Player Matchup

Discordia
Discordia
MurlokMayhem
Discordia
Level 117
God Stats
4W - 1L
1,557 SR
Queue Stats
407W - 308L
1,664 Elo+
Party 1
Ares
Ares
Rhinocesaurus
Ares
Level 129
God Stats
7W - 3L
1,616 SR
Queue Stats
593W - 422L
1,691 Elo+
Party 1
Bastet
Bastet
VendsAgony
Bastet
Level 114
God Stats
35W - 27L
1,581 SR
Queue Stats
370W - 278L
1,603 Elo+
Party 1
Team Averages
Level 120
1,585 SR
1,652 Elo+

VS

Team Averages
Level 58
1,656 SR
1,414 Elo+
The Morrigan
The Morrigan
Lavand4
The Morrigan
Level 15
God Stats
1W - 2L
1,698 SR
Queue Stats
21W - 35L
1,378 Elo+
Party 2
Thor
Thor
XxSPYDARKxX
Thor
Level 89
God Stats
15W - 19L
1,541 SR
Queue Stats
72W - 93L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zarehkk
Kumbhakarna
Level 69
God Stats
5W - 3L
1,729 SR
Queue Stats
29W - 51L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MurlokMayhem
Discordia
18
8 / 4 / 15
13,409
745
18,705
10,333
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 0 / 14
13,521
751
13,037
20,206
26,608
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
VendsAgony
Bastet
17
7 / 5 / 14
13,510
751
22,331
19,508
9,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lavand4
The Morrigan
15
0 / 11 / 8
10,946
608
7,055
16,903
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 7 / 1
12,266
681
14,239
24,044
9,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Zarehkk
Kumbhakarna
15
1 / 6 / 7
12,172
676
6,201
21,208
21,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
24
Kills
9
9
Deaths
24
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Lavand4
The Morrigan
0
11
8
0.36
W
Discordia
MurlokMayhem
Discordia
8
4
15
3.88
W
9
0
14
16
W
Bastet
VendsAgony
Bastet
7
5
14
2.8
L
8
7
1
1.21
L
Kumbhakarna
Zarehkk
Kumbhakarna
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,073
Damage
27,495
50,047
Taken
62,155
39,881
Mitigated
35,884
12,404
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Lavand4
The Morrigan
7,055
1,103
0
533
16,903
5,680
0
6,418
9,968
39,421
1,065
W
Discordia
MurlokMayhem
Discordia
18,705
2,350
0
2,020
10,333
4,024
1,200
2,721
7,590
64,360
0
W
13,037
708
273
4,354
20,206
26,608
888
4,782
15,424
34,372
0
W
Bastet
VendsAgony
Bastet
22,331
5,475
0
5,757
19,508
9,249
696
5,834
13,674
0
57,037
L
14,239
2,308
0
578
24,044
9,106
0
12,100
11,553
0
37,456
L
Kumbhakarna
Zarehkk
Kumbhakarna
6,201
1,001
0
1,261
21,208
21,098
52
12,057
8,707
21,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
35,384
176
Minions Killed
153
11
Camps Cleared
4
980,415
Distance Traveled
810,873
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,946
608
72
4
2
247,765
3
W
Discordia
13,409
745
73
4
4
308,569
2
W
Ares
13,521
751
42
2
3
337,842
3
W
Bastet
13,510
751
61
3
4
334,004
2
L
Thor
12,266
681
54
3
2
279,753
0
L
Kumbhakarna
12,172
676
27
2
0
283,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role