Player Matchup

Bastet
Bastet
DemiUnicorn
Bastet
Level 17
God Stats
0W - 3L
1,035 SR
Queue Stats
1W - 28L
885 Elo+
Party 1
Chaac
Chaac
Flamewolf523
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,352 Elo+
Party 1
Janus
Janus
Rage523
Janus
Level 66
God Stats
0W - 2L
1,180 SR
Queue Stats
4W - 32L
1,059 Elo+
Party 1
Team Averages
Level 33
1,239 SR
1,098 Elo+

VS

Team Averages
Level 56
1,746 SR
1,517 Elo+
Gilgamesh
Gilgamesh
DavidC718
Gilgamesh
Level 34
God Stats
4W - 1L
1,763 SR
Queue Stats
36W - 55L
1,364 Elo+
Solo
Neith
Neith
DylonsDaddy
Neith
Level 7
God Stats
2W - 0L
1,641 SR
Queue Stats
2W - 1L
1,656 Elo+
Party 2
Aphrodite
Aphrodite
alphaj0ker1136
Aphrodite
Level 126
God Stats
1W - 1L
1,833 SR
Queue Stats
159W - 139L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 9 / 4
8,412
601
6,121
17,746
7,377
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 6 / 4
10,164
726
15,269
19,819
13,030
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Rage523
Janus
16
6 / 5 / 2
11,179
799
21,131
14,936
7,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DavidC718
Gilgamesh
16
6 / 3 / 11
11,930
852
15,845
19,607
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
6 / 3 / 13
11,465
819
17,663
17,536
7,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
alphaj0ker1136
Aphrodite
16
8 / 2 / 9
11,296
807
9,653
15,078
7,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
20
20
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DavidC718
Gilgamesh
6
3
11
3.83
L
Bastet
0
9
4
0.22
W
6
3
13
4.17
L
2
6
4
0.67
L
Janus
Rage523
Janus
6
5
2
1.4
W
Aphrodite
alphaj0ker1136
Aphrodite
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,521
Damage
43,161
52,501
Taken
52,221
27,465
Mitigated
32,396
5,690
Healing
29,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DavidC718
Gilgamesh
15,845
5,310
0
6,350
19,607
17,485
50
7,291
11,838
0
30,964
L
Bastet
6,121
2,675
0
426
17,746
7,377
0
3,754
13,618
0
11,908
W
17,663
9,060
0
6,095
17,536
7,396
2,323
7,393
9,820
0
59,738
L
15,269
2,009
0
3,487
19,819
13,030
0
2,788
16,704
0
32,214
L
Janus
Rage523
Janus
21,131
867
0
1,777
14,936
7,058
0
2,422
12,276
52,560
0
W
Aphrodite
alphaj0ker1136
Aphrodite
9,653
1,232
7,423
9,163
15,078
7,515
129
5,584
8,724
30,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,755
Gold Earned
34,691
135
Minions Killed
185
5
Camps Cleared
8
735,115
Distance Traveled
792,130
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,930
852
35
3
3
272,079
1
L
Bastet
8,412
601
11
1
3
239,098
0
W
Neith
11,465
819
91
7
2
248,256
3
L
Chaac
10,164
726
42
3
1
261,305
1
L
Janus
11,179
799
82
6
1
234,712
2
W
Aphrodite
11,296
807
59
4
3
271,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role