Player Matchup

Sol
Sol
TheSaltySupport
Sol
Level 107
God Stats
24W - 41L
1,420 SR
Queue Stats
113W - 175L
1,442 Elo+
Party 1
Bacchus
Bacchus
ikerabadia99
Bacchus
Level 149
God Stats
0W - 2L
1,271 SR
Queue Stats
141W - 122L
1,565 Elo+
Solo
Mulan
Mulan
mediumCrisp
Mulan
Level 85
God Stats
13W - 19L
1,418 SR
Queue Stats
150W - 197L
1,433 Elo+
Party 1
Team Averages
Level 114
1,369 SR
1,480 Elo+

VS

Team Averages
Level 109
1,544 SR
1,500 Elo+
Izanami
Izanami
Europa55
Izanami
Level 129
God Stats
9W - 7L
1,527 SR
Queue Stats
259W - 246L
1,508 Elo+
Party 2
Anubis
Anubis
Róxas
Anubis
Level 69
God Stats
16W - 12L
1,580 SR
Queue Stats
43W - 54L
1,490 Elo+
Solo
Cerberus
Cerberus
Zala_007
Cerberus
Level 130
God Stats
13W - 14L
1,525 SR
Queue Stats
264W - 242L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
11,284
664
11,841
12,947
5,563
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ikerabadia99
Bacchus
15
2 / 3 / 4
11,265
663
10,423
23,906
32,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 9 / 5
10,241
602
10,957
26,906
22,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Europa55
Izanami
18
9 / 0 / 4
12,557
739
30,838
13,540
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Róxas
Anubis
15
2 / 7 / 8
11,308
665
12,913
16,173
8,997
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zala_007
Cerberus
17
2 / 1 / 11
11,482
675
11,447
18,156
17,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
7
Kills
13
13
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Europa55
Izanami
9
0
4
11
W
Anubis
Róxas
Anubis
2
7
8
0.86
L
2
1
5
4.5
W
Cerberus
Zala_007
Cerberus
2
1
11
7.5
L
Bacchus
ikerabadia99
Bacchus
2
3
4
1.33
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,221
Damage
55,198
63,759
Taken
47,869
60,518
Mitigated
33,658
12,453
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Europa55
Izanami
30,838
15,434
0
6,374
13,540
7,194
2,317
8,928
4,412
0
73,143
W
Anubis
Róxas
Anubis
12,913
1,004
0
6,508
16,173
8,997
508
7,867
7,803
54,731
0
L
11,841
3,818
0
6,004
12,947
5,563
303
5,824
7,123
70,130
0
W
Cerberus
Zala_007
Cerberus
11,447
522
0
8,013
18,156
17,467
529
6,194
11,636
33,390
0
L
Bacchus
ikerabadia99
Bacchus
10,423
1,128
0
2,079
23,906
32,510
0
8,487
15,419
23,092
0
L
10,957
1,406
208
4,162
26,906
22,445
0
10,236
16,670
0
24,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
35,347
171
Minions Killed
230
5
Camps Cleared
11
912,722
Distance Traveled
881,705
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,557
739
99
6
2
297,228
4
W
Anubis
11,308
665
75
4
1
265,072
7
L
Sol
11,284
664
130
8
4
321,744
4
W
Cerberus
11,482
675
56
3
8
319,405
2
L
Bacchus
11,265
663
17
1
1
309,089
0
L
Mulan
10,241
602
24
1
0
281,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role