 / 3 / 5
19,132
709
34,107
18,657
7,491
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
17
Kills
12
12
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
10
4
5
3.13
L
Chaac
FreeBirdy
Chaac
2
6
9
1.08
L
Da Ji
3
8
6
0.75
W
4
4
11
2.38
L
Scylla
antidotter
Scylla
7
3
5
3.17
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,678
Damage
64,343
72,202
Taken
79,898
69,049
Mitigated
58,330
18,323
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
20,436
1,871
0
898
17,896
9,583
1,170
7,057
10,839
0
60,526
L
Chaac
FreeBirdy
Chaac
15,690
2,800
0
13,560
38,923
40,571
261
13,274
24,480
0
64,286
L
Da Ji
14,546
1,970
0
525
22,318
10,268
0
7,495
14,449
0
39,103
W
25,844
735
3,542
9,920
22,245
19,523
526
9,399
12,846
121,059
0
L
Scylla
antidotter
Scylla
34,107
4,210
119
4,238
18,657
7,491
712
5,404
12,992
110,369
0
W
25,398
2,297
0
3,963
32,061
39,943
195
18,159
13,902
0
74,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,980
Gold Earned
51,149
313
Minions Killed
316
13
Camps Cleared
10
1,496,721
Distance Traveled
1,288,219
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
18,000
667
49
2
2
500,432
3
L
Chaac
16,582
614
91
3
4
471,054
5
L
Da Ji
15,435
572
60
2
3
366,105
2
W
Ra
18,504
685
187
7
5
525,045
7
L
Scylla
19,132
709
165
6
3
451,060
11
W
Mulan
16,476
610
77
3
6
471,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role