Player Matchup

Discordia
Discordia
BlakusW1994
Discordia
Level 102
God Stats
3W - 4L
1,478 SR
Queue Stats
167W - 168L
1,415 Elo+
Solo
Neith
Neith
Headiee
Neith
Level 105
God Stats
3W - 7L
1,265 SR
Queue Stats
243W - 216L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
Mattey
Cernunnos
Level 85
God Stats
2W - 2L
1,804 SR
Queue Stats
102W - 73L
1,578 Elo+
Party 1
Charybdis
Charybdis
Rids
Charybdis
Level 103
God Stats
7W - 2L
1,732 SR
Queue Stats
176W - 145L
1,568 Elo+
Party 1
Sol
Sol
TRSwifty
Sol
Level 31
God Stats
4W - 9L
1,683 SR
Queue Stats
186W - 171L
1,591 Elo+
Party 1
Team Averages
Level 85
1,592 SR
1,545 Elo+

VS

Team Averages
Level 78
1,365 SR
1,474 Elo+
Hou Yi
Hou Yi
KinGz95
Hou Yi
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 6L
1,670 Elo+
Solo
Zhong Kui
Zhong Kui
gandjeto
Zhong Kui
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
441W - 477L
1,434 Elo+
Solo
Nike
Nike
villalba95
Nike
Level 74
God Stats
1W - 1L
1,303 SR
Queue Stats
67W - 65L
1,432 Elo+
Solo
Ymir
Ymir
xQRickJames
Ymir
Level 54
God Stats
1W - 1L
1,236 SR
Queue Stats
105W - 106L
1,408 Elo+
Solo
Nox
Nox
Чебурашкa
Nox
Level 119
God Stats
4W - 3L
1,502 SR
Queue Stats
287W - 282L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlakusW1994
Discordia
14
0 / 5 / 10
8,824
630
11,072
10,131
3,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Headiee
Neith
17
4 / 6 / 11
10,287
735
20,848
13,520
5,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cernunnos
Mattey
Cernunnos
17
5 / 4 / 8
10,066
719
14,355
11,436
5,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Rids
Charybdis
18
6 / 5 / 10
10,903
779
12,459
13,224
6,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 10
9,491
678
12,773
13,231
5,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KinGz95
Hou Yi
20
9 / 3 / 8
12,069
862
11,255
11,185
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
gandjeto
Zhong Kui
17
1 / 5 / 11
10,084
720
6,402
16,661
15,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 3 / 10
11,701
836
13,498
20,048
22,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 3 / 14
10,866
776
8,791
23,444
28,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 3 / 12
11,334
810
17,066
11,476
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
79
17
Kills
24
24
Deaths
17
49
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Discordia
BlakusW1994
Discordia
0
5
10
1
L
Neith
Headiee
Neith
4
6
11
1.58
W
Hou Yi
KinGz95
Hou Yi
9
3
8
4.33
L
Cernunnos
Mattey
Cernunnos
5
4
8
2.25
L
Charybdis
Rids
Charybdis
6
5
10
2.2
L
2
4
10
1.75
W
Zhong Kui
gandjeto
Zhong Kui
1
5
11
1.3
W
7
3
10
4
W
2
3
14
3
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,507
Damage
57,012
61,542
Taken
82,814
25,952
Mitigated
79,839
18,090
Healing
23,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BlakusW1994
Discordia
11,072
485
668
1,039
10,131
3,726
0
5,831
4,300
24,021
0
L
Neith
Headiee
Neith
20,848
7,788
887
3,262
13,520
5,273
1,301
7,396
6,124
0
37,497
W
Hou Yi
KinGz95
Hou Yi
11,255
5,009
0
1,429
11,185
5,690
3,198
4,412
6,773
0
36,330
L
Cernunnos
Mattey
Cernunnos
14,355
7,255
1,232
2,044
11,436
5,136
842
5,056
6,380
0
24,767
L
Charybdis
Rids
Charybdis
12,459
5,131
678
2,770
13,224
6,079
1,787
7,368
5,856
0
24,363
L
12,773
5,108
475
5,035
13,231
5,738
682
6,608
6,623
19,554
0
W
Zhong Kui
gandjeto
Zhong Kui
6,402
1,460
405
2,091
16,661
15,589
2,459
4,443
12,218
16,974
0
W
13,498
546
2,121
4,372
20,048
22,887
626
6,067
13,981
0
30,366
W
8,791
538
2,391
6,750
23,444
28,963
563
7,359
16,085
14,724
0
W
17,066
855
2,170
1,954
11,476
6,710
639
1,564
9,912
33,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,571
Gold Earned
56,054
132
Minions Killed
134
0
Camps Cleared
0
1,187,743
Distance Traveled
1,361,203
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,824
630
32
2
0
244,001
2
L
Neith
10,287
735
36
3
0
226,313
0
W
Hou Yi
12,069
862
47
3
0
260,179
0
L
Cernunnos
10,066
719
23
2
0
243,916
0
L
Charybdis
10,903
779
27
2
0
238,418
0
L
Sol
9,491
678
14
1
0
235,095
0
W
Zhong Kui
10,084
720
29
2
0
238,922
0
W
Nike
11,701
836
16
1
0
307,244
1
W
Ymir
10,866
776
9
1
0
272,521
2
W
Nox
11,334
810
33
2
0
282,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role