Player Matchup

Thanatos
Thanatos
Fòrtnite
Thanatos
Level 124
God Stats
59W - 26L
1,757 SR
Queue Stats
118W - 76L
1,693 Elo+
Party 2
Ymir
Ymir
Rayvolutionary
Ymir
Level 123
God Stats
7W - 1L
1,903 SR
Queue Stats
131W - 130L
1,459 Elo+
Party 2
Medusa
Medusa
SheepXD
Medusa
Level 18
God Stats
1W - 0L
1,290 SR
Queue Stats
5W - 4L
1,404 Elo+
Party 2
Discordia
Discordia
Shigantekkai
Discordia
Level 68
God Stats
1W - 1L
1,216 SR
Queue Stats
12W - 6L
1,879 Elo+
Party 2
Hercules
Hercules
killnoobs
Hercules
Level 124
God Stats
114W - 87L
1,707 SR
Queue Stats
160W - 142L
1,663 Elo+
Party 2
Team Averages
Level 91
1,575 SR
1,620 Elo+

VS

Team Averages
Level 71
1,478 SR
1,458 Elo+
Hercules
Hercules
CaneIooo
Hercules
Level 102
God Stats
0W - 2L
1,554 SR
Queue Stats
58W - 71L
1,410 Elo+
Party 3
Bakasura
Bakasura
Gorr77
Bakasura
Level 14
God Stats
2W - 4L
1,300 SR
Queue Stats
6W - 13L
1,394 Elo+
Party 1
Izanami
Izanami
Misshee
Izanami
Level 108
God Stats
5W - 3L
1,715 SR
Queue Stats
184W - 190L
1,444 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zyxon
Kumbhakarna
Level 105
God Stats
1W - 2L
1,418 SR
Queue Stats
6W - 4L
1,744 Elo+
Party 1
Sol
Sol
canuto123
Sol
Level 27
God Stats
1W - 2L
1,400 SR
Queue Stats
19W - 42L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fòrtnite
Thanatos
11
5 / 1 / 4
6,467
647
9,803
7,689
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 3
5,663
566
2,516
6,223
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
SheepXD
Medusa
8
1 / 2 / 4
5,373
537
3,604
6,113
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Shigantekkai
Discordia
10
1 / 1 / 5
6,013
601
2,612
2,865
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
killnoobs
Hercules
12
6 / 0 / 1
7,449
745
9,072
4,648
2,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaneIooo
Hercules
7
0 / 5 / 0
4,100
410
1,258
10,424
6,636
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Gorr77
Bakasura
9
2 / 2 / 1
5,468
547
1,099
6,367
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Misshee
Izanami
10
2 / 2 / 2
6,096
610
6,361
6,614
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
Zyxon
Kumbhakarna
7
0 / 2 / 4
5,354
535
2,644
9,366
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
4,969
497
2,402
7,276
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
4
5
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
CaneIooo
Hercules
0
5
0
0
W
Thanatos
Fòrtnite
Thanatos
5
1
4
7
L
Bakasura
Gorr77
Bakasura
2
2
1
1.25
L
Izanami
Misshee
Izanami
2
2
2
1.5
W
1
1
3
2.5
W
Medusa
SheepXD
Medusa
1
2
4
1.5
W
Discordia
Shigantekkai
Discordia
1
1
5
3.5
L
Kumbhakarna
Zyxon
Kumbhakarna
0
2
4
1
L
0
3
0
0
W
Hercules
killnoobs
Hercules
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,607
Damage
13,764
27,538
Taken
40,047
12,693
Mitigated
20,118
13,918
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CaneIooo
Hercules
1,258
459
0
2,446
10,424
6,636
0
0
9,844
0
9,650
W
Thanatos
Fòrtnite
Thanatos
9,803
3,479
0
8,305
7,689
3,454
0
1,070
6,619
0
39,812
L
Bakasura
Gorr77
Bakasura
1,099
835
0
2,050
6,367
2,714
0
388
5,979
0
24,571
L
Izanami
Misshee
Izanami
6,361
3,761
0
1,519
6,614
1,867
0
1,124
5,490
0
50,114
W
2,516
458
0
1,228
6,223
3,370
156
806
5,368
16,805
0
W
Medusa
SheepXD
Medusa
3,604
2,078
0
1,551
6,113
2,134
0
1,818
4,295
0
22,082
W
Discordia
Shigantekkai
Discordia
2,612
85
0
440
2,865
957
792
788
1,993
31,619
0
L
Kumbhakarna
Zyxon
Kumbhakarna
2,644
762
0
2,536
9,366
6,333
0
1,697
7,669
7,667
0
L
2,402
764
0
2,247
7,276
2,568
293
1,919
5,357
27,843
3,100
W
Hercules
killnoobs
Hercules
9,072
2,948
0
2,394
4,648
2,778
0
323
4,325
0
50,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,965
Gold Earned
25,987
289
Minions Killed
227
0
Camps Cleared
0
1,065,072
Distance Traveled
1,004,141
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,100
410
16
2
0
204,182
0
W
Thanatos
6,467
647
61
6
0
237,179
1
L
Bakasura
5,468
547
54
5
0
224,914
4
L
Izanami
6,096
610
97
10
0
183,444
1
W
Ymir
5,663
566
31
3
0
190,274
1
W
Medusa
5,373
537
42
4
0
205,951
3
W
Discordia
6,013
601
57
6
0
187,259
1
L
Kumbhakarna
5,354
535
5
1
0
200,963
2
L
Sol
4,969
497
55
6
0
190,638
2
W
Hercules
7,449
745
98
10
0
244,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role