Player Matchup

Chaac
Chaac
Gold V
Guayowest
Chaac
Gold V
Level 126
God Stats
12W - 8L
1,616 SR
Queue Stats
413W - 391L
1,143 MMR
Party 1
Neith
Neith
Gold V
foxikush
Neith
Gold V
Level 147
God Stats
55W - 56L
1,498 SR
Queue Stats
399W - 442L
1,250 MMR
Solo
Janus
Janus
Gold IV
mangujoe
Janus
Gold IV
Level 107
God Stats
8W - 15L
1,399 SR
Queue Stats
657W - 618L
1,253 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,504 SR
1,216 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,641 SR
1,165 MMR
Sun Wukong
Sun Wukong
Bronze V
DocBully
Sun Wukong
Bronze V
Level 143
God Stats
0W - 2L
1,698 SR
Queue Stats
4W - 12L
1,165 MMR
Party 2
Jing Wei
Jing Wei
Bronze V
Gpan Velocity
Jing Wei
Bronze V
Level 132
God Stats
0W - 1L
1,725 SR
Queue Stats
4W - 12L
1,165 MMR
Party 2
Ares
Ares
Silver IV
ocfb
Ares
Silver IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,165 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Guayowest
Chaac
17
7 / 5 / 8
12,018
707
15,403
22,239
34,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
foxikush
Neith
15
5 / 3 / 12
11,882
699
20,469
16,187
8,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
mangujoe
Janus
18
6 / 1 / 8
12,535
737
16,114
14,237
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Baron SamediChang'eXbalanqueCu ChulainnAh Muzen Cab

VS

Bans
AchillesDiscordiaAo KuangPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DocBully
Sun Wukong
15
2 / 7 / 4
10,655
627
12,540
21,101
11,771
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Gpan Velocity
Jing Wei
16
5 / 5 / 0
11,281
664
14,306
15,454
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
ocfb
Ares
15
0 / 6 / 5
10,912
642
10,650
22,138
26,528
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
7
9
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DocBully
Sun Wukong
2
7
4
0.57
L
Jing Wei
Gpan Velocity
Jing Wei
5
5
0
1
W
Chaac
Guayowest
Chaac
7
5
8
2.2
W
Neith
foxikush
Neith
5
3
12
3.67
W
Janus
mangujoe
Janus
6
1
8
10
L
Ares
ocfb
Ares
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,986
Damage
37,496
52,663
Taken
58,693
49,794
Mitigated
46,482
15,074
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DocBully
Sun Wukong
12,540
1,931
0
3,906
21,101
11,771
0
4,407
16,393
0
34,986
L
Jing Wei
Gpan Velocity
Jing Wei
14,306
8,996
0
268
15,454
8,183
0
4,494
10,276
0
38,548
W
Chaac
Guayowest
Chaac
15,403
2,013
747
5,174
22,239
34,224
88
4,004
18,235
0
37,413
W
Neith
foxikush
Neith
20,469
7,780
0
5,817
16,187
8,063
1,424
4,066
12,121
0
48,154
W
Janus
mangujoe
Janus
16,114
215
0
3,336
14,237
7,507
814
3,540
10,697
68,196
0
L
Ares
ocfb
Ares
10,650
522
0
1,560
22,138
26,528
0
7,321
14,305
24,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
32,848
197
Minions Killed
146
7
Camps Cleared
5
902,145
Distance Traveled
864,219
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,655
627
56
3
1
281,456
3
L
Jing Wei
11,281
664
65
4
2
295,163
0
W
Chaac
12,018
707
29
2
0
289,736
0
W
Neith
11,882
699
41
2
1
283,508
7
W
Janus
12,535
737
127
7
6
328,901
2
L
Ares
10,912
642
25
1
2
287,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role