Player Matchup

Atlas
Atlas
Lucifer420_69
Atlas
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
cooltiger117
Baron Samedi
Level 63
God Stats
1W - 4L
1,294 SR
Queue Stats
29W - 43L
1,239 Elo+
Solo
Mercury
Mercury
jimmy223344
Mercury
Level 46
God Stats
7W - 14L
1,401 SR
Queue Stats
186W - 224L
1,232 Elo+
Solo
Charybdis
Charybdis
marcusdragnell98
Charybdis
Level 89
God Stats
17W - 17L
1,403 SR
Queue Stats
504W - 535L
1,324 Elo+
Party 2
Hercules
Hercules
valserthegamer
Hercules
Level 23
God Stats
15W - 24L
1,326 SR
Queue Stats
145W - 189L
1,114 Elo+
Party 2
Team Averages
Level 63
1,385 SR
1,243 Elo+

VS

Team Averages
Level 74
1,433 SR
1,282 Elo+
Persephone
Persephone
AlexxxWayne
Persephone
Level 74
God Stats
4W - 1L
1,489 SR
Queue Stats
129W - 162L
1,366 Elo+
Party 1
Loki
Loki
DannySonorus
Loki
Level 66
God Stats
3W - 2L
1,429 SR
Queue Stats
113W - 145L
1,361 Elo+
Party 1
Amaterasu
Amaterasu
GoldenKame98
Amaterasu
Level 68
God Stats
9W - 11L
1,297 SR
Queue Stats
45W - 52L
1,293 Elo+
Solo
Neith
Neith
Murray1477
Neith
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 36L
1,148 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 124
God Stats
414W - 383L
1,450 SR
Queue Stats
479W - 509L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
10,439
475
8,834
17,123
18,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
cooltiger117
Baron Samedi
17
5 / 5 / 2
10,874
494
12,767
19,974
9,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
jimmy223344
Mercury
17
8 / 4 / 4
11,279
513
10,849
16,772
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
16
5 / 2 / 8
10,427
474
12,364
18,806
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
15
0 / 6 / 1
9,032
411
7,145
24,140
20,594
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlexxxWayne
Persephone
19
4 / 3 / 4
12,702
577
16,306
12,584
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 4 / 3
11,842
538
10,824
19,864
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Amaterasu
GoldenKame98
Amaterasu
19
6 / 2 / 5
12,322
560
26,217
26,224
23,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
14
0 / 8 / 3
9,478
431
5,775
13,623
6,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 3
10,027
456
9,463
12,891
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
22
Kills
20
20
Deaths
22
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
AlexxxWayne
Persephone
4
3
4
2
W
7
4
3
2.13
W
Amaterasu
GoldenKame98
Amaterasu
6
2
5
4.25
L
4
3
6
2.33
W
Neith
0
8
3
0.19
L
Baron Samedi
cooltiger117
Baron Samedi
5
5
2
1.2
L
Mercury
jimmy223344
Mercury
8
4
4
2.5
L
Charybdis
5
2
8
4.5
W
3
5
3
0.9
L
Hercules
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,959
Damage
68,585
96,815
Taken
85,186
62,540
Mitigated
49,330
21,268
Healing
29,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AlexxxWayne
Persephone
16,306
1,025
0
2,247
12,584
5,797
2,715
5,324
7,257
92,741
0
W
10,824
2,036
0
8,195
19,864
8,797
0
5,603
14,261
0
106,507
W
Amaterasu
GoldenKame98
Amaterasu
26,217
14,840
0
14,603
26,224
23,432
1,935
2,780
23,444
0
97,134
L
8,834
3,555
0
3,258
17,123
18,080
1,899
6,024
10,685
44,188
0
W
Neith
5,775
1,537
110
1,869
13,623
6,258
1,806
3,246
10,377
0
53,608
L
Baron Samedi
cooltiger117
Baron Samedi
12,767
933
874
5,293
19,974
9,041
1,376
8,033
11,929
71,399
0
L
Mercury
jimmy223344
Mercury
10,849
5,917
0
0
16,772
7,359
0
4,520
12,178
0
69,045
L
Charybdis
12,364
7,575
0
6,675
18,806
7,466
2,779
3,864
14,724
0
62,059
W
9,463
3,128
102
2,743
12,891
5,046
564
4,648
8,243
31,480
0
L
Hercules
7,145
3,109
0
5,168
24,140
20,594
0
2,610
21,530
0
54,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
56,371
438
Minions Killed
600
0
Camps Cleared
0
1,873,776
Distance Traveled
1,774,397
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,702
577
159
7
0
399,313
2
W
Loki
11,842
538
145
7
0
431,783
6
W
Amaterasu
12,322
560
154
7
0
446,357
0
L
Atlas
10,439
475
59
3
0
318,163
0
W
Neith
9,478
431
91
4
0
240,002
2
L
Baron Samedi
10,874
494
115
5
0
364,186
3
L
Mercury
11,279
513
102
5
0
482,645
1
L
Charybdis
10,427
474
91
4
0
347,782
3
W
Freya
10,027
456
51
2
0
256,942
0
L
Hercules
9,032
411
71
3
0
361,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role