Player Matchup

Ah Puch
Ah Puch
Allarice
Ah Puch
Level 145
God Stats
106W - 100L
1,525 SR
Queue Stats
249W - 290L
1,404 Elo+
Solo
Da Ji
Da Ji
Divasd3
Da Ji
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 85L
1,363 Elo+
Party 2
Kuzenbo
Kuzenbo
HFields80
Kuzenbo
Level 128
God Stats
29W - 21L
1,475 SR
Queue Stats
828W - 903L
1,395 Elo+
Solo
Hera
Hera
Soares-Kvra
Hera
Level 109
God Stats
16W - 29L
1,381 SR
Queue Stats
515W - 633L
1,405 Elo+
Solo
Izanami
Izanami
centu_15
Izanami
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 259L
1,364 Elo+
Party 2
Team Averages
Level 103
1,476 SR
1,386 Elo+

VS

Team Averages
Level 82
1,405 SR
1,388 Elo+
Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chroms
Sol
Level 82
God Stats
8W - 6L
1,501 SR
Queue Stats
158W - 177L
1,444 Elo+
Solo
Scylla
Scylla
SpiritThings
Scylla
Level 56
God Stats
6W - 12L
1,247 SR
Queue Stats
74W - 148L
1,242 Elo+
Party 1
Awilix
Awilix
YuureiBanashi
Awilix
Level 63
God Stats
9W - 13L
1,500 SR
Queue Stats
105W - 202L
1,292 Elo+
Party 1
Horus
Horus
yOhagii
Horus
Level 89
God Stats
2W - 2L
1,276 SR
Queue Stats
247W - 264L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Allarice
Ah Puch
10
0 / 2 / 0
6,160
560
4,772
4,910
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
Divasd3
Da Ji
8
0 / 3 / 0
5,265
479
1,780
10,712
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
HFields80
Kuzenbo
9
1 / 3 / 1
5,667
515
4,968
11,057
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
6,536
594
4,442
4,763
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
centu_15
Izanami
8
0 / 2 / 0
5,002
455
3,115
6,293
1,889
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 0 / 0
6,648
604
5,265
8,102
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Chroms
Sol
11
4 / 0 / 2
6,419
584
10,272
7,561
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
10
0 / 0 / 1
6,142
558
733
4,169
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 2
6,287
572
3,731
10,226
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
yOhagii
Horus
10
2 / 1 / 5
6,733
612
4,112
9,728
4,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
0
4
L
Ah Puch
Allarice
Ah Puch
0
2
0
0
W
Sol
Chroms
Sol
4
0
2
5
L
Da Ji
Divasd3
Da Ji
0
3
0
0
L
Kuzenbo
HFields80
Kuzenbo
1
3
1
0.5
L
1
3
0
0.33
W
Scylla
0
0
1
0.5
W
3
1
2
4
L
Izanami
centu_15
Izanami
0
2
0
0
W
Horus
yOhagii
Horus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
24,113
37,735
Taken
39,786
17,023
Mitigated
15,991
9,164
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,265
1,421
0
2,889
8,102
3,969
0
4,772
3,330
0
30,670
L
Ah Puch
Allarice
Ah Puch
4,772
133
0
1,391
4,910
1,509
0
0
4,910
40,600
0
W
Sol
Chroms
Sol
10,272
5,343
472
3,243
7,561
2,878
1,316
2,179
5,382
43,083
10,240
L
Da Ji
Divasd3
Da Ji
1,780
345
0
3,254
10,712
3,691
0
1,498
9,214
0
27,411
L
Kuzenbo
HFields80
Kuzenbo
4,968
1,526
0
3,295
11,057
8,520
0
5,017
6,040
14,778
0
L
4,442
1,123
0
525
4,763
1,414
0
623
4,140
51,835
0
W
Scylla
733
122
0
1,630
4,169
1,264
230
2,139
2,030
35,874
0
W
3,731
1,536
0
2,023
10,226
3,617
42
2,803
7,423
0
35,718
L
Izanami
centu_15
Izanami
3,115
2,085
0
699
6,293
1,889
0
2,488
3,805
0
35,923
W
Horus
yOhagii
Horus
4,112
1,741
3,233
3,908
9,728
4,263
0
2,289
7,439
0
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
32,229
286
Minions Killed
332
0
Camps Cleared
0
1,038,898
Distance Traveled
1,093,183
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,648
604
52
5
0
233,087
2
L
Ah Puch
6,160
560
59
5
0
201,861
7
W
Sol
6,419
584
105
10
0
204,557
2
L
Da Ji
5,265
479
58
5
0
223,979
1
L
Kuzenbo
5,667
515
24
2
0
223,359
1
L
Hera
6,536
594
85
8
0
176,390
5
W
Scylla
6,142
558
73
7
0
176,840
5
W
Awilix
6,287
572
66
6
0
239,228
3
L
Izanami
5,002
455
60
5
0
213,309
0
W
Horus
6,733
612
36
3
0
239,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role