Player Matchup

Chaac
Chaac
BellaSwawn
Chaac
Level 10
God Stats
2W - 0L
1,717 SR
Queue Stats
15W - 7L
1,831 Elo+
Party 1
Hercules
Hercules
CunilingusGENIUS
Hercules
Level 85
God Stats
28W - 26L
1,605 SR
Queue Stats
468W - 289L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
EatFeetFemboy
Gilgamesh
Level 143
God Stats
66W - 17L
1,775 SR
Queue Stats
647W - 378L
1,659 Elo+
Party 1
Team Averages
Level 79
1,699 SR
1,709 Elo+

VS

Team Averages
Level 73
1,426 SR
1,335 Elo+
Nike
Nike
Ktone777
Nike
Level 106
God Stats
47W - 48L
1,483 SR
Queue Stats
819W - 1,333L
1,324 Elo+
Solo
Ares
Ares
SativaSnorlax
Ares
Level 66
God Stats
3W - 9L
1,386 SR
Queue Stats
92W - 167L
1,318 Elo+
Solo
Ra
Ra
rigamarole001
Ra
Level 48
God Stats
6W - 9L
1,410 SR
Queue Stats
28W - 34L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
5 / 2 / 7
8,229
823
9,509
11,192
5,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 1 / 11
8,408
841
7,223
12,879
6,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
EatFeetFemboy
Gilgamesh
12
6 / 2 / 8
8,644
864
12,115
14,363
5,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 4 / 2
6,162
616
3,187
9,770
5,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 4 / 3
7,140
714
4,823
13,711
8,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 6 / 0
7,267
727
4,904
8,711
3,104
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
3
5
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
2
7
4.25
W
3
1
11
8.5
W
Gilgamesh
EatFeetFemboy
Gilgamesh
6
2
8
5
L
Nike
0
4
2
0.25
L
1
4
3
0.63
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
12,914
38,434
Taken
32,192
17,821
Mitigated
17,413
13,422
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,509
2,185
1,284
2,688
11,192
5,911
1,076
2,767
8,425
0
28,926
W
7,223
3,461
1,743
4,611
12,879
6,272
1,218
4,060
7,354
0
17,931
W
Gilgamesh
EatFeetFemboy
Gilgamesh
12,115
4,469
1,429
1,667
14,363
5,638
509
3,062
9,297
0
25,569
L
Nike
3,187
417
270
234
9,770
5,674
0
0
9,770
0
7,727
L
4,823
911
177
3,466
13,711
8,635
0
0
13,711
8,577
0
L
4,904
599
330
469
8,711
3,104
0
396
8,315
29,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
20,569
99
Minions Killed
63
7
Camps Cleared
1
532,975
Distance Traveled
444,471
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,229
823
45
5
4
178,873
2
W
Hercules
8,408
841
29
3
1
177,663
0
W
Gilgamesh
8,644
864
25
3
2
176,439
0
L
Nike
6,162
616
12
1
0
142,979
1
L
Ares
7,140
714
8
1
0
145,140
3
L
Ra
7,267
727
43
4
1
156,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role