Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Kills_Four_Fun
Horus
Level 129
God Stats
11W - 5L
1,656 SR
Queue Stats
277W - 282L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
SuñŚhïňe
Kuzenbo
Level 128
God Stats
3W - 3L
1,501 SR
Queue Stats
579W - 490L
1,530 Elo+
Party 2
Ullr
Ullr
Wiggly Wigglton
Ullr
Level 128
God Stats
3W - 2L
1,482 SR
Queue Stats
472W - 262L
1,590 Elo+
Party 2
Camazotz
Camazotz
zorr1252
Camazotz
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 224L
1,599 Elo+
Party 2
Team Averages
Level 133
1,528 SR
1,526 Elo+

VS

Team Averages
Level 134
1,447 SR
1,461 Elo+
Ishtar
Ishtar
BobMcButerpants
Ishtar
Level 146
God Stats
0W - 1L
1,553 SR
Queue Stats
13W - 22L
1,412 Elo+
Party 1
Achilles
Achilles
FrozenRonin
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,420 Elo+
Party 1
Ares
Ares
ImShego
Ares
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,485 Elo+
Party 1
Terra
Terra
Mack528
Terra
Level 158
God Stats
2W - 3L
1,514 SR
Queue Stats
138W - 153L
1,459 Elo+
Solo
Persephone
Persephone
slipdink
Persephone
Level 116
God Stats
0W - 4L
1,168 SR
Queue Stats
167W - 173L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 4 / 19
11,624
830
10,614
23,849
26,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 5 / 17
11,038
788
18,224
20,770
17,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
SuñŚhïňe
Kuzenbo
16
3 / 3 / 16
9,661
690
11,143
21,268
24,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 4 / 19
10,777
770
24,695
17,025
9,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
zorr1252
Camazotz
19
10 / 2 / 12
11,565
826
20,251
27,793
17,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 10
10,612
758
18,435
21,657
12,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
FrozenRonin
Achilles
16
5 / 6 / 7
10,246
732
17,693
23,664
33,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
ImShego
Ares
16
3 / 7 / 8
10,601
757
11,569
25,042
20,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Mack528
Terra
17
2 / 4 / 12
10,549
754
20,064
26,477
25,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Persephone
slipdink
Persephone
16
3 / 5 / 5
10,964
783
20,774
11,635
5,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
60
27
Kills
18
18
Deaths
27
83
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
4
19
3.88
L
5
5
10
2
L
Achilles
FrozenRonin
Achilles
5
6
7
1.42
L
Ares
ImShego
Ares
3
7
8
1
W
3
5
17
2.3
L
Terra
Mack528
Terra
2
4
12
2
W
Kuzenbo
SuñŚhïňe
Kuzenbo
3
3
16
3.67
W
5
4
19
3.63
L
Persephone
slipdink
Persephone
3
5
5
1.1
W
Camazotz
zorr1252
Camazotz
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,927
Damage
88,535
110,705
Taken
108,475
96,728
Mitigated
98,238
52,286
Healing
44,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,614
2,217
537
6,030
23,849
26,923
1,318
10,232
13,617
0
20,953
L
18,435
8,516
1,130
2,275
21,657
12,437
1,406
2,509
18,639
0
33,704
L
Achilles
FrozenRonin
Achilles
17,693
3,893
1,339
4,033
23,664
33,757
1,295
2,958
20,119
0
24,977
L
Ares
ImShego
Ares
11,569
828
1,993
2,745
25,042
20,993
333
1,623
22,972
17,705
0
W
18,224
10,657
10,589
7,202
20,770
17,994
1,708
8,525
12,245
0
34,502
L
Terra
Mack528
Terra
20,064
1,122
14,883
11,945
26,477
25,476
762
3,102
22,837
36,407
0
W
Kuzenbo
SuñŚhïňe
Kuzenbo
11,143
4,664
2,200
4,919
21,268
24,916
719
12,610
8,658
15,938
0
W
24,695
14,155
259
2,698
17,025
9,104
2,024
8,519
8,506
0
46,542
L
Persephone
slipdink
Persephone
20,774
1,565
2,339
1,484
11,635
5,575
338
951
10,637
40,932
0
W
Camazotz
zorr1252
Camazotz
20,251
7,198
2,264
15,588
27,793
17,791
2,334
12,521
15,272
0
35,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
52,972
128
Minions Killed
126
0
Camps Cleared
0
1,304,119
Distance Traveled
1,179,173
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,624
830
12
1
0
244,233
5
L
Ishtar
10,612
758
43
3
0
219,523
1
L
Achilles
10,246
732
16
1
0
250,592
0
L
Ares
10,601
757
6
0
0
227,571
0
W
Horus
11,038
788
25
2
0
264,227
1
L
Terra
10,549
754
27
2
0
221,571
0
W
Kuzenbo
9,661
690
6
0
0
244,430
2
W
Ullr
10,777
770
58
4
0
250,245
0
L
Persephone
10,964
783
34
2
0
259,916
1
W
Camazotz
11,565
826
27
2
0
300,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role