Player Matchup

Merlin
Merlin
AlphaZer0
Merlin
Level 66
God Stats
6W - 4L
1,634 SR
Queue Stats
156W - 153L
1,374 Elo+
Solo
Terra
Terra
IIcuxoBaHbIu
Terra
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,460 Elo+
Solo
Scylla
Scylla
ImagineThePanda
Scylla
Level 49
God Stats
2W - 6L
1,421 SR
Queue Stats
201W - 197L
1,393 Elo+
Solo
Amaterasu
Amaterasu
dvilofhaven
Amaterasu
Level 65
God Stats
3W - 3L
1,607 SR
Queue Stats
255W - 281L
1,370 Elo+
Solo
Lancelot
Lancelot
qemirai
Lancelot
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 231L
1,438 Elo+
Solo
Team Averages
Level 64
1,532 SR
1,407 Elo+

VS

Team Averages
Level 60
1,524 SR
1,481 Elo+
Vulcan
Vulcan
AlottaOtta
Vulcan
Level 86
God Stats
0W - 1L
1,240 SR
Queue Stats
36W - 39L
1,493 Elo+
Party 1
Terra
Terra
BelongsToAReal_1
Terra
Level 107
God Stats
3W - 1L
1,407 SR
Queue Stats
98W - 114L
1,406 Elo+
Solo
Agni
Agni
HeyVivid
Agni
Level 56
God Stats
1W - 1L
1,813 SR
Queue Stats
34W - 29L
1,560 Elo+
Party 1
Loki
Loki
SleepyPsyduck
Loki
Level 24
God Stats
0W - 1L
1,658 SR
Queue Stats
19W - 23L
1,467 Elo+
Party 1
Fenrir
Fenrir
SlerokeeX
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlphaZer0
Merlin
19
4 / 2 / 16
11,473
717
19,298
9,695
5,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
3 / 2 / 17
11,840
740
7,367
19,641
23,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
8 / 3 / 8
11,921
745
21,259
19,239
10,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
dvilofhaven
Amaterasu
17
4 / 4 / 15
11,551
722
8,634
28,221
27,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
qemirai
Lancelot
19
4 / 3 / 14
11,222
701
12,981
18,874
12,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AlottaOtta
Vulcan
18
2 / 3 / 10
10,528
658
26,824
10,037
5,529
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 3 / 7
9,714
607
8,515
19,369
20,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
17
2 / 7 / 4
9,652
603
14,574
13,130
6,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 4 / 2
10,561
660
14,263
17,279
8,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
SlerokeeX
Fenrir
16
2 / 8 / 6
9,679
605
16,044
20,381
19,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
23
Kills
13
14
Deaths
25
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AlottaOtta
Vulcan
2
3
10
2.33
W
Merlin
AlphaZer0
Merlin
4
2
16
6
L
0
3
7
1.17
L
Agni
2
7
4
0.57
W
3
2
17
5.75
W
8
3
8
4
L
7
4
2
2
L
Fenrir
SlerokeeX
Fenrir
2
8
6
0.63
W
Amaterasu
dvilofhaven
Amaterasu
4
4
15
2.88
W
Lancelot
qemirai
Lancelot
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,539
Damage
80,220
95,670
Taken
80,196
79,651
Mitigated
60,995
50,044
Healing
22,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AlottaOtta
Vulcan
26,824
9,799
847
1,926
10,037
5,529
116
5,222
4,815
41,029
0
W
Merlin
AlphaZer0
Merlin
19,298
642
3,339
737
9,695
5,558
916
5,033
4,662
46,070
0
L
8,515
755
3,307
5,448
19,369
20,695
0
12,948
6,421
16,655
0
L
Agni
14,574
236
759
645
13,130
6,675
0
7,842
5,288
30,675
0
W
7,367
2,251
9,398
9,438
19,641
23,367
185
11,098
8,543
12,467
0
W
21,259
2,028
1,045
6,184
19,239
10,231
1,244
9,330
9,909
35,989
0
L
14,263
1,521
1,812
5,420
17,279
8,593
0
11,419
5,860
0
29,470
L
Fenrir
SlerokeeX
Fenrir
16,044
4,405
1,212
1,521
20,381
19,503
0
10,493
9,888
0
22,725
W
Amaterasu
dvilofhaven
Amaterasu
8,634
3,884
4,903
8,478
28,221
27,785
140
14,580
13,641
0
14,877
W
Lancelot
qemirai
Lancelot
12,981
2,250
1,349
5,173
18,874
12,710
1,805
9,872
9,002
0
35,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,007
Gold Earned
50,134
160
Minions Killed
127
0
Camps Cleared
0
1,606,321
Distance Traveled
1,471,437
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,528
658
30
2
0
316,183
0
W
Merlin
11,473
717
72
5
0
326,309
3
L
Terra
9,714
607
21
1
0
306,225
0
L
Agni
9,652
603
29
2
0
267,441
0
W
Terra
11,840
740
7
0
0
337,606
2
W
Scylla
11,921
745
33
2
0
296,777
2
L
Loki
10,561
660
33
2
0
320,528
0
L
Fenrir
9,679
605
14
1
0
261,060
0
W
Amaterasu
11,551
722
6
0
0
299,014
5
W
Lancelot
11,222
701
42
3
0
346,615
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role