Player Matchup

Achilles
Achilles
Morganl32
Achilles
Level 92
God Stats
3W - 2L
1,339 SR
Queue Stats
86W - 76L
1,508 Elo+
Party 1
Vulcan
Vulcan
Mothil
Vulcan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 81L
1,508 Elo+
Party 1
Loki
Loki
NaxNach
Loki
Level 43
God Stats
43W - 28L
1,609 SR
Queue Stats
66W - 58L
1,496 Elo+
Solo
Sol
Sol
Xartech
Sol
Level 26
God Stats
5W - 1L
1,612 SR
Queue Stats
48W - 41L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
gerar14
Xbalanque
Level 83
God Stats
320W - 337L
1,422 SR
Queue Stats
933W - 1,056L
1,378 Elo+
Solo
Team Averages
Level 61
1,496 SR
1,468 Elo+

VS

Team Averages
Level 58
1,510 SR
1,490 Elo+
Pele
Pele
 
Pele
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Bashtardo
Vulcan
Level 85
God Stats
19W - 23L
1,470 SR
Queue Stats
225W - 214L
1,387 Elo+
Solo
Neith
Neith
DingleberryJuice
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,724 Elo+
Party 3
Baron Samedi
Baron Samedi
corwin187
Baron Samedi
Level 134
God Stats
1W - 2L
1,581 SR
Queue Stats
62W - 50L
1,572 Elo+
Party 3
Ares
Ares
sosambaba
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Morganl32
Achilles
17
2 / 1 / 15
10,381
1,038
14,301
12,431
17,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Mothil
Vulcan
18
3 / 0 / 16
11,061
1,106
19,450
5,883
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
NaxNach
Loki
17
7 / 2 / 12
11,311
1,131
8,560
8,838
3,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
17
7 / 4 / 10
11,095
1,110
14,330
12,710
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
gerar14
Xbalanque
17
5 / 0 / 11
10,874
1,087
12,860
6,288
2,538
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

274

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
0 / 13 / 4
9,202
920
5,665
25,981
11,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Bashtardo
Vulcan
15
1 / 3 / 3
9,889
989
9,391
8,963
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 0 / 3
11,281
1,128
13,411
10,248
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
corwin187
Baron Samedi
16
2 / 1 / 5
10,856
1,086
7,487
9,574
11,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
16
0 / 7 / 6
9,853
985
6,528
19,949
17,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
24
Kills
7
7
Deaths
24
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
13
4
0.15
L
Vulcan
Bashtardo
Vulcan
1
3
3
0.83
L
4
0
3
5.5
W
Achilles
Morganl32
Achilles
2
1
15
9.5
W
Vulcan
Mothil
Vulcan
3
0
16
11
W
Loki
NaxNach
Loki
7
2
12
6.5
W
Sol
7
4
10
3
L
Baron Samedi
corwin187
Baron Samedi
2
1
5
4.5
W
Xbalanque
gerar14
Xbalanque
5
0
11
10.5
L
Ares
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,501
Damage
42,482
46,150
Taken
74,715
32,474
Mitigated
48,890
5,372
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,665
1,301
0
940
25,981
11,050
0
8,891
16,691
0
11,531
L
Vulcan
Bashtardo
Vulcan
9,391
1,181
0
51
8,963
4,121
0
3,703
5,014
38,406
0
L
13,411
3,021
0
764
10,248
4,528
0
5,285
4,911
0
40,154
W
Achilles
Morganl32
Achilles
14,301
2,353
0
1,548
12,431
17,187
0
6,781
5,650
0
19,478
W
Vulcan
Mothil
Vulcan
19,450
11,290
0
0
5,883
2,779
0
2,326
3,557
38,451
0
W
Loki
NaxNach
Loki
8,560
2,856
0
942
8,838
3,965
0
3,837
5,001
0
27,761
W
Sol
14,330
7,107
0
2,882
12,710
6,005
0
7,295
5,415
36,743
3,180
L
Baron Samedi
corwin187
Baron Samedi
7,487
133
2,510
2,510
9,574
11,632
0
4,248
4,943
22,043
0
W
Xbalanque
gerar14
Xbalanque
12,860
7,578
0
0
6,288
2,538
0
3,167
3,121
0
35,153
L
Ares
6,528
498
0
0
19,949
17,559
0
10,096
9,621
15,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,722
Gold Earned
51,081
214
Minions Killed
179
14
Camps Cleared
3
972,049
Distance Traveled
980,511
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,202
920
12
1
0
171,602
1
L
Vulcan
9,889
989
61
6
0
191,357
1
L
Neith
11,281
1,128
69
7
1
231,769
0
W
Achilles
10,381
1,038
12
1
0
220,724
0
W
Vulcan
11,061
1,106
47
5
1
218,348
0
W
Loki
11,311
1,131
40
4
0
190,814
0
W
Sol
11,095
1,110
64
6
8
169,487
0
L
Baron Samedi
10,856
1,086
24
2
1
192,126
0
W
Xbalanque
10,874
1,087
51
5
5
172,676
1
L
Ares
9,853
985
13
1
1
193,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role