Player Matchup

Horus
Horus
 
Horus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Anth0nn62
Cerberus
Level 25
God Stats
1W - 1L
1,503 SR
Queue Stats
11W - 7L
1,570 Elo+
Solo
Bastet
Bastet
Eyeofosiris
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Scylla
Scylla
Marksman828
Scylla
Level 29
God Stats
0W - 2L
1,254 SR
Queue Stats
8W - 13L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shixy
Ah Muzen Cab
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 141L
1,555 Elo+
Party 1
Team Averages
Level 66
1,451 SR
1,474 Elo+

VS

Team Averages
Level 66
1,440 SR
1,506 Elo+
Izanami
Izanami
Almhasy88
Izanami
Level 29
God Stats
1W - 0L
1,777 SR
Queue Stats
31W - 26L
1,482 Elo+
Party 2
Artio
Artio
Asheeeeesh
Artio
Level 29
God Stats
7W - 5L
1,546 SR
Queue Stats
271W - 244L
1,557 Elo+
Solo
Hachiman
Hachiman
Ccris13
Hachiman
Level 28
God Stats
2W - 1L
1,316 SR
Queue Stats
26W - 22L
1,469 Elo+
Party 2
Raijin
Raijin
adgamon88
Raijin
Level 127
God Stats
2W - 3L
1,147 SR
Queue Stats
315W - 325L
1,510 Elo+
Party 2
Horus
Horus
itsMartinFdez
Horus
Level 117
God Stats
5W - 2L
1,414 SR
Queue Stats
160W - 155L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
0 / 6 / 13
10,850
723
7,742
23,600
28,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Anth0nn62
Cerberus
18
6 / 6 / 11
10,878
725
17,099
30,783
36,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
16
4 / 8 / 10
10,074
672
13,597
21,642
10,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
2 / 6 / 11
9,590
639
12,784
14,000
6,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
shixy
Ah Muzen Cab
20
11 / 2 / 11
12,721
848
42,642
18,022
10,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Almhasy88
Izanami
20
16 / 3 / 9
13,778
919
28,664
16,264
8,228
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
20
0 / 2 / 24
12,167
811
11,625
38,300
35,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Ccris13
Hachiman
17
3 / 7 / 16
10,916
728
17,684
17,865
7,352
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
adgamon88
Raijin
17
3 / 7 / 14
10,744
716
18,344
15,334
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 12
11,059
737
13,099
18,919
23,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
103
23
Kills
28
28
Deaths
24
56
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
13
1.08
W
Izanami
Almhasy88
Izanami
16
3
9
6.83
L
Cerberus
Anth0nn62
Cerberus
6
6
11
1.92
W
Artio
0
2
24
6
W
Hachiman
Ccris13
Hachiman
3
7
16
1.57
L
Bastet
4
8
10
1.13
L
Scylla
2
6
11
1.25
W
Raijin
adgamon88
Raijin
3
7
14
1.43
W
6
5
12
2.4
L
Ah Muzen Cab
shixy
Ah Muzen Cab
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,864
Damage
89,416
108,047
Taken
106,682
92,583
Mitigated
80,780
42,297
Healing
51,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,742
3,568
9,360
8,090
23,600
28,824
74
6,625
16,784
0
12,194
W
Izanami
Almhasy88
Izanami
28,664
20,781
975
3,211
16,264
8,228
5,147
4,385
11,879
0
61,212
L
Cerberus
Anth0nn62
Cerberus
17,099
1,001
358
9,499
30,783
36,662
170
7,171
23,215
28,960
0
W
Artio
11,625
1,548
4,436
20,893
38,300
35,907
78
9,460
28,840
21,092
0
W
Hachiman
Ccris13
Hachiman
17,684
11,265
788
2,470
17,865
7,352
1,680
5,812
12,053
0
34,712
L
Bastet
13,597
2,843
414
3,595
21,642
10,266
0
6,002
15,360
0
20,037
L
Scylla
12,784
1,549
628
575
14,000
6,425
74
6,065
7,935
19,177
0
W
Raijin
adgamon88
Raijin
18,344
975
1,055
1,989
15,334
6,215
501
5,047
10,287
38,390
0
W
13,099
5,197
8,526
6,754
18,919
23,078
152
5,179
13,740
607
17,593
L
Ah Muzen Cab
shixy
Ah Muzen Cab
42,642
17,646
3,088
6,690
18,022
10,406
1,774
4,713
13,171
0
81,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,113
Gold Earned
58,664
161
Minions Killed
231
0
Camps Cleared
0
1,346,098
Distance Traveled
1,339,606
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,850
723
7
0
0
279,838
1
W
Izanami
13,778
919
104
7
0
241,355
0
L
Cerberus
10,878
725
34
2
0
264,228
0
W
Artio
12,167
811
17
1
0
287,327
0
W
Hachiman
10,916
728
42
3
0
251,264
0
L
Bastet
10,074
672
15
1
0
274,818
3
L
Scylla
9,590
639
16
1
0
224,674
0
W
Raijin
10,744
716
50
3
0
271,013
2
W
Horus
11,059
737
18
1
0
288,647
0
L
Ah Muzen Cab
12,721
848
89
6
0
302,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role