Player Matchup

Izanami
Izanami
 
Izanami
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
RemusTheKing
Ymir
Level 103
God Stats
7W - 2L
1,733 SR
Queue Stats
281W - 338L
1,399 Elo+
Party 2
Team Averages
Level 67
1,547 SR
1,480 Elo+

VS

Team Averages
Level 39
1,451 SR
1,371 Elo+
Khepri
Khepri
CYMalanta
Khepri
Level 8
God Stats
31W - 32L
1,419 SR
Queue Stats
181W - 174L
1,308 Elo+
Party 1
Scylla
Scylla
LowkeyFreaky
Scylla
Level 59
God Stats
13W - 18L
1,334 SR
Queue Stats
401W - 416L
1,379 Elo+
Party 1
King Arthur
King Arthur
NationGuarder
King Arthur
Level 42
God Stats
0W - 2L
1,303 SR
Queue Stats
85W - 92L
1,408 Elo+
Solo
Izanami
Izanami
Saggington
Izanami
Level 43
God Stats
53W - 95L
1,410 SR
Queue Stats
240W - 281L
1,361 Elo+
Party 1
Ravana
Ravana
thegamer200101
Ravana
Level 43
God Stats
2W - 1L
1,792 SR
Queue Stats
104W - 129L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 0 / 2
11,140
655
9,342
6,387
2,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
 
Cernunnos
15
3 / 2 / 6
9,545
561
11,411
17,954
7,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
 
Hercules
15
2 / 0 / 4
9,518
560
6,315
9,665
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
 
Discordia
13
0 / 2 / 3
8,361
492
7,092
5,266
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
4 / 1 / 4
9,805
577
8,083
17,538
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CYMalanta
Khepri
11
0 / 2 / 4
7,324
431
3,657
11,544
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
14
1 / 2 / 2
8,250
485
10,184
11,437
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NationGuarder
King Arthur
13
1 / 5 / 0
7,702
453
9,022
17,825
16,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Saggington
Izanami
14
1 / 4 / 2
8,407
495
6,922
12,126
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 0
8,025
472
2,702
6,879
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
5
5
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
2
6
W
Cernunnos
 
Cernunnos
3
2
6
3
W
Hercules
 
Hercules
2
0
4
4
W
Discordia
 
Discordia
0
2
3
0.75
L
Khepri
CYMalanta
Khepri
0
2
4
1
L
Scylla
1
2
2
1
L
King Arthur
NationGuarder
King Arthur
1
5
0
0.2
W
4
1
4
6
L
Izanami
Saggington
Izanami
1
4
2
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
32,487
56,810
Taken
59,811
40,881
Mitigated
38,789
17,410
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,342
6,082
0
1,990
6,387
2,692
1,020
1,081
5,306
0
109,056
W
Cernunnos
 
Cernunnos
11,411
7,310
0
6,573
17,954
7,961
146
1,500
16,454
0
94,736
W
Hercules
 
Hercules
6,315
1,554
0
2,975
9,665
12,644
358
230
9,435
0
55,402
W
Discordia
 
Discordia
7,092
903
0
250
5,266
2,421
30
2,279
2,987
52,167
0
L
Khepri
CYMalanta
Khepri
3,657
718
0
1,078
11,544
11,144
0
4,421
7,123
12,942
0
L
Scylla
10,184
1,081
0
2,912
11,437
4,200
0
6,157
5,280
77,846
0
L
King Arthur
NationGuarder
King Arthur
9,022
1,565
0
1,936
17,825
16,235
23
2,804
14,276
0
52,659
W
8,083
2,707
329
5,293
17,538
15,163
0
9,423
8,115
43,303
430
L
Izanami
Saggington
Izanami
6,922
4,694
0
1,174
12,126
4,074
1,394
593
11,481
0
74,029
L
2,702
515
0
2,776
6,879
3,136
0
1,300
5,488
0
41,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,369
Gold Earned
39,708
557
Minions Killed
439
0
Camps Cleared
0
1,634,922
Distance Traveled
1,614,449
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,140
655
185
11
0
360,753
9
W
Cernunnos
9,545
561
133
8
0
347,477
8
W
Hercules
9,518
560
92
5
0
291,115
5
W
Discordia
8,361
492
89
5
0
323,182
3
L
Khepri
7,324
431
15
1
0
347,020
7
L
Scylla
8,250
485
145
9
0
307,956
1
L
King Arthur
7,702
453
82
5
0
327,141
2
W
Ymir
9,805
577
58
3
0
312,395
6
L
Izanami
8,407
495
126
7
0
291,094
2
L
Ravana
8,025
472
71
4
0
341,238
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role