Player Matchup

Kumbhakarna
Kumbhakarna
BrettVIP
Kumbhakarna
Level 17
God Stats
4W - 2L
1,559 SR
Queue Stats
43W - 44L
1,507 Elo+
Party 1
Mulan
Mulan
DontBully
Mulan
Level 147
God Stats
4W - 6L
1,402 SR
Queue Stats
347W - 325L
1,451 Elo+
Party 1
Neith
Neith
NickyKSZ
Neith
Level 81
God Stats
4W - 3L
1,529 SR
Queue Stats
107W - 105L
1,527 Elo+
Party 2
Scylla
Scylla
Vulir
Scylla
Level 106
God Stats
50W - 33L
1,625 SR
Queue Stats
446W - 419L
1,515 Elo+
Solo
Ne Zha
Ne Zha
seppukumyself
Ne Zha
Level 129
God Stats
9W - 12L
1,490 SR
Queue Stats
288W - 264L
1,494 Elo+
Party 2
Team Averages
Level 96
1,521 SR
1,499 Elo+

VS

Team Averages
Level 91
1,701 SR
1,487 Elo+
Thor
Thor
CannyPlatypus77
Thor
Level 44
God Stats
5W - 4L
1,619 SR
Queue Stats
123W - 135L
1,494 Elo+
Solo
Eset
Eset
D_SourceGoD1111
Eset
Level 144
God Stats
2W - 1L
1,828 SR
Queue Stats
126W - 125L
1,513 Elo+
Solo
Cthulhu
Cthulhu
FabledDistress9
Cthulhu
Level 109
God Stats
1W - 2L
1,738 SR
Queue Stats
103W - 124L
1,492 Elo+
Solo
Fenrir
Fenrir
Fenrir s0n
Fenrir
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 36L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrGalaxyBear
Ah Muzen Cab
Level 119
God Stats
5W - 4L
1,819 SR
Queue Stats
136W - 120L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrettVIP
Kumbhakarna
16
2 / 0 / 6
10,830
492
5,924
16,213
16,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
DontBully
Mulan
18
3 / 4 / 8
11,990
545
16,057
22,245
19,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
NickyKSZ
Neith
19
5 / 3 / 5
12,704
577
13,099
13,639
6,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Vulir
Scylla
18
5 / 1 / 9
11,931
542
12,937
11,412
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 10
12,385
563
17,075
22,726
12,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,590
481
8,355
24,175
12,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 4
9,450
430
5,221
11,065
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 5 / 5
9,977
454
16,989
24,615
29,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Fenrir s0n
Fenrir
14
3 / 3 / 4
8,712
396
7,404
16,874
19,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
MrGalaxyBear
Ah Muzen Cab
18
2 / 3 / 1
10,646
484
10,432
15,298
7,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
20
Kills
10
10
Deaths
20
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BrettVIP
Kumbhakarna
2
0
6
5
L
2
6
3
0.58
L
1
3
4
1
W
Mulan
DontBully
Mulan
3
4
8
1.75
L
2
5
5
0.9
L
Fenrir
Fenrir s0n
Fenrir
3
3
4
1.67
L
Ah Muzen Cab
MrGalaxyBear
Ah Muzen Cab
2
3
1
0.83
W
Neith
NickyKSZ
Neith
5
3
5
2.5
W
Scylla
Vulir
Scylla
5
1
9
9.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,092
Damage
48,401
86,235
Taken
92,027
61,058
Mitigated
73,187
26,743
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BrettVIP
Kumbhakarna
5,924
490
581
5,198
16,213
16,933
425
4,145
11,922
29,553
2,602
L
8,355
1,818
0
7,376
24,175
12,206
0
3,934
20,241
0
102,324
L
5,221
326
1,188
1,649
11,065
4,934
759
2,479
8,586
67,666
0
W
Mulan
DontBully
Mulan
16,057
2,034
0
8,668
22,245
19,756
1,212
9,984
11,317
311
84,403
L
16,989
1,284
385
4,411
24,615
29,254
141
5,092
19,523
71,695
0
L
Fenrir
Fenrir s0n
Fenrir
7,404
895
0
865
16,874
19,401
364
4,291
12,583
0
30,340
L
Ah Muzen Cab
MrGalaxyBear
Ah Muzen Cab
10,432
3,686
0
4,346
15,298
7,392
2,062
3,366
11,932
0
106,925
W
Neith
NickyKSZ
Neith
13,099
6,462
0
4,545
13,639
6,234
4,188
836
12,522
0
96,388
W
Scylla
Vulir
Scylla
12,937
1,025
261
1,486
11,412
5,625
1,021
3,278
7,775
84,887
0
W
17,075
7,952
0
6,004
22,726
12,510
0
4,498
17,838
0
136,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,840
Gold Earned
49,375
662
Minions Killed
598
0
Camps Cleared
0
2,128,192
Distance Traveled
1,920,922
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,830
492
50
2
0
437,592
14
L
Thor
10,590
481
149
7
0
371,164
7
L
Eset
9,450
430
114
5
0
342,885
7
W
Mulan
11,990
545
133
6
0
385,640
3
L
Cthulhu
9,977
454
122
6
0
410,148
5
L
Fenrir
8,712
396
50
2
0
413,082
4
L
Ah Muzen Cab
10,646
484
163
7
0
383,643
8
W
Neith
12,704
577
176
8
0
394,027
4
W
Scylla
11,931
542
140
6
0
431,733
7
W
Ne Zha
12,385
563
163
7
0
479,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role